Amt | Location | Situation |
+10 or ±15 | Underground Passage (Act II) |
During the quest Repentance, when you talk to Allure, say "Die fiend!" (+10), or "That's a good point" (+15), or "Don't listen to her" (-15).
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±5 | Harimann Estate (Act II) |
At the end of the quest Repentance, when you talk to Flora, say "You were all victims" (+5), or say something else (-5).
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±10 | The Chantry (Act II) |
At the end of the quest Repentance, when you talk to Sebastian, say "Listen to your heart" (+10) or "You must take back your land" (-10).
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+5 or ±10 | The Chantry (Act II) |
During the quest The Starkhaven Longbow, tell Sebastian "I wish I could have helped" (+10), or "A bow's better than a family" (+5), or "Use it to avenge them" (-10).
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+5 or -10 | Outside Kirkwall (Act II) |
A the start of the quest A Bitter Pill, tell the slave hunters "He's not a slave" (+5) or "Let's work out a deal" (-10).
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±5 | Hightown (Act II) |
At the start of the quest Fool's Gold, accept Yevhen's task (+5) or refuse it (-5).
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±10 | The Deep Roads (Act II) |
During the quest Fool's Gold, tell Emrys that you plan to save Merin (+10) or that you plan to go after the sword (-10).
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±5 | Hightown (Act II) |
At the end of the quest Fool's Gold, tell Yevhen the truth about Iwan (+5), or lie for Iwan (-5).
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±10 | Lowtown (Act II) |
At the start of the quest Night Terrors, when Marethari mentions killing Feynriel, say "I understand" (+10) or "I can't do that" (-10).
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±5 | Gallows Courtyard (Act II) |
At the start of the quest Prime Suspect, tell Emeric "I'll do it" (+5) or "Don't get your hopes up" (-5).
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±10 | Bartrand's Estate (Act II) |
At the end of the quest Family Matter, kill Bartrand (-10) or let him live (+10).
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-15 | Outside Smuggler's Cut (Act II) |
During the quest Blackpowder Courtesy, kill Javaris.
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±15 | Darktown (Act II) |
At the start of the quest Dissent, say nice things about templars or refuse to help Anders (at most +15), or do the opposite (at most -15).
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-10 or +15 | Gallows Dungeon (Act II) |
During the quest Dissent, prevent Anders/Justice from killing Ella (+15), or allow it to happen (-10).
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+5 | Darktown (Act II) |
During the quest Dissent, when Ella asks about Anders' transformation, tell her it was "just what it looked like."
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±5 | Darktown (Act II) |
During the quest Dissent, send Ella "somewhere safe" (-5) or back to the Circle (+5).
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+10 | Darktown (Act II) |
At the end of the quest Dissent, dismiss Anders as a companion.
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±5 | Varterral Hunting Ground (Act II) |
At the end of the quest Mirror Image, give the arulin'holm to Merrill (-5), or refuse (+5).
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+10 | The Chantry (Act II) |
During the quest Offered and Lost, tell Grand Cleric Elthina what's going on.
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-5 | The Chantry (Act II) |
Tell Grand Cleric Elthina that she's useless.
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-5 or +10 | Ser Varnell's Refuge (Act II) |
During the quest Offered and Lost, when you meet Ser Varnell, say "Varnell and the others die" (+10) or "Go ahead, kill the qunari" (-5).
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±10 | Ser Varnell's Refuge (Act II) |
At the end of the quest Offered and Lost, tell the viscount not to burn the bodies (+10), or burn them (-10).
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±15 | The Chantry (Act II) |
During the quest Questioning Beliefs (Sebastian), choose the Chantry (+15) or choose Starkhaven (-15).
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±5 | Darktown (Act II) |
During the quest All That Remains, allow Gascard DuPuis to use blood magic (-5), or refuse (+5).
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±5 | Lowtown (Act II) |
During the quest To Catch a Thief, agree to give the relic to Isabela (-5), or say it must go to the qunari (+5).
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+10 | The Chantry (Act III) |
At the start of the quest Faith, say "Of course."
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+15 | The Chantry (Act III) |
At the start of the quest Faith, say "We'll go right now."
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±15 | Viscount's Keep (Act III) |
During the quest Faith, tell Leliana "It really isn't that bad" (+15) or "It's time for holy war" (-15).
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±15 or +10 | The Chantry (Act III) |
At the end of the quest Faith, tell Elthina "Please reconsider" (+15) or "That's morbid" (+10) or "Your choice" (-15).
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+10 | The Deep Roads (Act III) |
During the quest Finding Nathaniel, agree to look for Nathaniel's party.
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-15 | The Hanged Man (Act III) |
During the quest Alone, say "Take him" followed by "Not a chance."
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±5 | The Hanged Man (Act III) |
At the end of the quest Alone, say "Fenris, stop" (+5), or say "It's not my place" or "You deserve to die" (-5).
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±5 | The Sink (Act III) |
During the quest Gamlen's Greatest Treasure, tell Charade "You should meet your father" (+5) or "Give me the gem" (-5).
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-5 | Castillon's Landing (Act III) |
At the end of the quest No Rest for the Wicked, make a deal with Castillon.
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-5 | Antivan Camp (Act III) |
At the end of the quest A Murder of Crows, sleep with Zevran.
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+15 | Darktown (Act III) |
During the quest Justice, refuse to distract Grand Cleric Elthina.
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±5 | Templar Hall (Act III) |
At the start of the quest On the Loose, tell Meredith "I'd be glad to help" (+5) or "I am no ally of yours" (-5).
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-5 | Sewer Passage (Act III) |
During the quest On the Loose, tell Walter and Cricket "People change."
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+5 | Sewer Passage (Act III) |
During the quest On the Loose, give 5 sovereigns to Walter and Cricket.
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±5 | The Hanged Man (Act III) |
During the quest On the Loose, let Emile escape (-5) or turn Emile over to the Circle after he's slept with Nella (+5).
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±10 | Bartrand's Estate (Act III) |
At the end of the quest Haunted, keep the shard from Varric (+10), or give it to varric (-10).
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±5 | Sundermount (Act III) |
During the quest A New Path, if you talk to Keeper Marethari, ask her to help fix the mirror (-5), or ask her to talk some sense into Merrill (+5).
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±10 | Secret Meeting Place (Act III) |
During the quest Best Served Cold, let Keran go (+10), or kill him (-10).
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±5 | The Wounded Coast (Act III) |
During the quest Best Served Cold, when you meet Samson, say "I want to help the mages" (-5) or "The mages must be stopped" (+5).
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±5 | The Wounded Coast (Act III) |
During the quest Best Served Cold, tell Grace "We can work this out" (+5), or say "I knew I should've killed you" or "Don't mess with me" (-5).
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+5 | The Wounded Coast (Act III) |
During the quest Best Served Cold, when you meet Cullen say "Don't hurt Alain."
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-10 | Templar Hall (Act III) |
At the end of the quest Best Served Cold, tell Meredith "I'll name names."
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