Age of Conan: Hyborian Adventures Interview
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Eurogamer: Your classes are one of the most ambitious parts of the game - you've got lots of splash damage, and also some hybrid classes which nobody else has really done before. How has the balance between them worked out? Have you had to make serious changes, or are there serious changes in the pipeline?
Gaute Godager: I'm not saying by any means that it's perfect - but we're actually a bit surprised that we haven't seen any classes being singled out as excessively popular, because of huge imbalance or huge exploits. I just don't see that in my statistics.
There are some classes which are a bit more popular than others, but there are also classes which we are surprised by the popularity of, even though they are so different. The Herald of Xotli is one of those. We're just not seeing that any class is either very unplayable, or very popular, due to imbalance.
From statistics, then, it looks fairly good. What we are seeing though is that the fun factor of some classes isn't up to what we want them to be. The more complex a class is, the more likely that it's going to have issues. The one class that we saw that we needed to put more loving into quite quickly was the Necromancer. We've done that, it's been patched out, and it's been fairly well received.