As the sole survivor of Vault 111, you enter a world destroyed by nuclear war. Every second is a fight for survival, and every choice is yours. Only you can rebuild and determine the fate of the Wasteland. Welcome home.
Key Features:
Freedom and Liberty!
Do whatever you want in a massive open world with hundreds of locations, characters, and quests. Join multiple factions vying for power or go it alone, the choices are all yours.
You’re S.P.E.C.I.A.L!
Be whoever you want with the S.P.E.C.I.A.L. character system. From a Power Armored soldier to the charismatic smooth talker, you can choose from hundreds of Perks and develop your own playstyle.
Super Deluxe Pixels!
An all-new next generation graphics and lighting engine brings to life the world of Fallout like never before. From the blasted forests of the Commonwealth to the ruins of Boston, every location is packed with dynamic detail.
Violence and V.A.T.S.!
Intense first or third person combat can also be slowed down with the new dynamic Vault-Tec Assisted Targeting System (V.A.T.S) that lets you choose your attacks and enjoy cinematic carnage.
Collect and Build!
Collect, upgrade, and build thousands of items in the most advanced crafting system ever. Weapons, armor, chemicals, and food are just the beginning - you can even build and manage entire settlements.
While undoubtedly a busy man, Bethesda's game director and executive producer Todd Howard recently spent a few hours being in...
Bethesda keeps quietly bringing us their bite-sized Fallout retrospectives, so we'll keep watching them. Even if they may not...
With Fallout still celebrating its 25th anniversary, Bethesda brings us one final round of retrospectives for the post-apocal...
With what is essentially a month of Fallout (thanks to the series' 25th anniversary) still upon us, we can now watch a series...
Bethesda continues to celebrate Fallout's 25th anniversary with this article that invites us to pick up Fallout 3 for free on...
With Fallout celebrating the 25th anniversary since its original release, Bethesda brings us this article highlighting some f...
Bethesda is getting ready to celebrate the 25th anniversary since Fallout's release with a series of promotions, giveaways an...
Chris Avellone brings us the first update for his Fallout Apocrypha project that originally went live last month. This additi...
Bruce Nesmith, a veteran designer who, among other things, worked on Dragonlance and Ravenloft over at TSR and helmed The Eld...
To this day, Chris Avellone gets asked plenty of questions about Fallout and Fallout accessories. And since he's got plenty o...
Earlier this year, we learned that Jonathan Nolan's Fallout TV series was an actual thing that was happening and not just a d...
Over the last few years, especially following Netflix's The Witcher, we've heard about quite a few TV shows based on video ga...
With The Elder Scrolls V: Skyrim getting its Anniversary Edition soon, Bethesda's director Todd Howard took part in the ...
Now that Microsoft and Bethesda are essentially one and the same, we’re invited to check out this roundtable livestream whe...
Bethesda Game Studios' director Todd Howard was the keynote speaker at this year’s Develop:Brighton online conference. Duri...
In a rather surprising turn of events, it looks like Microsoft has acquired ZeniMax Media, the parent company of Bethesda Sof...
The recent success of The Witcher TV series looks to be the beginning of a new trend of small screen RPG adaptations. Last we...
Todd Howard, Bethesda Game Studios' director and one of the most recognizable video game developers on the planet, participat...
If you'd like to reminisce about the long-running Fallout series and also enjoy having your facts all neatly arranged in one ...
If you're someone who enjoys exploring vast open spaces and stumbling onto a variety of unique locations along the way, Bethe...
Warren Spector, a veteran developer who worked on such titles like Deus Ex, System Shock, and Ultima Underworld, recently had...
As a young lad who liked to shoot monsters in the eyes first and ask questions later, for a good while I kind of just assumed...
Bethesda's Todd Howard recently talked with GameStar about the studio's past and future projects, including Fallout 4, F...
If you've just finished a role-playing experience on PC and are looking for something new to play, you might want to give thi...
Whether or not you're a fan of Bethesda Game Studios and their style of open-world RPG, it's hard to argue the studio's impac...
Who are we? Why are we here? What can change the nature of a man? What is an RPG? All these questions have stumped scholars f...
While not focusing exclusively on RPGs, this PC Gamer article takes a good look at a number of games with books and codexes i...
PC Gamer has listed what they feel are the "top 5" best years for PC gaming, and while I don't think they go back far enough ...
RPGs are not always about saving the world or making tough decisions with long-reaching implications. Sometimes they're simpl...
