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Cleric Spells: Level 1
Bless improves the THACØ of friendly characters by 1. The bless spell does not affect characters who are adjacent to monsters when the spell is cast. This is a good spell to cast before going into combat.

Curse impairs the THACØ of targets by 1. The target cannot be adjacent to a party character or NPC.

Cause Light Wounds inflicts 1-8 hitpoints of damage on a target.

Cure Light Wounds heals 1-8 hitpoints (up to the target's normal maximum hitpoints).

Detect Magic indicates which equipment or treasure is magical when viewing a character's items or taking treasure items. Equipment or treasure preceded by '*' or '+' is magical.

Protection from Evil improves the AC and saving throws of the target by 2 against evil alignment attackers.

Protection from Good improves the AC and saving throws of the target by 2 against good alignment attackers.

Resist Cold halves the damage and improves saving throws vs. cold attacks by 3.