Venetica E3 Previews
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The first is at IGN:
Venetica takes place in an alternate 16th century. Scarlet is the daughter of Death, though she isn't initially aware of her connection with the Grim Reaper. However, Death doesn't have a chance to alert her of her connection, because his powers and his strength have been sapped by a cult of necromancers that are trying to use his power to conquer the world. As Death's daughter, Scarlet has his same abilities, although they haven't been awakened yet. But what Scarlet does discover is that she's being hunted by the same necromancers, and she'll have to learn how to train and use her powers to defeat this threat.
The second is at GameSpot:
Like in most RPGs, Scarlett will be able to choose how she interacts with other characters in the game. Acting morally or immorally will produce different endings, as well as shape her experience throughout the game's story. Players can also choose to use offensive or defensive tactics, collecting different powers and weapons depending on the path that they've chosen. In our demo we got a glimpse of Scarlett's greatest defensive power, the twilight skill. This slows down gameplay and lets her retreat or reposition herself without being seen by her enemies. A skill meter appears at the bottom of the screen whenever Scarlett uses this skill to indicate how long before it runs out. All of Scarlett's powers are in some way related to death, and consequently the twilight skill will also give her the power to resurrect herself and others as the game progresses.
And the third is at Destructoid:
Combat is more involved than your typical Diablo game, with main character Scarlett able to perform combos and have access to an incredibly vast range of magical attacks. While I never got to see her special skills, it Scarlett possess some amazing sounding abilities, such as the power to age enemies and reduce their combat prowess, or distract them with ghostly images of their dead ancestors. It sounds like Venetica will go beyond your usual fire/ice/lightning magic tropes that are so often found in RPGs.