PC Gamer recently had a chat with Inon Zur, a prolific video game composer whose credits include Baldur's Gate II: Throne of ...
If you own an HTC Vive headset and a beefy PC, you can now grab the VR version of Bethesda's Fallout 4 on Steam for $59.99 or...
During their week of celebrating Fallout's 20th anniversary, the folks over at PCGamesN have struggled to find something posi...
The complete package of Fallout 4 that includes all the official add-ons and updates along with some graphical enhancements, ...
I can't say I'm a big fan of Bethesda's Fallout games or their particular brand of storytelling, but this PCGamesN article, t...
The infamous Horse Armor rears its equine head once again and neighs mockingly, as Bethesda's latest attempt at monetizing mo...
In this age of DLCs and endless updates, it's always nice to know that a game is feature complete and you can play it all in ...
For those of you who haven't been able to get enough of the post-apocalyptic landscape in electronic format, you'll soon be a...
A new PC Gamer feature lists their favorite sidequests, and while it is far from comprehensive and mostly covers quests from ...
Richard Cobbett spends the majority of his latest RPG Scrollbars column talking about all the times video games, and RPGs in ...
Bethesda's E3 event announced a bunch of new stuff for some of the titles we cover here at GameBanshee. In order to avoid flo...
I doubt that there are many among our readers who haven't yet checked out Fallout 4, but in case I'm wrong, you'll be happy t...
In an interesting new tweet, Bethesda Softworks' Pete Hines has conjured up the cartoonish image of "Bethesdaland", a would-b...
An editorial on Glixel talks about the significance of the fifth installment in The Elder Scrolls series – Skyrim. It t...
The latest of Richard Cobbett's RPG Scrollbars talks about the challenges the RPG genre is facing when operating within the c...
The majority of this new article-style interview with Bethesda Softworks' Todd Howard on Polygon might focus on The Elder Scr...
A couple of updates for Bethesda games are now live on Steam, with their respective counterparts for the consoles coming at a...
I'm sure that many of you already have various texture mods tacked onto your Fallout 4 installation, but now you can "officia...
Todd Howard, famous for his work on The Elder Scrolls series among other things, is set to join the Academy of Interactive Ar...
Since the last time we checked, Richard Cobbett has published two packed columns for Rock, Paper, Shotgun, dealing with the R...
Jim Trinca has penned a look at the reception of Fallout 4 and its fan community, one year after the game's release. Accordin...
Glixel has published a long interview with Bethesda Game Studios game director Todd Howard. The interview touches on a range ...
In what will be the second pinball-related title we report about here on GameBanshee, Bethesda Softworks and Zen Studios have...
Bethesda has released a new patch for Fallout 4 on PlayStation 4, Xbox One, and PC. The patch brings the title to version 1.8...
Fallout 4 received a new beta patch on Steam, which aims to fix a few bugs with the game and its modding implementation, we l...
Considering Chris Avellone was one of the co-founders and co-owners of Obsidian Entertainment, it always appeared puzzling th...
With a blog post on their official website, the folks at Bethesda Softworks announced that the company won't be sending advan...
In case you're interested in knowing how the developers at Bethesda craft the stories for their own games, you'll want to wat...
At one point, it looked like Bethesda's current-gen offerings, Fallout 4 and the Skyrim remaster, might never get mod support...
In case you have been playing Bethesda's second Fallout title so far (third if you count the mobile spin-off Fallout Shelter ...
Rather than critique each piece of DLC individually, we've put together a a five-page review that covers all six of Bethesda'...
IntroductionWhen Bethesda released Fallout 4 in November of last year, they had already decided to release a series of six DL...
With an update on the company's official website, the folks at Bethesda explain that mods for their games (Fallout 4 and the ...
Eurogamer's Christian Donlan has penned an editorial on Fallout 4's retro sci-fi post-apocalypse and how its setting ultimat...
We have rounded up some more reviews for Fallout 4's last DLC, Nuka-World, which offers players the chance to become raiders ...
A few reviews for Nuka-World, the last DLC for Fallout 4, are now out. The critical assessments are generally positive in ton...
The last DLC for Fallout 4, Nuka-World, is now available on PC, PlayStation 4 and Xbox One for $19.99/€19.99/£14.99. The...
Bethesda has published a new dev diary-style video about their upcoming DLC Nuka-World for Fallout 4. During the video, a few...
