Did we miss anything in this section? Is there something we didn't discover?
Let us know!
Overview
This is the first half of the neutral quests inside the harbour town. The way they are listed is the order in which they are encountered starting from the eastern gate.
In Harbour Town
This quest just pops up after you've entered the city through its eastern (back) gate by bribing one of the city guards, Leto. In addition to taking your bribe, Leto gave you a map to navigate around the city. The quest itself appears as completed around the
#1 mark and you'll receive 100 experience.
Philus Wants to Sell His Fish Shop
As you continue further down the road, you'll meet Philus (
#2), the fishmonger. He'll explain his situation about his fish stall and that the business isn't going really well. In fact, a woman made him buy the fish stall, but it turned out to be a bad investition. After asking him about the price, he'll say that he requires 300 gold pieces and that you should look for the buyer somewhere in the tavern perhaps. If you're going to be mage in your playthrough, you can buy plaice from Philus while he still has the shop, which give +2 permanent mana when cooked with a proper recipe.
Philus was right about the place. Head to the tavern (
#3) by going further down the road. Inside the tavern, look for a man named Nico. You'll need a bottle of rum to get him to talk, as he seems to be very grudgy. There's rum to be found around the tavern, or you can buy it from Patty, the bartender. Hand the rum to Nico, which will loosen his tongue and give 25 experience. He'll tell you of his fisherman days and then you can suggest him to buy the stall. He'll agree, but he has no money. He'll offer you a magical ring instead (it gives +3 strength) in exchange for 300 gold pieces. Agree to his proposition and get back to Philus (
#2). You'll get 2 pearls from him in addition to 200 experience.
Medicine for Everyone
This quest is received from Master Belschwur, the mage who stirs the soup in the square at
#4. Offer to help him and he'll give you a list along with small healing potions. You're supposed to hand these out to the people who do not have enough for medication themselves. Besides giving you this quest, Belschwur can tell you about spells and mages in general.
The people you need to visit are Cole (
#5, in the chapel), Elias (
#6), Arno (around
#1), Josh (
#7) and Finn (
#8). Once you give the potion to Arno for Martha, he'll mention that it won't be enough, as she needs a proper bed to survive the fever (quest
The Farmer's Sick Wife). Each handout gives 50 experience. In the end, you'll have two potions left for yourself as a reward along with 100 experience once you report to him. Doing this quest also completes Samaritan achievement.
You'll have to complete the next quest as well. After doing
The Farmer's Sick Wife, you'll receive 25 experience and two large healing potions from Belshwur. He'll also give his recommendation for you to the city commander, Carlos (which opens another quest later on (Talk to the Commandant in Harbour Town).
The Farmer's Sick Wife
This quest is received during the
Medicine for Everyone. Arno will say that Martha won't survive for long unless they get off the street. There are two solutions to this problem. You can either ask Costa (
#9) to rent them a room for 30 coins. You'll receive 25 experience this way.
The other way is to do
Skins for Meat for Flavio (
#10). Afterwards, ask him to house Martha for you and he'll do so for free, and you'll receive 50 experience bonus. Tell the good news to Arno (
#1) and his wife to earn 250 experience and the achievement The Merciful One.
Skins for Meat
Flavio (
#10), the merchant near Belschwur, wants to supply the mage with meat for the soup, but unfortunately ran out of resources to trade with Baxter, the butcher from the town. As such, he requires 5 wolf skins and 5 boar skins to get the meet that Belschwur needs. Even though he doesn't have any himself, he encourages you to look around and ask Pavel and Cole, his apprentices on some traces to find them. Pavel is somewhere around Flavio, while Cole might be in a house (
#12) next to him or in the chapel (
#5). You should also check with Mo, who'll give you two boar skins and one wolf skin. He roams the area around Baxter's (
#11).
Skins are found around the town. Check the rooftops, chests, cupboards and cabinets in houses (make sure not to get seen, Sneaking is a useful talent to have here). Once you have the skins, head over to Baxter (
#11). Since you've just interrupted his accounting and calculations, he'll give you a quick test (quest
Mental Arithmetic). Hand him over the ten skins and you'll get a delivery of meat. Now head back to Flavio (
#10), who'll give you two healing potions and 50 experience in return. You can also ask him to have Martha sleep in his warehouse for the quest
The Farmer's Sick Wife.
Mental Arithmetic
This mini-quest is started at Baxter's (
#11). He'll ask you what equals fourteen times seventeen (14x17). The answer is 238, and after solving the problem, you'll receive 100 experience points.
Cole's Hunting Bow Returned
Cole, the hunter that you talked to earlier, has probably told you that his bow is missing, as he had to sell it to Costa to survive. Visit him at his home (
#12) to get some details on the quest. Costa, the ruthless merchant who prospers on the fates of others, is located at
#9. You'll have to fork over 350 gold pieces for the bow, and once you return it to Cole, you'll receive 200 experience.
Talk to the Commandant of Harbour Town
Immediately upon finishing
Medicine for Everyone, you can talk to any unnamed Warrior of the Order patrolling the city. They'll direct you towards the city commandant, Carlos (
#13), who's found in his fortress. There are a few ways you can react to his proposal, mainly being that you wish to work for the Don and reinstitute freedom or that you wish to keep the peace and carry out assignments for the Order. You'll receive 100 experience either way, and the quest
Peace and Order if you leaned towards the Order.
Note that this is not a final conclusion but merely a small choice. You can still work for the Don even though you accepted the quest
Peace and Order. That quest is just the meta-quest for the small ones which decide which side you choose later on.
1 - Arno, Martha
2 - Philus
3 - Nico
4 - Belschwur
5 - Cole (in the chapel)
6 - Elias
7 - Josh
8 - Finn
9 - Costa
10 - Flavio
11 - Baxter
12 - Cole (in his house)
13 - Carlos