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Vampire Side Quests
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Overview

After completing the quest Prophet, you'll be able to go on several short and mostly random side quests for the vampires. These quests won't really affect anything, but they can give you useful rewards. The quests are described below.

Amulets of Night Power. You'll get this quest from Feran Sadri. He'll ask you to retrieve the Amulet of the Gargoyle and the Amulet of Bats from random locations. If you do so, then you'll be allowed to keep the amulets, and you'll also receive three Potions of Blood.

Ancient Power. You'll get this quest from Feran Sadri. He'll ask you to retrieve an ancient vampire part from a random dungeon, so he can use it to improve the Bloodstone Chalice. This will increase the duration of the Blood of the Ancients active effect, should you decide to drink from the chalice. You'll also receive three Potions of Blood.

ulling the Beast. You'll get this quest from Fura Bloodmouth or Garan Marethi. They'll ask you to kill a master vampire "nuisance" at a random location. Doing so will net you three Potions of Blood or a random enchanted item.

Deceiving the Herd. You'll get this quest from Feran Sadri. He'll ask you to frame the Dawnguard for a murder in a random city. For maximum effect, you'll need to be wearing a full set of Dawnguard armor (which Feran will give you), you'll need to kill a "high profile" victim (such as a shopkeeper or a member of the jarl's court), you'll need to kill the victim outside in the city, and you'll need to plant an Incriminating Letter on the corpse. If you complete the quest as requested, then you'll receive three Potions of Blood at the end. Otherwise you'll receive a random enchanted item.

Destroying the Dawnguard. You'll get this quest from Fura Bloodmouth or Garan Marethi, but only after completing the quest Kindred Judgment. They'll ask you to go to Fort Dawnguard and kill the Dawnguard leaders. That means you'll need to kill all of the named NPCs inside the fort, including Isran, Durak, and Sorine Jurard. When you return after completing the task, you'll receive a random enchanted item.

New Allegiances. You'll get this quest from Vingalmo. He'll ask you to bestow Harkon's Gift to Cairine in Markarth, Haran in Winterhold, or Valindor in Riften. That means you'll first need to use your Vampire's Seduction power on the target (unless the target is sleeping), and then talk to the target and choose the "feed" option. If you don't currently have the Vampire's Seduction power, then just go a day without feeding, and it should come back. For your reward, you'll receive a random enchanted item.

Protecting the Bloodline. You'll get this quest from Fura Bloodmouth or Garan Marethi. He'll ask you to kill a "feral" master vampire at a random location. Doing so will net you a random enchanted item.

Rings of Blood Power. You'll get this quest from Feran Sadri. He'll ask you to retrieve the Ring of the Beast and the Ring of the Erudite from random locations. If you do so, then you'll be allowed to keep the rings, and you'll also receive three Potions of Blood.

The Gift. You'll get this quest from Vingalmo, provided that you're married. Vingalmo will ask you to turn your spouse into a vampire. This is essentially the same quest as "New Allegiances," and it even gives the same reward.

The Hunt. You'll get this quest from Fura Bloodmouth or Garan Marethi. They'll ask you to kill a Dawnguard spy discreetly. The spy will be masquerading as a traveling bard / merchant / pilgrim, and he'll be camped out in a major city. To kill the spy without anybody noticing, you'll either need to wait for him to go someplace quiet on his own, or you'll need to convince him to follow you so you can lead him someplace quiet (the latter requires at least 75 Speech). If you kill the spy without being witnessed, then you'll receive three Potions of Blood at the end. Otherwise you'll receive a random enchanted item.