While we wait for the release of Nuka-World, the last DLC for Fallout 4, Bethesda has published an animated segment that cont...
Judging by Bethesda's press releases, a lot of people have bought Fallout 4. This means that there's a good chance at least s...
GamesRadar's Anna Washenko has penned a piece on the lockpicking minigame Bethesda has been regularly implementing in their t...
In preparation for the impending release of the game's Nuka-World DLC, Bethesda Softworks has released a version 1.7 patch fo...
Destructoid's Nic Rowen has penned a long diary piece on his experience with Survival mode in Fallout 4. The catch? He played...
Ever since Bethesda acquired id Software, QuakeCon has become a general showcase of their current portfolio of titles. As suc...
Bethesda has released a brand-new trailer and screenshots for Nuka-World, the last DLC for Fallout 4, in a post on their offi...
PC Gamer put out a short editorial that laments the lack of depth of the Vault-Tec Workshop DLC. While the idea of actually p...
The second-to-last DLC release for Fallout 4, Vault-Tec Workshop, is now out on PC, PlayStation 4 and Xbox One for $4.99/€4...
After showcasing it via a livestream, the folks at Bethesda have penned a write-up on the Vault-Tec Workshop DLC for Fallout ...
On a post on the official moddb for his Fallout: New Vegas quest mod Autumn Leaves, modder Guillame "Baron VonChateau" Veer c...
Bethesda has announced the release date for the second-to-last DLC for Fallout 4, Vault-Tec Workshop. The DLC will be release...
While replying to a question from a Twitter user, Bethesda Softworks VP of PR and Marketing Pete Hines confirmed that Nuka-Wo...
Bethesda has released a new beta patch for Fallout 4 on Steam. The patch adds support for the upcoming DLC for the title, Vau...
The $4.99/€4.99/£3.99 Contraptions Workshop DLC for Fallout 4, which adds new option to the settlement system of Bethesda'...
The drama surrounding the recent rash of people uploading other people's mods or portions of those mods to Bethesda.net witho...
While chatting up with GameSpot's Danny O'Dwyer at this year's E3, Bethesda Game Studios game director Todd Howard admitted t...
Bethesda's E3 conference was also a chance for Todd Howard and his team to announce another batch of upcoming DLC for Fallout...
An editorial on TweakTown spells out a serious problem that has surfaced since Fallout 4 mods debuted on Xbox One - users are...
As noted by Bethesda on Twitter, PlayStation players of Fallout 4 are now able to download a new version of the Far Harbor DL...
Mods for Fallout 4 are now available on Xbox One too, with PlayStation 4 tentatively slated to get the system by the end of J...
We have rounded up some more reviews for Far Harbor, the latest DLC for Fallout 4. The general response to the DLC is positiv...
A few reviews for Far Harbor, the first legitimately story-based DLC for Fallout 4, have been released. There's not enough of...
In case you were looking forward to more content for Fallout 4, you'll be glad to know that the first meaty DLC expansion to ...
Bethesda Softworks has published a new developer diary for Far Harbor, the third piece of downloadable content for Fallout 4 ...
Bethesda has released a trailer for the last of its first batch of DLC for Fallout 4, Far Harbor, which supposedly offers the...
After a short stint in beta, Bethesda has released patch v1.5 for Fallout 4 on Steam for all users. The patch adds the overha...
A restricted number of users had a chance to try the official Creation Kit for Fallout 4 for a couple of weeks this month, bu...
The folks at Bethesda have released a video parody they used internally to showcase Fallout 4's updated Pip-boy interface and...
The beta version of patch v1.5 for Fallout 4, Bethesda's latest open-world action-RPG, has been released on Steam. The patch ...
We've put together a round-up of reviews for Fallout 4's second DLC, Wasteland Workshop, the focus of which is to expand the ...
The second piece of paid downloadable content for Fallout 4, Wasteland Workshop, is now available on Steam, Xbox One and Play...
While it appears that the thread has since been closed, it's worth mentioning that Bethesda Softworks was recruiting Fallou...
Without question, RPG Codex has taken home top honors for "the longest review of Fallout 4 on the Internet" with this elabora...
With a post on their official website, the folks at Bethesda have announced some more details for Wasteland Workshop, the sec...
Richard Cobbett used the inclusion of a Story Mode in the Enhanced Editions of the Infinity Engine game as a starting point t...
