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Liberty Lad is essentially Minuteman Light, with far less hit points and weaker melee attacks, but a much better arsenal of ranged attacks. He can do reasonable damage in close combat, but is often too weak to see it out. He is far better used sticking to his arsenal of grenades. While the bouncing property of the grenades makes them somewhat unwieldy, it also makes it possible to get them around corners or have them bounce for extra range. His Leaping ability will most often keep him out of the blasts, though you'll have to keep an eye on civilians and important structures. In cases such as that, the stun grenades are perfect, able to incapacitate large groups of enemies at once. Proximity grenades are somewhat weak...it is best to bounce several of them into one are and use Schoolyard Taunt to lure unsuspecting enemies into your trap.
Available: Mission 17: Looking For Trouble 1
Recruitment Cost: Free
Attributes: Nimble (Starting), Jumper (Starting), Danger Sense (300 CP)
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