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by George_K
Thu Oct 25, 2012 6:24 pm
Forum: Dungeon Lords
Topic: Early MMXII Information
Replies: 140
Views: 29411

No... seems that steve2d is out of commission for some time now. It's not likely that a game editor for MMXII will ever be made.
by George_K
Thu Oct 25, 2012 3:19 pm
Forum: Dungeon Lords
Topic: Dungeon Lords Game Editor V1.56
Replies: 395
Views: 212158

here yuh go!
by George_K
Thu Oct 25, 2012 3:17 pm
Forum: Dungeon Lords
Topic: Early MMXII Information
Replies: 140
Views: 29411

This seems to have uploaded ok.
by George_K
Sat Oct 13, 2012 2:12 pm
Forum: Dungeon Lords
Topic: Dungeon Lords MMXII Error
Replies: 4
Views: 2859

Very curious, indeed. This is the error gamers experienced while playing versions 1 to 1.3
versions 1.4 and c1.5 never had this problem to my knowledge. You are the very first to have any probems with MMXII. If you are unwilling to contact Nordic, then your copy is not original, even if you paid for ...
by George_K
Thu Oct 11, 2012 7:14 pm
Forum: Dungeon Lords
Topic: Lets wait for a patch....
Replies: 12
Views: 2307

Here is some bad news. I am going to go back to titan quest and wait for a patch.


Here are some of my thoughts on the game:


Why does rogue have the only property of no second tier till late in the game?

More hotbars please!

Some kind of explanation of which skills are 1 (etc) point ...
by George_K
Thu Oct 11, 2012 7:07 pm
Forum: Dungeon Lords
Topic: Early MMXII Information
Replies: 140
Views: 29411

I know up to 12 doesn't give you infiniscrolls. Haven't tested damage side by side but it hardly matters when you can spam blast nova nonstop. For now I'll just do it the old fashioned way and carry around a hundred or more scrolls. Yum, magic missile. Also I'm working on a character builder. Just ...
by George_K
Wed Oct 10, 2012 5:02 pm
Forum: Dungeon Lords
Topic: Lets wait for a patch....
Replies: 12
Views: 2307

The Lethal Strike skill can take out any opponent like using easy kill or one hit kill in other games.
by George_K
Wed Oct 10, 2012 4:57 pm
Forum: Dungeon Lords
Topic: Early MMXII Information
Replies: 140
Views: 29411

I can't think of many other games that essentially has its own one-hit-kill. One of the new skills is Lethal Strike. With enough points, you can take out anything with a single hit. Winder if it works on the bosses?
by George_K
Tue Oct 09, 2012 9:25 pm
Forum: Dungeon Lords
Topic: Early MMXII Information
Replies: 140
Views: 29411

Noticed this extremely late. I haven't tried any save editing with a hex editor, but with a memory editor it's possible to edit experience. It tends to behave oddly though. Sometimes I'll level up immediately after I increase EXP, sometimes I won't. Haven't looked into why. The game allows for ...
by George_K
Sun Oct 07, 2012 5:25 am
Forum: Dungeon Lords
Topic: Early MMXII Information
Replies: 140
Views: 29411

Thank you very much! But I noticed I now have ALL the skills at a minimum lvl of 5, or their lvl raised by 5, even skills I am not supposed to have access to. Was that intentional?
For the moment, I reverted back to my backup save.

There is a bit of placement confusion, between c1.5 and MMXII ...
by George_K
Sat Oct 06, 2012 8:22 pm
Forum: Dungeon Lords
Topic: Early MMXII Information
Replies: 140
Views: 29411

GawainBS
I maintained leather armor and added or increased what you asked for, I think!
by George_K
Sat Oct 06, 2012 4:04 pm
Forum: Dungeon Lords
Topic: Early MMXII Information
Replies: 140
Views: 29411

GawainBS wrote:Ok, thanks for the explanation, but I don't think I'm going to tangle with it after all.

If you tell me about what you want increased/decreased and archive the save and upload it here, I can do it.
by George_K
Sat Oct 06, 2012 1:34 pm
Forum: Dungeon Lords
Topic: Early MMXII Information
Replies: 140
Views: 29411

That's the 1.60 patch, right?

George, at which location can I find those values? I assume that the savegame editor does not work. And while we're at it, the location of the # of repair kits? I'm going to work around the stupid durability.

In MMXII, the skills start 265 bytes (a byte is 00 or ...
by George_K
Sat Oct 06, 2012 9:00 am
Forum: Dungeon Lords
Topic: Early MMXII Information
Replies: 140
Views: 29411

A new update patch for MMXII is available. It allows opening inventory with I and there's several additional tweaks and fixes.
by George_K
Sat Oct 06, 2012 8:14 am
Forum: Dungeon Lords
Topic: How do you know which points you spend help your character? Discovery?
Replies: 28
Views: 2403

Classes don't have any attribute or skill requirements. I have yet to see any equipment with attribute or skill-rank requirements. So it looks like the only reason to advance a skill is for the benefit it gives you.

Moron has posted some skill information in the [url='http://www.gamebanshee.com ...
by George_K
Sat Oct 06, 2012 8:10 am
Forum: Dungeon Lords
Topic: Early MMXII Information
Replies: 140
Views: 29411

Now that I know how skills work (that is: most don't), I'd like to take up that offer on hexediting my savefile, just to realocate skill points. Is that offer still open? :oops:

It's not necessary to realocate, merely give additional skills and increase other skill points. That way you can have ...
by George_K
Thu Oct 04, 2012 11:24 pm
Forum: Dungeon Lords
Topic: Early MMXII Information
Replies: 140
Views: 29411

I assume he means the mini-map isn't shown. It's displayed in a circle now that looks a little like a compass, I guess.

Has anybody tested to see if they finally fixed the bug where leaving the Shadow Ruins means you can't get back in?

SWC

Yes! first pulled lever on south wall and went out ...
by George_K
Thu Oct 04, 2012 8:23 am
Forum: Dungeon Lords
Topic: Early MMXII Information
Replies: 140
Views: 29411

A big difference in gameplay of MMXII, on shadow island, where you have to go different directions, the compass is disabled. When you first go there, take note of the direction on arrival and which direction you came from. An available walkthrough is for earlier versions and refers to going, for ...
by George_K
Wed Oct 03, 2012 8:40 am
Forum: Dungeon Lords
Topic: Early MMXII Information
Replies: 140
Views: 29411

I've never seen so many non cheating hard core gamers; classes, skills, whew! I really admire everyone for correctness. I was completely played out in the earlier versions, having played the game 70 plus times. One gamer layed claim to playing over 100 times (eh, maybe, maybe not).

In MMXII the ...
by George_K
Sun Sep 30, 2012 5:18 pm
Forum: Dungeon Lords
Topic: Early MMXII Information
Replies: 140
Views: 29411

ssjdeathlord wrote:File was actually small enough zipped up that I figured posting it here wouldn't be a big deal. If need be I can still e-mail it to you. And thank you so much, it was very frustrating going through my saves only to find out I'd deleted the ones before I'd picked mage as my second primary.