Bind Wound |
Improves your health regeneration rate with each skill rank. This ability does not cost mana and is always in effect once acquired. |
Blunt Weapons |
This is your skill at using blunt weapons, such as hammers and maces. The damage you inflict with such weapons increases as your character's skill rank rises. This ability does not cost mana and is always in effect once acquired. |
Concentration |
Increases your character's natural mana regeneration rate. The regeneration rate increases as the skill rank rises. This ability does not cost mana and is always in effect once acquired. |
Drowsy |
Afflicts the enemy with lethargy, slowing its attacks and movement, while causing damage to the target. This ability must be activated and costs mana. |
Endurance |
Improves your character's ability to carry heavy loads. As the skill rank increases, so too does the load capacity your character is able to handle before becoming overly encumbered. This ability does not cost mana and is always in effect once acquired. |
Giant Growth |
Increases the size of the shaman, making him stronger and able to cause greater damage in combat. This ability must be activated and costs mana. |
Healing |
Restores some health to allies nearby. This ability must be activated and costs mana. |
Planar Wind |
Conjures a great gust of wind in front of the shaman, knocking enemies back and causing damage. This ability must be activated and costs mana. |
Poison Bolt |
Fires a dart of poison at the enemy, inflicting damage on a successful hit and poisoning the target. This ability must be activated and costs mana. |
Poison Weapons |
Taints the shaman's weapon with poison, causing additional damage to your enemy on successful hits. As the skill rank rises, damage and duration of the enchantment increase. At higher skill ranks, the poison effect will be granted to the weapons of nearby friends. This ability must be activated and costs mana. |
Pus Storm |
Summons a rain of virulent, fluid discharge causing damage to those in the area of effect. This ability must be activated and costs mana. |
Root |
Immobilizes an enemy for a short period of time. Higher skill ranks will increase its duration and the number of creatures your character can root, and decrease the chances for an enemy to break free prematurely. This ability must be activated and costs mana. |
Slashing |
This is your skill with slashing weapons, such as swords and axes. The damage you inflict with such weapons increases as your character's skill rank rises. This ability does not cost mana and is always in effect once acquired. |
Spirit Shield |
Surrounds the shaman in an aura that protects against attacks. This ability must be activated and costs mana. |
Summon Badger |
Summons a spirit servant in the form of a badger to serve the shaman. This ability must be activated and costs mana. |
Tagar's Insects |
Summons a swarm of insects to overcome enemies, causing damage and distracting them for a time. This ability must be activated and costs mana. |