Age of Conan: Hyborian Adventures Reviews
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Funcom succeeded on several fronts with their much-anticipated MMORPG. It's got a different, enjoyable gameplay style, offers a free-for-all PVP experience that fits with Robert E. Howard's fiction and boasts outstanding audio and graphical packages. It also offers fairly standard quest chains, a lackluster crafting system, and three weeks outside of launch still has plenty of technical issues, content either missing or unfinished, and is still in need of quite a bit of polish. Does Conan have the groundwork to eventually become a fantastic game all-around? Sure. Should you start playing right now? Personally, I'd hold off for a few months until more of the game is patched up.
Next is 1UP with a score of "B-":
"This summer!" screams an open letter from Age of Conan's game director from the loader screen, a plea for subscribers to be patient with the development process. This summer, content will exist where content is lacking. This summer, PVP will have meaning beyond...well, being a jerk. This summer, broken character skills will work, servers will be stable, and hard locks will be a thing of the past. Right now, Age of Conan is fun game to play -- this summer, it might be ready for the MMO pantheon.
Followed by YouGamers with a score of 76/100:
In conclusion, Age of Conan has been the biggest disappointment of the year so far. Funcom knowingly hyped up the interest, tightly controlled any information from the closed beta and then went ahead and released a half-complete game, with many of the hyped features either missing or woefully incomplete. Poor customer support together with silly design and implementation errors make things only worse. Sure, they polished up the newbie zone pretty well, and many rookie reviewers happily took the bait and dished out big scores. Funcom must be commended for successful "bait and switch" as the early levels do not reflect what awaits in the later stages of the game.