Wasteland 2 is the direct sequel to the first ever post-apocalyptic computer RPG. The original Wasteland was the inspiration for the FALLOUT series of games, and the first RPG to allow players to split parties for tactical considerations, to face players with moral choices, and to make them deal with the consequences of their actions. It was the first to provide far more than the one-key-for-one-lock style of puzzle solving. It was groundbreaking, which is why IGN named it one of the top 25 PC games of all time, Computer Gaming World named it the Adventure Game of the year in 1988, and it was short-listed for inclusion in the Smithsonian Institution’s current “Art of the Computer Game†exhibition.
Wasteland was set in a dangerous, post-apocalyptic world in the American Southwest. Over the course of adventures rangers would receive promotions, acquire new skills and equipment, then face new challenges with outcomes that changed depending on the strategy used to defeat them. The game featured a strong storyline which required painful decisions by players; and a storyline that allowed for maximum re-playability. Wasteland 2, with your participation and insights, will recapture all that and provide more. It'll finally be the game worthy to be a Wasteland sequel, as challenging and rewarding as the original, with all added capacity and dazzle of games today.
For Wasteland 2, inXile is getting the band back together again. Brian Fargo who Executive Produced both Wasteland and Fallout will be heading the team. Alan Pavlish and Mike Stackpole — the original game’s primary designers — are coming back to put the project together, and they're rounding up as many of the other designers, like Ken St. Andre, as they can. The game will also feature music by Mike Morgan of Fallout 1 and 2 fame, and the storyline was written by Jason Anderson, who was the co-creator of Fallout.
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While the second update to the Fig crowdfunding campaign for Wasteland 3 didn't strike us as particularly newsworthy, the thi...
The Wasteland 3 Fig crowdfunding campaign (I'm not going to lie, I was writing Kickstarter without thinking about it at first...
The fig.co crowdfunding campaign for Wasteland 3 has launched today, planning to raise $2.75 million between backers and inve...
Cinematic XCOM-style camera angles for both combat and dialogue, co-operative and antagonistic multiplayer that sounds remini...
While we haven't yet received a press release ourselves, various reports on websites such as Eurogamer bring some happy news ...
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I promise we're going to eventually run out of things to report from this year's Gamescom, but for now that's not the case ye...
The folks at No Mutants Allowed had the chance to talk with Chris Avellone about the Fallout series and his current thoughts ...
In case you were interested in Wasteland 2 but never had the chance to try it in the past, you'll be pleased to know that the...
Podcast "My Favorite Game" has published an interview with Chris Avellone, ostensibly to talk about Wasteland, which happens ...
The folks at Existential Gamer have published a new interview with Brian Fargo, the CEO of inXile Entertainment. During the i...
Brian Fargo, Josh Sawyer and Gordon Walton have a lot in common: they all worked on role-playing games in various capacities ...
As part of his show for GOG's Twitch channel, Gregory "ArvanEleron" Wilson interviewed the lead writer for Wasteland 2, Natha...
Pointing at the availability of Wasteland 2, Pillars of Eternity, Divinity: Original Sin, and Shadowrun Returns, as well as...
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A new update that's currently live on Steam and should be appearing soon on GOG and other stores has added mod support to Was...
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The folks at inXile Entertainment have released the first PC patch for the Director's Cut of Wasteland 2. The patch includes ...
I apologize for the delay, but we have rounded up a number of reviews that have been published for the Director's Cut of Wast...
In the event that you don't have enough monetary resources available to pick up Fallout 4 next month, GameInformer has put to...
PC Gamer has quizzed inXile CEO Brian Fargo about the differences between his company's approach to the post-apocalyptic wast...
GamesIndustry is reporting that inXile Entertainment, the game development studio founded by Brian Fargo after he left Interp...
While European console players will have to wait until this Friday, the Director's Cut version of Wasteland 2 has been releas...
In the latest promotional video for Wasteland 2: Director's Cut, a spruced up and tweaked re-release of the 2014 Kickstarter-...
