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Charisma:
Increases the chance to Control Spirits and to hit with Conjuring spells. Also grants new Etiquettes at ranks 2, 4, 6, 8, 10 and 12.
Rank |
Maximums (for Charisma and associated skills) |
6 |
Maximum for Trolls |
8 |
Maximum for Orks |
9 |
Maximum for Dwarves and Humans |
12 |
Maximum for Elves |
Spirit Summoning:
Required to summon spirits. Increases the power of summoned spirits.
Rank |
Unlocked Abilities |
1 |
Spirit summoning points become visible |
2 |
Adds a spellbook slot (if not unlocked already) |
3 |
Totem choice becomes available |
4 |
Adds a second spellbook slot (if not unlocked already) |
5 |
Allows 2 spirits to be summoned from same summoning point |
6 |
Adds a third spellbook slot (if not unlocked already) |
Spirit Control:
Increases the chance for shamans to maintain control of summoned spirits.
Conjuring:
Main component used to calculate the chance to hit a target with Conjuring spells.
Rank |
Unlocked Abilities |
2 |
Allows use of Air Barrier, adds a spellbook slot (if not unlocked already) |
4 |
Allows use of Lightning Barrier, adds a second spellbook slot (if not unlocked already) |
6 |
Allows use of Fire Barrier, adds a third spellbook slot (if not unlocked already) |
8 |
Allows use of Hellstorm Barrier |
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