Bethesda's Automatron DLC for Fallout 4 continues to be critiqued across the web, with the latest batch of reviews primarily ...
Roughly one month after the first details leaked, Bethesda has published their overhauled Survival Mode for Fallout 4 on Stea...
We've put together a roundup of reviews for the first DLC released for Fallout 4, Automatron. This piece of downloadable cont...
The first DLC for Fallout 4, Automatron, has been released today on Steam, Sony Entertainment Network and Xbox Live for $9.99...
Gamasutra has published a brief article-style interview with Bethesda Game Studios game director Todd Howard that covers the ...
A robot with a teddy bear face, a selection of new weaponry, and a close-up of the mechanist himself are some of the scenes y...
The folks at GamesIndustry have published a long chat with Bethesda game director Todd Howard that spans a number of subjects...
On the pages of Rock, Paper, Shotgun, Jon Morcom penned an editorial on the settlement system that Bethesda implemented in Fa...
With a new editorial over at VG247, Brenna Hillier wonders if Bethesda's attempt to bring mods to consoles might not be be h...
Richard Cobbett has penned an analysis - more of a rant, really - of crafting in RPGs and other video games that comes to a s...
After Bethesda confirmed with a tweet that the info was true, I'm confident in reporting this data-mined descriptions of the ...
During the course of a longer interview with GameInformer, Bethesda Game Studios game director Todd Howard explained that the...
The beta version of patch v1.4 for Fallout 4 has been released on Steam. The patch includes support for the upcoming DLC for ...
PCGamesN's Fraser Brown has written a lament of sorts about the state of side quests in RPGs. He compares the 2014 Dragon Age...
During his conversation with comedian Pete Holmes at this year's DICE, Todd Howard revealed that the team at Bethesda Game St...
After teasing them in a series of tweets last week, Bethesda has finally revealed their plans for Fallout 4's downloadable ...
Without much PR fanfare, the folks at Bethesda Game Studios have released a couple of tweets that offer a vague but enticing ...
As noted by the studio's official Twitter account, patch v1.3 for Bethesda Game Studios' Fallout 4 is now live on both curren...
Bethesda Game Studios game director Todd Howard has had an impressive career so far, spanning from the often overlooked shoot...
Just as with many of their previous titles, with Fallout 4 the folks at Bethesda didn't simply iterate on all the features pr...
After a couple of weeks in beta, the latest patch for Fallout 4, which will update the game to version 1.3, has now been been...
While we're used to the fundamental idea that we can't or shouldn't carry around everything the world has to offer in a role-...
As more of the gaming world continues to spend time with both the combat-focused Fallout 4 and the more free-roaming The Witc...
A couple of new editorials regarding Bethesda's latest post-apocalyptic effort have caught our attention this week, including...
With a critical eye on the performance of the Gamebryo engine that powers both The Elder Scrolls IV: Oblivion and Fallout 3, ...
Vice recently managed to chat up veteran composer Inon Zur about the work he did on Fallout 4, the challenges involved with c...
Chris Avellone was the guest of the latest episode of the H.A.M. Radio Podcast, a podcast that's largely dedicated to the Fal...
Inspired by a recent mod that offers four different landscapes matching the four seasons in the Commonwealth for Fallout 4*, ...
Kotaku has dug through the Fallout 4 data files and put together a six-minute video that illustrates some of the content that...
Bethesda has released a new beta patch for Fallout 4 on Steam, which fixes a great deal of bugs (including the infamously ove...
After offering some thoughts on the plans outlined by Bethesda for Fallout 4's updates, the folks at VG247 have decided to pu...
I'd like to highlight a blog post I recently read on Gamasutra from Christopher Gile, who proposes five changes to the Fallo...
VG247 has published an editorial on Fallout 4's DLC and update strategy penned by Matt Martin, who seems to have mixed though...
YouTube channel "History Respawned", a channel in which historians discuss videogames that are strongly tied to particular hi...
Kotaku's Patricia Hernandez has decided to revise her list of Fallout games from best to worst in light of the release of Fal...
I wasn't familiar with the work of Unmute, a podcast of WOSU Radio that interviews composers of video game soundtracks about ...
Although they specifically leave out Fallout Tactics: Brotherhood of Steel and Fallout: Brotherhood of Steel because "nobody ...
As I'm sure many of you can attest to, we've been spending an absurd amount of time with Bethesda Softworks' Fallout 4 over t...