The latest post-funding Kickstarter update for Wasteland 2 gives us an update on the status of the Director's Cut of the game...
A new 5-minute promotional video for the Director's Cut re-release of Wasteland 2 has been released today. It's narrated by t...
inXile and Deep Silver have released a new trailer for Wasteland 2: Director's Cut, the improved re-release of Wasteland 2 th...
inXile Entertainment has released a new Kickstarter update for Wasteland 2 to announce that the Director's Cut version of the...
Playstation-focused website Playstation Clan has recorded a presentation of the Director's Cut of Wasteland 2 that was given ...
We already know about the release date for Wasteland 2: Director's Cut, but it's still worth noting that inXile has sent a po...
The folks at inXile have announced the release date for Wasteland 2: Director's Cut over at the game's official Tumblr blog. ...
inXile's Chris Keenan has been interviewed by the folks at GameReactor, and had the chance to talk about Wasteland 2: Direc...
inXile Entertainment has sent out a new post-funding update for Wasteland 2. It includes a detailed write-up on the Precision...
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inXile has been on a PR spree today, and sent updates concerning all its project. As far as Wasteland 2 is concerned, we lear...
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In a new piece entitled "Brian Fargo: The Maverick Who Made a Wasteland of the RPG", the editors at Gizmodo take us through a...
The full interview with Chris Avellone from PC Invasion has been released today after having been teased yesterday. The full ...
Not only has inXile Entertainment given us another plug for their upcoming Kickstarter campaign for The Bard's Tale IV in the...
inXile has announced through its latest Kickstarter update for Wasteland 2 that the Game of the Year Edition of the title, wh...
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Cliqist has published a short editorial that compares the original Wasteland with its recent Kickstarter-funded sequel. The a...
Yesterday Kotaku conducted a community Q&A with Obsidian's co-founder and Chief Creative Officer Chris Avellone, who has ...
Shacknews has published an interview with inXile's project lead Chris Keenan on Wasteland 2: Game of the Year Edition, the en...
Gaming Podcast MemoryLeak has published a very interesting interview with inXile CEO Brian Fargo at the beginning of the mont...
Eurogamer has published an interesting interview with a few inXile developers (including CEO Brian Fargo) on the Game of the ...
After the Xbox One port announcement from yesterday, inXile has announced via the official PlayStation blog that the Game of ...
It looks like the move to Unity 5 won't just benefit the PC, Mac and Linux versions of Wasteland 2, but also the upcoming and...
It looks like inXile has decided to respond to the complaints about Wasteland 2's graphics, judging by the post-funding Kicks...
A new patch for Wasteland 2 has been released, one that consists primarily of bug fixes, though Mac and Linux players might b...
The latest post-funding update for Wasteland 2 mostly reminisces on Wasteland 2's development and release, though some atten...
While I'd argue that we've seen a handful of CRPG renaissances in the roughly 35 years that I've been installing them on one ...
It took nearly 26 years for a true Wasteland sequel to be realized by Brian Fargo and team, so we wanted to make sure we took...
Introduction Wasteland 2 is the sequel to the 1988 post-apocalyptic turn-based RPG Wasteland, and was made possible only than...
The fixing and enhancing of Wasteland 2 has carried over into the release of a fifth update, once again showcasing inXile Ent...
A new post-funding Kickstarter update for Wasteland 2 has been published by inXile. It announces that the Collector's Edition...
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A new patch has been released for Wasteland 2, and it contains a large number of fixes and tweaks for the post-apocalyptic tu...
In case you own a Wasteland 2 copy that comes with the game's soundtrack, you'll be glad to know that it's being updated with...
The third major patch for Wasteland 2 has gone live on Steam, with the other versions to follow soon after. Just like the pre...
The folks at Bloody Disgusting managed to track down famed composer Mark Morgan for a quick interview about his involvement w...
