Search found 526 matches
- Thu Oct 25, 2012 6:24 pm
- Forum: Dungeon Lords
- Topic: Early MMXII Information
- Replies: 140
- Views: 29411
- Thu Oct 25, 2012 3:19 pm
- Forum: Dungeon Lords
- Topic: Dungeon Lords Game Editor V1.56
- Replies: 395
- Views: 212158
- Thu Oct 25, 2012 3:17 pm
- Forum: Dungeon Lords
- Topic: Early MMXII Information
- Replies: 140
- Views: 29411
- Sat Oct 13, 2012 2:12 pm
- Forum: Dungeon Lords
- Topic: Dungeon Lords MMXII Error
- Replies: 4
- Views: 2859
Very curious, indeed. This is the error gamers experienced while playing versions 1 to 1.3
versions 1.4 and c1.5 never had this problem to my knowledge. You are the very first to have any probems with MMXII. If you are unwilling to contact Nordic, then your copy is not original, even if you paid for ...
versions 1.4 and c1.5 never had this problem to my knowledge. You are the very first to have any probems with MMXII. If you are unwilling to contact Nordic, then your copy is not original, even if you paid for ...
- Thu Oct 11, 2012 7:14 pm
- Forum: Dungeon Lords
- Topic: Lets wait for a patch....
- Replies: 12
- Views: 2307
- Thu Oct 11, 2012 7:07 pm
- Forum: Dungeon Lords
- Topic: Early MMXII Information
- Replies: 140
- Views: 29411
I know up to 12 doesn't give you infiniscrolls. Haven't tested damage side by side but it hardly matters when you can spam blast nova nonstop. For now I'll just do it the old fashioned way and carry around a hundred or more scrolls. Yum, magic missile. Also I'm working on a character builder. Just ...
- Wed Oct 10, 2012 5:02 pm
- Forum: Dungeon Lords
- Topic: Lets wait for a patch....
- Replies: 12
- Views: 2307
- Wed Oct 10, 2012 4:57 pm
- Forum: Dungeon Lords
- Topic: Early MMXII Information
- Replies: 140
- Views: 29411
- Tue Oct 09, 2012 9:25 pm
- Forum: Dungeon Lords
- Topic: Early MMXII Information
- Replies: 140
- Views: 29411
- Sun Oct 07, 2012 5:25 am
- Forum: Dungeon Lords
- Topic: Early MMXII Information
- Replies: 140
- Views: 29411
- Sat Oct 06, 2012 8:22 pm
- Forum: Dungeon Lords
- Topic: Early MMXII Information
- Replies: 140
- Views: 29411
- Sat Oct 06, 2012 4:04 pm
- Forum: Dungeon Lords
- Topic: Early MMXII Information
- Replies: 140
- Views: 29411
- Sat Oct 06, 2012 1:34 pm
- Forum: Dungeon Lords
- Topic: Early MMXII Information
- Replies: 140
- Views: 29411
- Sat Oct 06, 2012 9:00 am
- Forum: Dungeon Lords
- Topic: Early MMXII Information
- Replies: 140
- Views: 29411
- Sat Oct 06, 2012 8:14 am
- Forum: Dungeon Lords
- Topic: How do you know which points you spend help your character? Discovery?
- Replies: 28
- Views: 2403
- Sat Oct 06, 2012 8:10 am
- Forum: Dungeon Lords
- Topic: Early MMXII Information
- Replies: 140
- Views: 29411
- Thu Oct 04, 2012 11:24 pm
- Forum: Dungeon Lords
- Topic: Early MMXII Information
- Replies: 140
- Views: 29411
- Thu Oct 04, 2012 8:23 am
- Forum: Dungeon Lords
- Topic: Early MMXII Information
- Replies: 140
- Views: 29411
A big difference in gameplay of MMXII, on shadow island, where you have to go different directions, the compass is disabled. When you first go there, take note of the direction on arrival and which direction you came from. An available walkthrough is for earlier versions and refers to going, for ...
- Wed Oct 03, 2012 8:40 am
- Forum: Dungeon Lords
- Topic: Early MMXII Information
- Replies: 140
- Views: 29411
- Sun Sep 30, 2012 5:18 pm
- Forum: Dungeon Lords
- Topic: Early MMXII Information
- Replies: 140
- Views: 29411
ssjdeathlord wrote:File was actually small enough zipped up that I figured posting it here wouldn't be a big deal. If need be I can still e-mail it to you. And thank you so much, it was very frustrating going through my saves only to find out I'd deleted the ones before I'd picked mage as my second primary.