|
|
|
Exploding Shield |
1 - |
Quen shield pushes opponents back when it breaks, Stamina regeneration in combat +0.5/s |
2 - |
Quen shield pushes opponents back and deals damage when it breaks, Stamina regeneration in combat +1.0/s |
3 - |
Adds chance of knock-down, Stamina regeneration in combat +1.5/s |
|
|
Active Shield (Tier 2) |
1 - |
[Alternative Sign Mode] Creates an active shield (maintaining it and blocking attacks drains Stamina, damage absorbed by the shield restores Vitality), Stamina regeneration in combat +0.5/s |
2 - |
Maintaining shield drains 50% less Stamina, Stamina regeneration in combat +1.0/s |
3 - |
Maintaining shield no longer drains Stamina, Stamina regeneration in combat +1.5/s |
|
|
Quen Intensity (Tier 3) |
1 - |
Quen intensity +5%, Stamina regeneration in combat +0.5/s |
2 - |
Quen intensity +10%, Stamina regeneration in combat +1.0/s |
3 - |
Quen intensity +15%, Stamina regeneration in combat +1.5/s |
4 - |
Quen intensity +20%, Stamina regeneration in combat +2.0/s |
5 - |
Quen intensity +25%, Stamina regeneration in combat +2.5/s |
|
|
Quen Discharge (Tier 4) |
1 - |
Reflects 5% of absorbed damage back to attacker, Stamina regeneration in combat +0.5/s |
2 - |
Reflects 10% of absorbed damage back to attacker, Stamina regeneration in combat +1.0/s |
3 - |
Reflects 15% of absorbed damage back to attacker, Stamina regeneration in combat +1.5/s |
4 - |
Reflects 20% of absorbed damage back to attacker, Stamina regeneration in combat +2.0/s |
5 - |
Reflects 25% of absorbed damage back to attacker, Stamina regeneration in combat +2.5/s |
|
|
|