The latest episode of Matt Barton's Matt Chat series is a video review of inXile's Kickstarter-funded sequel to Wasteland, a ...
A new patch has been released for Wasteland 2, and given we're talking about a 2.4 GB download, I'm hardly surprised by the f...
We have rounded up another batch of reviews for inXile's sequel to the 1988 original post-apocalyptic RPG Wasteland, which we...
inXile has pushed out its first post-release Kickstarter update for Wasteland 2. Mostly, it focuses on the new patch and the ...
Quite a few more reviews for Wasteland 2 have come out since we last checked, and they more or less follow the template set u...
A 1.5GB patch for Wasteland 2 has just been released, and according to the full notes that inXile released on the game's offi...
It looks like Wasteland 2 is already well on the way to breaking even, as Eurogamer brings us news of the fact that inXile En...
We have rounded up some more reviews for inXile's Kickstarter-funded post-apocalyptic sequel to Wasteland, which so far has e...
I don't think anyone ever doubted that a long-overdue and well-orchestrated sequel to Wasteland could shift a lot of units ac...
Roughly 26 years after the release of the original Wasteland and 2 and a half years after its Kickstarter campaign, Wasteland...
Dutch website Pixelcake has published an interview with Chris Avellone, and luckily for us, they offer an English version, wh...
The release date of Wasteland 2 falls on this Friday, but Eurogamer has already been playing it and published a comparison be...
inXile has released a digital copy of Wasteland 2's manual on its official channels. The 99-page pdf includes both the usual ...
Now that we are just a couple of weeks away from Wasteland 2's release, the developers at inXile have sent out another post-f...
inXile Entertainment managed to convince Fallout art director, original Troika Games co-founder, and current Diablo III world...
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I'd imagine a press release is going to come out later today, but Brian Fargo has already announced the news on Twitter and I...
Another Wasteland 2 interview comes our way, this time courtesy of the folks at AusGamers, who chatted with Chris Avellone ab...
Now that we're getting really close to release, the inXile team has released another huge (5 gb) update for the beta version ...
After chatting with the Pillars of Eternity devs, Guy Cocker immediately moved to another crowdfunding RPG success, Wasteland...
A few more beta-based previews of inXile's Wasteland 2 made their way to the 'net over the past several days, so it's time to...
Obsidian Entertainment's Chris Avellone is once again sharing his free time with the many people clamoring at the chance to i...
The latest post-funding update for Wasteland 2 is a progress report penned by project lead Chris Keenan. Here's an excerpt on...
A pair of new previews based around hands-on time with the beta version of inXile Entertainment's Wasteland sequel have eme...
Wasteland 2 was apparently in need of some more combat music, so inXile tapped the one and only Mark Morgan to come up with a...
The latest post-funding update for Wasteland 2 brings good news for all the backers that didn't have access to the crowd-fund...
Wired has published an interview with inXile's founder and CEO Brian Fargo, focused on Wasteland 2, or, more correctly, its K...
Speaking with Digital Spy, Brian Fargo gave his thoughts on the current crowd-funding situation and the much-discussed "Kicks...
While you might want to see the recorded stream of Brian Fargo's MCM London presentation of Wasteland 2's intro cinematic, th...
While the team doesn't commit to a precise date, the forty-ninth and latest post-funding update for Wasteland 2 still gives u...
inXile Entertainment has announced its plans to debut the opening cinematic for Wasteland 2 at next week's MCM London Comic C...
You might want to read GameSpot's early access review of Wasteland 2 while waiting for the title's release date, which is sup...
According to the latest post-funding update for Wasteland 2 the turn-based RPG's development is proceeding smoothly, and the ...
Polygon has just published an excellent and lengthy piece on Brian Fargo, with additional contributions from Blizzard's Rob P...
inXile's CEO Brian Fargo, currently busy managing and promoting two Kickstarter-funded projects, Wasteland 2 and Torment: Tid...
