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- by MAC
- Sat Jun 16, 2001 5:34 pm
- Forum: Baldur's Gate
- Topic: Help game problems
- Replies: 2
- Views: 1071
The latest patch is BGTalesUS5512, I had a problem with BG2 and my VooDoo3000, just dont make any changes in the config program, it worked for me...
- by MAC
- Sun Jun 10, 2001 6:36 pm
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: NWN and BG2 characters
- Replies: 12
- Views: 1445
you will be able to import them but they will no longer be the child of bhaal u will start at level 1 have no equipment and any increased stats will be decreased to their maximum level (ie a char with strength 21 from BG 1's tome of strength and BG 2's tear of bhaal will go back to strength 18 ...
- by MAC
- Sun Jun 10, 2001 3:24 pm
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Question about abilities
- Replies: 6
- Views: 687
Whats the deal with the 18/XX str points? Its weird, Im not a PnP player and I think it would be possible to adjust the damage and weight allowance with the "normal" numbers...
- by MAC
- Sat Jun 09, 2001 6:48 pm
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: BG III in 3D
- Replies: 15
- Views: 1197
Be cool if it used the engine NWN is using, eh?
Well, in NWN you will control only one player, not a party... I think there will be some problems to put a lot of creatures (allies or enemies) in the screen at the same time using 3D graphics... Be prepared for the hardware upgrades!

- by MAC
- Tue Jun 05, 2001 9:27 pm
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Contest Idea
- Replies: 9
- Views: 938
I like the weapons specialized in killing some type of creature, like the ones in IWD/HoW...
I have created several 'balanced' weapons which will be seen in our expansion.
Which is your expansion, KensaiRyu? The Darkest Day?
- by MAC
- Mon Jun 04, 2001 9:28 pm
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: combat management
- Replies: 11
- Views: 791
Sometimes I put the pause ending turn option enable to control every move of the party just in time... I think there is a recomendation in the manual to enable this option and play BG2 as a "turn-based" game...

- by MAC
- Mon Jun 04, 2001 9:15 pm
- Forum: Baldur's Gate
- Topic: Favourite Monster
- Replies: 46
- Views: 4564
I also like the voices of the dopplegangers, "Its useless to resist", and those damned mirror imaged/hasted great dopplegangers... And one monster in special, Korax the Ghoul, "Korax good dog"...

- by MAC
- Sat Jun 02, 2001 5:19 pm
- Forum: Baldur's Gate
- Topic: I got Biff the Understudy in my party!
- Replies: 2
- Views: 1434
Biff will appear whenever someone's who's supposed to speak isn't there. Try using the Clua console to create Belt. You'll get a million Biffs reading the parts of the various nobles at Sarevok's coronation.
Yep, I made this too, but in a "normal" way, casting stinky cloud in the Duchal Palace ...