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Minuteman is the first hero you start with, and while he may seem fairly average at first, he can become quite powerful if you keep upgrading him. He can run very fast and leap onto rooftops, so he can close the distance to villains quickly. His standard Smash attack does a lot of damage, and the double-hit Vanquish is very effective despite its high energy cost. With 300 Percenter, Minuteman can deal major damage to even the toughest foes in the game. His attacks can be a little slow, however, so there are times when it is better to use a lightpole for the advantage in reach. Minute missile is only effective towards the beginning of the game when you have few ranged attacks, after that it becomes obsolete. Since Minuteman is strong enough to pick up most items, it is better to throw things with him if you need a ranged attack...it is more accurate and more damaging. Rally the Troops is particularly necessary towards the end, when Manbulls are panicking the majority of your team.
Available: Campaign Beginning
Recruitment Cost: Free
Attributes: Jumper (Starting), Disciplined (350 CP), Heroic (750 CP), Extra Heroic (1000 CP)
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