Wasteland 2's project lead Chris "DarkTwinkie" Keenan has posted a new work-in-progress iteration of the title's conversation...
The latest Wasteland 2 beta update has been released, and to mark the occasion and fully inform their players, inXile has rel...
In the 47th update to the Wasteland 2 Kickstarter campaign, we hear from project lead Chris Keenan about their intentions to ...
Over at the official Wasteland 2 forums, project lead Chris "DarkTwinkie" Keenan outlined the changes that will be applied to...
The latest post-funding update for the Wasteland 2 Kickstarter offers a brief update on the development status, in light of t...
We've rounded up some Wasteland 2-themed previews, all based on, as you might well have already guessed by now, the Steam Ear...
A brief post on the official Tumblr blog for Wasteland 2 presents the upcoming update for the title's beta, which will add ye...
EDGE has published a new article-style interview with Brian Fargo on Wasteland 2, in which they discuss the latest build of t...
To help celebrate the release of a new beta build, the team at inXile Entertainment has cranked out a new "Welcome to the Pri...
The latest post-funding update for Wasteland 2 coincides with the release of a new beta build that adds a significant number ...
Eurogamer has posted another interview with Brian Fargo, focused exclusively on Wasteland 2, which is about to receive a long...
While the inXile team won't yet commit to a release date for Wasteland 2, they've at least given us a rough idea of their cur...
Through a post on the title's official Tumblr blog, inXile has seen fit to give us a very brief sneak peek of the latest beta...
I'm not quite sure why every RPG developer has decided to send updates for their Kickstarters at the same time, but inXile al...
Forbes' contributor Erik Kain has put together a list of what he considers to be the most interesting upcoming titles, which ...
We have rounded up a couple of Wasteland 2 previews based on the beta build of the title currently available on Steam that we...
In case you own an Early Access copy of Wasteland 2 you'll have noticed it recently downloaded a couple of updates, but you'l...
We've rounded up a couple of new previews for Wasteland 2, both based on the Early Access build of inXile's sequel to the ven...
Eurogamer is offering both a "Let's Play" video look at the recently released Wasteland 2 beta, and a fairly positive review ...
After what feels like decades of waiting (actually, it was), we've been spending some quality time with inXile's Wasteland se...
inXile Entertainment's Wasteland 2 is at the forefront of a new generation of CRPGs that promises to bring back the classic s...
While inXile already mentioned that the tile would be coming to Steam Early Access in an earlier Kickstarter update, they've ...
The folks at VG247 have chatted with inXile CEO Brian Fargo about the upcoming (a matter of days, now) Wasteland 2 beta. The ...
In the latest post-funding update for Wasteland 2, the folks at inXile, through the words of our old acquaintance Thomas Beek...
Rock, Paper, Shotgun has an interview with Brian Fargo on Wasteland 2, which deals with the reasons for the delay and the con...
There's a new screenshot from Wasteland 2 burning up our image gallery, with this latest piece of eye candy showcasing "an in...
The fine folks at inXile Entertainment have brightened up our Thursday by treating us to another screenshot from Wasteland 2....
YouTube user Eric St-Cyr uploaded a recording of Chris Avellone's MIGS talk, which deals with the recently Kickstarter-funded...
GamesIndustry has a pretty good article transcription of Chris Avellone's talk on crowd-funded games at Montreal Internationa...
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In case you were still holding out hope for a surprise Wasteland 2 beta release before the end of October, Brian Fargo brings...
Wired has recently published an article on the Kickstarter's most successful gaming campaigns, and their current state, and i...
Brian Fargo has become a crowdfunding advocate ever since the Wasteland 2 kickstarter campaign, but if you don't believe me a...
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GameReactor is offering a new Wasteland 2 interview with inXile CEO Brian Fargo from this year's GamesCom, which focuses on t...
The folks over at Dealspwn have published a new Wasteland 2 preview and interview based on the Gamescom showing of the Kickst...
