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- by Gherald
- Sat Dec 20, 2003 4:47 am
- Forum: Baldur's Gate
- Topic: Myself as a cleric
- Replies: 14
- Views: 1026
Nah, I would take 10 characters if the engine allowed it. Its just more fun, and I can handle leveling up slowly. I'm a Fighter(6)/Cleric(6) now headed into cloakwood and playing on the hardest difficulty with no problems whatsoever.
Please distinguish between choosing a good party of 5-6, and ...
- by Gherald
- Fri Dec 19, 2003 7:28 pm
- Forum: Baldur's Gate
- Topic: Myself as a cleric
- Replies: 14
- Views: 1026
I'm using the awesome bg1tutu mod and playing thorugh the game again with what is rapidly becomming my favorite party of all time:
Hagbok Forgeslayer: Dwarf Fighter/Cleric
STR 18/67 DEX 17 CON 19 INT 3 WIS 18 CHA 16
Whatever your opinion of min/maxing, you cannot dispute the fact that this guy ...
- by Gherald
- Sat Dec 13, 2003 10:23 pm
- Forum: Icewind Dale
- Topic: problem?? (spoilers)
- Replies: 4
- Views: 957
yes it is more difficult... you probably want to do uper dorn's and wyrm's tooth and maybe even some of lower dorn's before going off to HOW
- by Gherald
- Sat Dec 13, 2003 7:52 pm
- Forum: Icewind Dale
- Topic: problem?? (spoilers)
- Replies: 4
- Views: 957
From what I gather, the rough order of doing things is
<complete most of IWD>
<before IWD ends, go to HOW>
<complete most of HOW>
<before HOW ends, go to TotLM>
<complete ALL of TotlM>
<complete ALL of HOW>
<complete ALL of IWD>
So you should be fine... just remember to finish IWD last.
- by Gherald
- Fri Dec 12, 2003 3:16 am
- Forum: Icewind Dale
- Topic: Stuck on Dragon Eye 4
- Replies: 4
- Views: 912
Originally posted by corsair
I let the mercs live cause the're fun to fight with against bad guys.
Yeah but then kill them when u're done
- by Gherald
- Thu Dec 11, 2003 9:07 pm
- Forum: Icewind Dale
- Topic: so here's my party for HoF
- Replies: 1
- Views: 986
F Human Paladin lawful good - "Pal'dia"
STR 18/00 DEX 12 CON 18 INT 3 WIS 13 CHA 18
Longsword/Bastard Swords/Axes + Shield
M Dwarf Fighter chaotic evil - "Meister'dwar"
STR 18/00 DEX 17 CON 19 INT 11 WIS 10 CHA 3
Halberds / Great Swords
F Half Elf Cleric/Ranger chaotic good - "Cler'anger"
STR 18 ...
- by Gherald
- Sun Nov 30, 2003 8:14 pm
- Forum: Icewind Dale II
- Topic: the default parties
- Replies: 19
- Views: 2005
If you are concerned about roleplaying, my advice would be to improvise.
Think of 6 different roles you want your characters to play, and just make them.
For example my first time through the game, without consulting any charts or guides, I choose:
Aasimar Fighter(4)/Paladin(x)
Shield Dwarf ...
- by Gherald
- Sun Nov 30, 2003 7:12 am
- Forum: Icewind Dale II
- Topic: the default parties
- Replies: 19
- Views: 2005
Well, its been linked to elsewhere, but if you haven't seen the FAQ yet, try this link:
http://db.gamefaqs.com/computer/doswin/file/icewind_dale_ii_upp.txt
It really is useful information.
My personal recommendation is to give your Sorcerers 1 level of Paladin at the very beginning. I know the ...
- by Gherald
- Thu Nov 27, 2003 12:34 am
- Forum: Icewind Dale II
- Topic: The Silverymoon Six
- Replies: 15
- Views: 1788
Originally posted by Jatsu
Aasimar Fighter 4/Paladin X
STR 18 DEX 10 CON 18 INT 8 WIS 10 CHA 16
Nah, try this:
STR 18 DEX 10 CON 18 INT 3 WIS 11 CHA 20
The whole point to an Aasimar Paladin is to have CHA as high as possible, so ALLWAYS UPGRADE CHARISMA when you get a new attribute!
The *only ...
- by Gherald
- Wed Nov 26, 2003 11:45 pm
- Forum: Icewind Dale II
- Topic: Playing style
- Replies: 23
- Views: 3114
1. I rest for 8 hours, then use healing to bring my party up to 80-90% health.
2. I sort of dislike clerics in general, so my first time through IWD2 on "normal" difficulty I used a bard with the "non-combat war chant of the sith" mod, which was pretty cool. Although, when in a safe place I'll ...
- by Gherald
- Wed Nov 26, 2003 9:33 pm
- Forum: Icewind Dale II
- Topic: New to Icewind Dale 2, but have played a lot of BG2
- Replies: 2
- Views: 598
Yeah, I was dissapointed with how little information this site has about IWD2 character creation... there were a lot more suggestions for BG2!
Try this FAQ:
http://db.gamefaqs.com/computer/doswin/file/icewind_dale_ii_upp.txt
Its geared toward powergaming, but even a hardcore roleplayer could ...
- by Gherald
- Wed Nov 26, 2003 9:16 pm
- Forum: Icewind Dale II
- Topic: Problem with sorceror
- Replies: 5
- Views: 921
Charisma affects a Sorceror's spells' DC ("Difficulty Class"), which directly affects how hard it is for enemies to save against their spells.
To make the most powerful sorceror you need either:
A human with 18 Char
or:
an Aasimar with 20 Char and 12 int
A wind elf makes a decent sorceror as ...