IntroductionFallout 4 is Bethesda Softworks' latest open-world RPG. It takes place in the Commonwealth of Massachusetts (no...
After reviewing Fallout 4, YouTuber George "SuperBunnyHop" Weidman penned a script for another Fallout-themed video, in which...
Given recent discussions about whether Bethesda's team is big enough to handle the development of their huge games, the new...
After being released on PC yesterday (though technically the patch had been in beta for two weeks), patch v1.2 for Fallout 4 ...
After roughly two weeks in beta, first Fallout 4 patch has been released on Steam, bringing the game to version 1.2. The patc...
Unfortunately, I'm guilty of having missed Richard Cobbett's Rock, Paper, Shotgun The RPG Scrollbars last week, even though i...
The internet continues to be swamped in articles dedicated to Bethesda's latest title, Fallout 4, and today I've rounded up a...
The folks at Bethesda Game Studios have released a new beta patch for Fallout 4 on Steam to fix a small number of issues wit...
We have rounded up a few more editorials dedicated to Fallout 4, and this time I tried to highlight the way some critics and ...
Robo-butler extraordinaire Codsworth, one of the Mr. Handy robots that were introduced all the way back in the original Fallo...
Bethesda Game Studios' games have always been successful, but with the release of Skyrim they have become industry events. As...
Just as announced last week by Bethesda, the first beta PC patch for Fallout 4 is now out in the wild. Just like with Skyri...
Bethesda has pushed out a blog update on Fallout 4 to thank fans for the game's incredible reception and explain how they int...
I mentioned in an earlier article that reviews (which are currently great but not excellent for Bethesda, sitting at around t...
The folks at Digital Foundry have taken a good hard look at Fallout 4's technical make-up for Eurogamer and came up with two ...
Bethesda's latest entry in the Fallout series continues to consume everyone's time while also eating up the lion's share of t...
While I suspect a vast majority of you are already exploring the post-apocalyptic wasteland, it's worth mentioning for those ...
On the eve of Fallout 4's launch, Gamasutra is offering up a two-page "20 Years of Fallout: Lessons Learned Shipping Games in...
Mass Effect, Fallout, Star Wars: Knights of the Old Republic, Pokemon, Baldur's Gate, Final Fantasy, Ultima, and The Elder Sc...
I'm not sure if anyone was expecting something different, but almost all of the early reviews for Fallout 4 are very positiv...
In anticipation of the release of Fallout 4 and the reviews (which should be going live later today), we have rounded up a fe...
GameInformer has published a lengthy six-page feature on the making of Fallout 4, with interviews and anecdotes from some of ...
Bethesda has released a rather lengthy (2:50 minutes) launch trailer for Fallout 4 ahead of its November 10 release. If the t...
The folks at Bethesda have decided to to blog about Fallout 4's looks and the technical wizardry behind them. Apparently, Fal...
Lynda Carter, who voiced many a character in Bethesda's titles over the years and is famous for her performances as Wonder W...
Bethesda has published a preview of "The Art of Fallout 4" artbook on its official website. The artbook is coming out in Dece...
Fallout 4 audio director Mark Lampert discussed the developers' new approach to radio stations and audio direction in a new i...
Exophase, "a social network for people who love games" that focuses primarily on achievement tracking, has published the list...
To celebrate October 23rd, the date of the Great War in the Fallout setting, Bethesda Game Studios' official Twitter account ...
PC Gamer has quizzed inXile CEO Brian Fargo about the differences between his company's approach to the post-apocalyptic wast...
Bethesda has released the seventh and final SPECIAL illustrative video for Fallout 4, which showcases the effects of the Luck...
To pour some more gasoline on the fires of fans' anticipation, Bethesda has released a new live action trailer for Fallout 4....
The latest cartoon guide to Fallout 4's attributes covers the A in SPECIAL: Agility. As far as attributes go, this one seems ...
Today Bethesda has published a Fallout 4 FAQ on its official website. The page answers frequently asked questions on the game...
After all the hype, speculation and rumors, it's hard to believe we're just 34 days away from Fallout 4, but clearly the week...
Today, Bethesda has finally released the entire footage of the Fallout 4 panel they did at E3, where game director Todd Howar...
Another week, another video explaining the SPECIAL attributes of Fallout 4. This time, Bethesda's animated skit is dedicated ...
Bethesda has published a post that explains the character system for Fallout 4 on its official website. For the most part, th...