Wasteland 2 project lead Chris Keenan once again jumps into the fray for update #35 over on the post-apocalyptic RPG's Kickst...
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Obsidian Entertainment's Chris Avellone is front and center in a new 15-minute video interview that the folks at the Super Bu...
There's a new Wasteland 2 preview over at The Gamers Hub, based on the presentation Brian Fargo and his inXile crew gave at G...
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The latest post-funding update for Wasteland 2 is live, and focuses mostly on the new 18:15 minute long gameplay video, showc...
There's a new, very thorough preview for inXile's Wasteland 2 over at fansite Wasteland 2 Guru, courtesy of the Gamescom show...
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The editors at GameInformer have brought us the first English language preview of Wasteland 2 after checking out inXile's am...
inXile Entertainment has released a small batch of new screenshots from Wasteland 2 at this week's Gamescom, and they're read...
The [a]list daily talked about Wasteland 2 with inXile CEO Brian Fargo himself, who obviously has plenty of insight to offer ...
The folks at inXile have just sent out the latest post-funding update for Wasteland 2, which includes the news that the origi...
Nathan Greyson has penned yet another article covering Wasteland 2, turning his eye on reactivity again. This time, though, i...
GamesBeat has recently published an article (presumably) based on a visit at inXile's offices, and while it largely focuses o...
inXile Entertainment has wrangled up another screenshot from their in-development RPG sequel Wasteland 2, and this time we ge...
Rock, Paper, Shotgun are providing us with their own fairly meaty preview for inXile's post-apocalyptic turn-based RPG Wastel...
The folks at Rock, Paper, Shotgun have apparently recently been at the inXile offices, and came back with a Wasteland 2 inter...
Fansite Wasteland 2 Guru has listed the most important points of the Wasteland 2 preview in GameStar's latest issue, for ever...
inXile Entertainment has cranked out a new screenshot from Wasteland 2 this weekend, with this latest image depicting an "int...
There's a new meaty update for you to sink your teeth into at the Wasteland 2 Kickstarter page, which contains a new piece of...
For the 50th episode of the Through the Aftermath post-apocalyptic themed podcast the guests were inXile CEO Brian Fargo and ...
The latest update for Wasteland 2 offers some fairly noteworthy news, as apparently Deep Silver, who you might know as the pu...
I have to assume it's "Anon" from Anonymous of Holland who conducted this recent interview with Obsidian Entertainment's Chri...
In the thirtieth update to hit the Wasteland 2 Kickstarter project, we're made privy to a new production update, a couple of ...
The inventory system makes up the bulk of the subjects covered in the latest post-funding update for Wasteland 2, with the ad...
There's an interview with inXile's Chris Keenan at GamingBolt, focusing on their upcoming (slated for October, if the develop...
GameFront is offering an interview with Brian Fargo which focuses on Wasteland 2 and covers the usual broad range of subjects...
There's a new poll up on the official Wasteland 2 forums that is showcasing five different logos that have been created by in...
Brian Fargo might just have the best job in the games industry, as based on what we've seen lately, it consists entirely of p...
EDGE has a brief article-style retrospective interview with Brian Fargo, which seems to bookend his career with the developme...
It's time to kick back and read through a twenty-eighth update to the Wasteland 2 Kickstarter campaign, which reveals that th...
GamesRadar was able to convince inXile Entertainment's Brian Fargo to spill some information about the game he spearheaded at...
PC Games N is offering an interview with inXile CEO and crowdfunding enthusiast Brian Fargo, centering mostly on Wasteland 2 ...
GamesIndustry is offering an interview with Obsidian's Chris Avellone, focusing mostly on the Kickstarter projects he's been ...
Rock, Paper, Shotgun managed to corner the one-and-only Chris Avellone for a lengthy interview about a range of topics regard...
With all of the fanfare surrounding the Kickstarter campaign for Torment: Tides of Numenera, one might think that inXile Ente...
Following the launch of the Torment: Tides of Numenera Kickstarter, a new post-funding update has been released for Wasteland...
