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The bard is perhaps the ultimate generalist. She makes all the other characters better at what
they do, and she can fill in for any other character as needed. Her magic emphasizes charms and
enchantments, and while she can only cast a limited number of spells, she can do so without
selecting or preparing them in advance.
It is said that music has a special magic, and the bard proves that saying true. Wandering across
the land, gathering lore, telling stories, working magic with her music, and living on the gratitude
of her audience -- such is the life of the bard. When chance or opporunity draws them into conflict,
bards serve as diplomats, negotiators, messengers, scouts, and spies.
Standard Role
As a generalist, the bard can be a powerful ally, able to play any role her party needs. As
such, she often makes a great team leader.
Alignment
Any non-lawful
Hit Dice
d6
Proficiencies
All simple weapons (plus longsword, rapier, short sword and shortbow), light armor, and all
shields except tower shields.
Skill Points
(6 + INT modifier) * 4 at first level; 6 + INT modifier each additional level
Spellcasting
Arcane (charisma-based)
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