The latest weekly SPECIAL promotional video for Fallout 4 offers a brief and humorous overview of the benefits of the Enduran...
Bethesda has published a developer diary on its official website that analyzes Fallout 4's original soundtrack. The OST was c...
Today Bethesda has released another snippets of the E3 Fallout 4 panel with Todd Howard, titled "Dogmeat & Other Companio...
The Perception attribute is the subject of the second video in Bethesda's weekly SPECIAL video series, which aims to explain ...
Bethesda has published two new promotional videos for Fallout 4, both recorded at this year's E3 panel with game director To...
Bethesda has published the first of seven animated shorts showcasing the SPECIAL (Strength, Perception, Endurance, Charisma, ...
Bethesda has published an update on its website detailing the post-launch plans for Fallout 4. The update covers Bethesda's p...
While celebrating the completion of the voice recording sessions for Fallout 4, the developers at Bethesda Game Studios drop ...
Through a tweet on the official Fallout franchise account, Bethesda has announce the release of a Fallout-themed Monopoly. Wh...
That's the question posed by Eurogamer after they got their hands on a pair of screenshot mockups done by STASIS creator Chri...
It looks like Bethesda is waiting a while longer to start the full PR blitz for Fallout 4, and as a result there isn't much t...
During the course of an interview with the folks at MCV UK, Bethesda's VP of PR and Marketing Pete Hines has stated that he's...
Coverage from this year's Gamescom is still trickling out this late into August, including this interesting interview with Pe...
PlayStation Access has doled out a nearly eleven-minute video where two of their editors cover a half dozen new "things" they...
During the course of an interview with the folks at IGN at this year's Gamescom in Cologne, Bethesda's VP of PR and Marketing...
We've rounded up some more reports on the Fallout 4 hands-off presentation that are pouring out now that Gamescom has closed ...
Reports from Gamescom seem to confirm that the demo of Fallout 4 Bethesda is currently showing in Germany is very similar to ...
The team at Bethesda Game Studio has decided to skip the traditional press channels and inform fans of a couple of Fallout 4 ...
The folks at GameSpot have cooked together a brief 3-minute video to explain why Fallout 4 is getting "everything" right befo...
Thanks to the QuakeCon presentation of Fallout 4, we learned a lot more solid information on Bethesda's upcoming entry in wha...
Bethesda is busy talking about their upcoming game lineup and showcasing each of the titles at this weekend's QuakeCon event,...
Bethesda has published a recording of an E3 interview with Todd Howard on its newly-launched Bethesda.net website. During the...
Bethesda Softworks has announced the launch of their "newly-expanded" Fallout 4 website, which features the expected bevy of ...
While you might have already seen it during Bethesda's E3 conference, the publisher has posted a direct feed version of its "...
GameSpot has interviewed Bethesda Softworks VP of PR and Marketing Pete Hines on the paid mod initiative for Skyrim. The init...
I've been able to take a moment and round up a plethora of interviews about Bethesda's Fallout 4, the upcoming new installm...
In a new interview on GameInformer, Bethesda's Todd Howard explains how the post-development efforts they put into The Elder ...
A fascinating piece on Medium describes not only why the Fallout universe is so compelling for many of us from a gameplay per...
Information about Fallout 4's mechanics and world is slowly trickling out of E3 after Bethesda's very well-received presentat...
Bethesda Game Studios has elaborated a bit on its console mod initiative (so far, announced only for Xbox One) on its officia...
After showing a slightly different and much shorter version of the Fallout 4 demo at the Microsoft E3 press conference, Todd ...
Bethesda clearly made sure its first presentation of Fallout 4 would include a lot of information, so I'll just start from th...
In a post on the BethBlog, the team at Bethesda Softworks ensures that nobody will be left behind when their E3 Showcase even...
We all have our reasons for being in love with - or at the very least enthralled by - the Fallout franchise, whether it be du...
With the announcement of Fallout 4 from Bethesda, games journalists from PC Gamer and Eurogamer have decided to dig back into...
While the official reveal will happen in about 30 minutes, it looks like Bethesda's Fallout 4 website accidentally went live ...
Fans have been very, very insistent in asking Bethesda for news of a new Fallout during the last few years, and even went to ...
I don't get too worked up about the variety of Fallout 4 rumors that seem to surface periodically, but when a news story come...
According to German videogame website PC Games, Bethesda intends to announce Fallout 4 at the end of its E3 conference. The ...