Hello! My name is Thomas Beekers, also known as Brother None. You may know me from reviews such as The Witcher 2: Assassins o...
The latest post-funding update for the Wasteland 2 Kickstarter serves to clarify some aspects of the gameplay-showcasing vide...
The latest Wasteland 2-focused interview comes our way via NowGamer, and seems to feature the same questions we've been getti...
A new post-funding update has been released for the Wasteland 2 Kickstarter, linking to the 1080p version of the gameplay vid...
After encountering various problems and bumps along the road, inXile has finally released the promised early 2013 big update ...
While we wait for the release of Wasteland 2's very first gameplay video, containing a slice of gameplay set in the Chris Ave...
If you're intending to throw some money at Wasteland 2 via inXile Entertainment's "late backer" store, you should probably do...
I suspect Brian Fargo and Chris Avellone made a bet on who could do more interviews in 2013 or something along those lines, c...
PC Authority is offering an article-style interview with Obsidian's chief creative officer Chris Avellone, who's currently bu...
The third part of Brian Fargo's interview with GamerHub has been posted, and this time Fargo talks about the general climate ...
With the latest Kickstarter update for Wasteland 2, the folks at inXile write about their planned video update on the title, ...
GamerHubVideos is offering the second part of their three-part video interview with Brian Fargo on Wasteland 2, in which inXi...
GamerHubVideos published an interesting video interview with inXile CEO Brian Fargo on Wasteland 2, which covers about all th...
Grimuar Sferowca offers an interview with Planescape: Torment and Wasteland 2 writer/designer Colin McComb, focusing on his ...
The folks managed to catch up with Obsidian Entertainment's Chris Avellone during the Game Connect Asia Pacific conference fo...
The folks at Shacknews have published a new Wasteland 2 WIP screenshot, which showcases a new, significantly more green envir...
There's a very interesting new feature on Gamasutra that introduces us to the "collective of scientists" known as Thwacke!, a...
We have rounded up some more developer replies from the Ask a Dev Wasteland 2 forums, which should clarify some of our doubts...
The latest post-funding update for inXile's Wasteland 2 doesn't bring us a lot of information, though they note the crowdsou...
For this whole week the folks at inXile will be replying to questions on the special Ask a Dev forum, and given that they alr...
Brian Fargo has always been outspoken about his love for crowdsourcing, so this news won't come as a total surprise, but it's...
The 20th update of Wasteland 2 details the character system, penned by producer Chris Keenan. It also offers a new piece of c...
Thanks to a reply to an anonymous question on his Formspring account, we learn that Kevin Saunders, an industry veteran who a...
The editors over at GameStar.ru managed to snag an interview with inXile Entertainment's Brian Fargo about the developer's fo...
Wasteland 2 lead animator Josh Jertberg has dropped by the game's official blog to pen a quick piece about the creation of th...
Lots of little tidbits from Facebook and twitter on Wasteland 2. First, speaking at a panel at IGDA LA, CEO Brian Fargo and w...
Ars Technica is offering an article-style interview with Thwacke Consulting's Sebastian Alvarado, whose company is collaborat...
The team at inXile Entertainment has graced us with a new piece of concept art for Wasteland 2, and this time it introduces u...
Gamesindustry.biz are offering up an article-style interview with inXile's main man, Brian Fargo. As one of the first game-...
VentureBeat has an interview with Thwacke's Sebastian Alvarado on the role of the consultancy firm on Wasteland 2 and the var...
Montreal-based science consultancy firm Thwacke has announced with a press release that they're collaborating with inXile on ...
The latest blog update for Wasteland 2 brings us an examples of the moral dilemmas Brian Fargo is keen on introducing with th...
VG247 is now offering the full Wasteland 2 interview with Brian Fargo, of which they have posted snippets in the last few day...
VG247 has published another snippet from their Wasteland 2-themed interview with inXile CEO Brian Fargo, this time focused on...
