Okay so I know that everyone is tired of posts like this but I really can't seem to get this to work.
My pictures are .bmp files, they're the right size, their names are blueL.bmp and blueS.bmp so I'm pretty sure the names are right, they're in C:/Program Files/Black Isle/Icewind Dale II.
I ...
Search found 153 matches
- Tue Feb 02, 2010 11:35 pm
- Forum: Icewind Dale II
- Topic: Custom Portrait Help
- Replies: 3
- Views: 3048
- Fri Jan 15, 2010 5:12 pm
- Forum: Icewind Dale II
- Topic: Kayless’ Guide to Multi-Classing
- Replies: 205
- Views: 94845
- Fri Jan 15, 2010 4:44 pm
- Forum: Icewind Dale II
- Topic: Halp!
- Replies: 4
- Views: 1190
- Fri Dec 25, 2009 1:56 pm
- Forum: Icewind Dale II
- Topic: problems with barrow wight chapter 3
- Replies: 3
- Views: 1229
- Fri Dec 18, 2009 2:19 am
- Forum: Icewind Dale II
- Topic: problems with barrow wight chapter 3
- Replies: 3
- Views: 1229
Jose, IIRC, you are accurate that there isn't an option to tell the barrow wight that you'll help him. I think that you have to simply leave him alone, and once you've found what he's lost, you return it to him.
I agree that from a story-telling standpoint, it might have been better if the dialog ...
I agree that from a story-telling standpoint, it might have been better if the dialog ...
- Wed Dec 16, 2009 6:54 pm
- Forum: Icewind Dale II
- Topic: Dreaded Battle Squares - not getting it
- Replies: 6
- Views: 1800
I don't mean to come off sounding overly harsh, but I've never understood why Battle Squares was so difficult for some people to figure out. Oh, I understand why doing all 250 individual battles is incredibly tedious, which is why I always use the Ease of Use mod to skip it now. But BSQ is nothing ...
- Sat Dec 05, 2009 11:17 pm
- Forum: Icewind Dale II
- Topic: Rogue multiclassing,Turn Undead issue,wizard Armor penalty, and some other questions?
- Replies: 13
- Views: 3658
- Thu Dec 03, 2009 2:03 pm
- Forum: Icewind Dale II
- Topic: Rogue multiclassing,Turn Undead issue,wizard Armor penalty, and some other questions?
- Replies: 13
- Views: 3658
- Wed Dec 02, 2009 5:31 pm
- Forum: Icewind Dale II
- Topic: Rogue multiclassing,Turn Undead issue,wizard Armor penalty, and some other questions?
- Replies: 13
- Views: 3658
- Tue Dec 01, 2009 5:45 pm
- Forum: Icewind Dale II
- Topic: Protection against being stunned?
- Replies: 3
- Views: 1224
- Tue Dec 01, 2009 5:35 pm
- Forum: Icewind Dale II
- Topic: Rogue multiclassing,Turn Undead issue,wizard Armor penalty, and some other questions?
- Replies: 13
- Views: 3658
- Sun Nov 15, 2009 12:29 pm
- Forum: Icewind Dale II
- Topic: Hardcore, party based game
- Replies: 6
- Views: 2357
- Sat Nov 14, 2009 9:48 pm
- Forum: Icewind Dale II
- Topic: Kayless’ Guide to Multi-Classing
- Replies: 205
- Views: 94845
What about combining rogues with other classes? I was thinking of adding a few fighter levels to my rogue to beef him up, or maybe ranger but are rangers any good really? I mean whats with that animal tracking business, worth it? or better to go fighter and get more feats... or what about barbarian ...
- Sat Nov 14, 2009 1:09 pm
- Forum: Icewind Dale II
- Topic: Hardcore, party based game
- Replies: 6
- Views: 2357
- Fri Jul 06, 2007 7:10 pm
- Forum: Icewind Dale II
- Topic: Purpose of Different Summoning spells...?
- Replies: 7
- Views: 1770
Gate is quite useful. The spells that summon uncontrollable entities (elementals, demons) are best used for big fights, either in the number or strength of monsters that your party is facing. If demons/elementals don't have anything to fight, they tend to roam. They also will not follow your party ...
- Fri Jul 06, 2007 8:22 am
- Forum: Icewind Dale II
- Topic: Trouble with Clockwork Chamber
- Replies: 10
- Views: 976
Wow, all these posts and not one comment about the actual solution to the exploding monks in the Clockwork chamber.
What you do when a monk's explosion countdown seems about to start is watch the walls of the chamber for a flashing light. There are three buttons around the room, each of which can ...
What you do when a monk's explosion countdown seems about to start is watch the walls of the chamber for a flashing light. There are three buttons around the room, each of which can ...
- Tue Jul 03, 2007 7:12 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Jaheira & Harper's quest
- Replies: 4
- Views: 957
- Tue Jul 03, 2007 7:08 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Fighter/Thief or Swashbuckler
- Replies: 17
- Views: 4827
- Tue Jul 03, 2007 7:01 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Best weapon specialization for Minsc?
- Replies: 14
- Views: 4377
- Tue Jul 03, 2007 6:50 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Shields
- Replies: 9
- Views: 1160