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by FromNorth
Mon Mar 24, 2008 11:34 am
Forum: The Elder Scrolls III: Morrowind
Topic: Things a Morrowind NPC would never actually say
Replies: 234
Views: 36683

Divayth Fyr: Ofcourse im necessary to complete the main guest, but feel free to kill me and take all my precious items. You can always use a console command to call me back.
by FromNorth
Mon Mar 24, 2008 11:25 am
Forum: The Elder Scrolls III: Morrowind
Topic: Items You Can't Live Without
Replies: 40
Views: 5599

I cant live without all my magical jewelry, scrolls and clothes. :)
My character wouldn't be this far without them, There's so many summoning, or
just weaking enemies effects in those items. I have collected almost every amulet / ring / clothepiece that i've seen in my travels.
Every time i open ...
by FromNorth
Sun Nov 25, 2007 12:01 pm
Forum: The Elder Scrolls III: Morrowind
Topic: Problem with a Mod (Harvesters, abandonded flat)
Replies: 4
Views: 473

Tried the Modintelligence now, did not work.

EDIT:
I used the command : Setintelligence 120.
now my intelligence is 145 with necromancers amulet and magicka 218 (mage birthsign)
That feels like the problem is fixed
thanks for help anyway
by FromNorth
Sun Nov 25, 2007 11:47 am
Forum: The Elder Scrolls III: Morrowind
Topic: Problem with a Mod (Harvesters, abandonded flat)
Replies: 4
Views: 473

Thanks for fast help,

just to get it right...

by "player,modintelligence,4" you mean I click the character while in console, and then make the command?
by FromNorth
Sun Nov 25, 2007 11:31 am
Forum: General RPG Discussion
Topic: Mods for Gothic : II
Replies: 1
Views: 23882

Mods for Gothic : II

I Just wanted to ask... Is there any mods available for gothic 2?
by mods I mean like the ones available for morrowind and oblivion.

I have played gothic 2 and I just thinked of installing it again.
by FromNorth
Sun Nov 25, 2007 11:28 am
Forum: Fable Series
Topic: Where
Replies: 5
Views: 606

DesR85 wrote:You can't make up your own quests in Fable. In fact, no RPG I can think of allows you to do this.
There's few, for example : The elderscrolls III : Morrowind, And TES IV: Oblivion.
Its because the Elderscrolls construction set.

But I think its not possible in fable.
by FromNorth
Sun Nov 25, 2007 11:17 am
Forum: The Elder Scrolls III: Morrowind
Topic: Problem with a Mod (Harvesters, abandonded flat)
Replies: 4
Views: 473

Problem with a Mod (Harvesters, abandonded flat)

For someone who has completed the Harvesters mod with the abandoned flat.

I completed the harvesters and achieved the rank "High seeker"
And with that rank I also got the constant 20+ intelligence effect.
If I counted right my intelligense before that rank was 96... so atm. its 116 (without gear ...
by FromNorth
Sun Nov 25, 2007 11:05 am
Forum: The Elder Scrolls III: Morrowind
Topic: What spell buffs are there?
Replies: 3
Views: 672

Yes, there are spells that increase your skills or stats temporarily.

These spells are under the "Restoration" category.
Including such as:

Fortify Strenght
-"- Intelligence
-"- Agility
-"- (all other stats)

And for skills:

Fortify Acrobatics
-"- Block
-"- Conjuration
-"- Sneak
-"- (all other ...
by FromNorth
Thu Nov 22, 2007 7:49 am
Forum: The Elder Scrolls III: Morrowind
Topic: Your Morrowind character!
Replies: 1
Views: 750

Your Morrowind character!

Hi!

The Idea for this thread is that everyone who wants, could show their own character in morrowind for other morrowind fans.

Tell his name, class, factions etc.
If you want you could write a story about you character.
Take screenshot from him, his house or stats etc. - if possible.

If this ...
by FromNorth
Thu Nov 22, 2007 7:35 am
Forum: The Elder Scrolls III: Morrowind
Topic: Gettin bored...
Replies: 13
Views: 1535

There are many different artifacts (unique items) in morrowind, that are the single ones in the game. These arifacts have many different magic effects that are way better than just normal magic weapons. Most of them have their own look, so they're not even near of the normal weapons that you see in ...
by FromNorth
Thu Nov 22, 2007 7:22 am
Forum: The Elder Scrolls III: Morrowind
Topic: overflow loot bag
Replies: 8
Views: 1563

Im not sure about that... When I had the lootbag I was playing the xbox version of the game. (Since my xbox went broke by lightning strike Im playing morrowind on pc these days) -and it was long time ago

It may be possible tough. But anyway all the items that disappear from their normal positions ...
by FromNorth
Wed Nov 21, 2007 10:32 am
Forum: The Elder Scrolls III: Morrowind
Topic: overflow loot bag
Replies: 8
Views: 1563

as I said earlier the ammount of objects in a room (interior cell) has to be something like bit over one thousand objects in PC version to generate lootbag. If someone wants to know the exact number, it can be found from uesp (elderscrolls wiki)
If I remember right, in the xbox version lootbag ...
by FromNorth
Wed Nov 21, 2007 7:40 am
Forum: The Elder Scrolls III: Morrowind
Topic: suggestions for landscape texture mods
Replies: 6
Views: 547

Hi!

I just wondered.
If I get some of these texture mods will it conflict with my ordinary mods?
Such as: Better bodies, Havish, Official mods, robe collection etc.
And after install can I continue with the existing game or do I have to start a new one? - I hope not.

I'll wait to see your reply ...
by FromNorth
Wed Nov 21, 2007 7:33 am
Forum: The Elder Scrolls III: Morrowind
Topic: overflow loot bag
Replies: 8
Views: 1563

This bag comes because you have stored too many items in a certain interior,
You may find that inside the lootbag is some of your items you have dropped in to the stronghold. In Pc the limit for getting lootbag is something like 1000+ items in a certain spot.

If I remember right the items in the ...
by FromNorth
Sat Nov 17, 2007 12:30 pm
Forum: The Elder Scrolls III: Morrowind
Topic: Gettin bored...
Replies: 13
Views: 1535

Mods are just files that can make your morrowind experience fantastic... or horrible.
When you start getting mods be very careful when installing them on morrowind files, every single file must be in the right place.
Alltough this is easy process, Just Winzip / winrar reguired - The mod files will ...
by FromNorth
Sat Nov 03, 2007 3:27 pm
Forum: The Elder Scrolls III: Morrowind
Topic: About slaves
Replies: 1
Views: 597

About slaves

Do I recieve anything by freeing the slaves in smuggling caves etc?
Or is there any quests related to slaves?
by FromNorth
Sat Nov 03, 2007 3:17 pm
Forum: The Elder Scrolls III: Morrowind
Topic: Useful Enchants?
Replies: 36
Views: 2899

When I make enchantments to my gear, I dont like to make spells that "ruin the game". Such as 100%chameleon etc. So no munchkin stuff...

For working and balanced enchantments I suggest (at least for a low lvl character) Armors that have only supporting / curing spells on them. Such as Cure poison ...