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Overview
This page lists the quests that can be completed in chapter 2 and latter chapters. They are mostly class quests for the Order and Mages, except for the first quest on the page.
Lizard Swords
Since this is the first chapter that you'll encounter lizardmen, you're bound to find the lizard swords on them. In order to identify their material and origin, talk to Walter (
#4) in the harbour city.
He'll inspect the item and notice that besides the obsidian which is just too brittle, there's a gold lining in between. That alloy of obsidian and gold can be used to make useful sword blanks. These are some of the most powerful crafted swords in the game. You'll also gain 100 experience as you complete the quest.
The Magic Bullet
Once you talk to Master Vitus (
#1), he'll be able to instruct you in bullet magic if you've already found a magic crystal. Magic crystal can be found in two places: either during
The Test of Master Ignatius or during one of the quests for the crystal disks
involving Cyrus and Eldric.
After show it to Vitus, he'll be able to teach you the bullet magic and you'll receive 50 experience, concluding this quest.
The Frost Crystal
The frost crystal is obtained from Master Pallas (
#2). Talking to him will reveal that he wants 1000 gold coins for the crystal. However, you can chip it in for 500 gold coins, by giving him a bog body heart (bog bodies are those creatures coming from the swamp and can be found all over the island) and a small sapphire (one of those can be found during the quest
Thieving Gnomes.
Each one of those items reduces the price by 250 gold coins. Therefore in the end, you'll only have to pay 500 gold coins and Pallas will give you the crystal and instruct you in frost magic. You'll also receive 100 experience.
The First Seal of Rune Magic
The seals' quests are received from Ignatius, as he's the mage who teaches you the seals. Talk to him (
#3) and he'll teach you the first seal if you have 50 wisdom. Learning seals will allow you to use spells inscribed on runes. You'll earn 100 experience for completing the quest.
There are several spells for the first seal of rune magic and those are Light Magic Healing, Light, Create Illusion, Telekinesis, Nautilus Transformation and Tell Joke. Destroy Magic Barrier is also a spell of the first seal but its rune is found later in the game.
The Second Seal of Rune Magic
The second seal is learnt from Master Ignatius once you reach 100 wisdom. During the process you'll also learn 200 experience. Learning the second seal of rune magic allows the use of more complex spells.
The spells of the second seal are Levitation, Berserker, Magic Protection and Medium Magic Healing. Destroy Magic Force Field is also part of the second seal but it's unlocked much later in the game.
The Third Seal of Rune Magic
Once you've achieved 150 wisdom, talk to Ignatius again to learn the third seal of rune magic. While also gaining 300 experience, you'll gain power to wield the runes of the third seal.
Among the most useful is Open Locks, which enables you to open any locked chest or door which isn't unlocked by a very specific key (obtained from the main story line). The other spells are Strong Magic Healing and Speed, which greatly increases your movement speed.
The Fourth Seal of Rune Magic
After getting 200 wisdom (which is the maximum you can acquire), the fourth seal becomes available from Ignatius. There are only two spells in this seal, and those are Transform into an Ashbeast (which is found at a secret spot much later in the game) and Inferno which can be bought from Cyrus in Chapter 4.
1 - Master Vitus
2 - Master Pallas
3 - Master Ignatius
4 - Walter