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Name
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Martin
Level 10 Ghoul Male
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Statistics
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8 ST, 9 PE, 7 EN, 2 CH, 5 IN, 6 AG, 5 LK
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Tagged Skills
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Energy Weapons, Traps, Pilot
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Traits
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Glowing One, Fear the Rapper
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Perks
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Scout, Lead Foot
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Availability
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Martin becomes available after you've reached the rank of Junior Knight, and after you've
helped the ghouls in Quincy.
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Description
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One of Martin's ancestors used to run a software company in England, until it sank. Martin
himself has inherited his ancestor's uncanny driving abilities, and when out of the car is
very good at spotting and disarming traps.
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