VG247 is offering a brief snippet of a larger interview with Wasteland 2's Brian Fargo, discussing the choice of engine for t...
Brian Fargo and John Alvarado from the inXile crew have penned another update for Wasteland 2's development. A new southweste...
The German version of Eurogamer is offering an interview with Brian Fargo, which luckily for our non-German reading speakers ...
Brian Fargo has penned a short and to-the-point blog update to Wasteland 2, in which he apologizes for not keeping in touch w...
Sinister Design's Craig Stern has penned an interesting editorial on character creation in RPGs and its evolution, which muse...
We have just received a press release from inXile that announces a clothing and accessories line based on the upcoming Wastel...
Brian Fargo's "The Power of the Crowd" speech from Unite 2012 is now available online on Unity's own website. He talks about ...
In the course of his keynote speech for this year's Unite conference, Brian Fargo talked about the state of Wasteland 2's dev...
inXile Entertainment's Brian Fargo has tweeted a "sneak peek" at one of the enemy portraits that will be utilized in Wastelan...
A whole minute of Mark Morgan-authored music that will be featured in Wasteland 2 is now available for preview on Youtube, an...
Brian Fargo has updated his Twitter account, stating simply that he'll be releasing a "snippet" of the music Mark Morgan has ...
GamesIndustry has a new article-style interview with Brian Fargo, discussing the work on Wasteland 2 and the state of the ind...
Since the announcement that Fallout 2 and Planescape: Torment writer and designer Colin McComb would work on Wasteland 2, Eur...
Games.tiscali.cz has put online the second part of their video interview with Brian Fargo this time focusing exclusively on W...
Not much in the way of new information, but in case you're interested in a refresher on Brian Fargo's sensibilities for Waste...
Brian Fargo, via his Twitter feed, has revealed a brand-new Wasteland 2 image - unlike the previous screenshot we saw, this o...
PC Powerplay offers an article-style interview with Brian Fargo about Wasteland 2 and Kickstarter that reads as if it took p...
It's very rare to see a screenshot so early for a project, and it's clear that the look of the game isn't nearly finalized ye...
Per a press release available on NMA, inXile Entertainment's forthcoming Kickstarter-funded Wasteland sequel will include a f...
GameReactor is offering a video interview with Chris Avellone from this year's Gamelab in Barcelona. In the 8:38 minutes of v...
The folks at Nukapedia, the Fallout-focused Wikia formerly known as The Vault, have chatted with inXile producer Chris Keenan...
inXile Entertainment's Brian Fargo has once again fielded a handful of questions about Wasteland 2, and this time it was for ...
Videogame-focused blog Emergency Broadcast System is offering an extensive podcast interview with Obsidian Entertainment's ch...
With the exception of a few interviews we haven't heard any news about Wasteland 2 for a while, but going from the latest pos...
It's the editors over at Game Informer that are next in line with a Q&A with inXile's Brian Fargo about their forthcoming cro...
The design work he's doing for Wasteland 2, his work on the Fallout: New Vegas DLC expansions, Obsidian's relationship with p...
The folks at Edge have conjured up an interview with inXile Entertainment's Brian Fargo, and as I'm sure you probably guessed...
inXile Entertainment's John Alvarado steps in to provide the sixteenth update to the Wasteland 2 Kickstarter project, in whic...
In a brief post to the official Wasteland 2 forums, inXile Entertainment's "DarkTwinkie" has not only announced the availabil...
The folks at the Russian videogame website GameStar (not to be confused with the German publication by the same name) have qu...
inXile Entertainment's Brian Fargo has taken the time to lay out the team's plans over the next 18 months in a new blog entry...
Digital Trends has a brief article-style interview with inXile's CEO Brian Fargo on Wasteland 2. While it doesn't exactly con...
Wasteland 2 producer Chris Keenan recently spoke with Forbes about the success of their Kickstarter campaign, what they're ca...
Why he's excited to work on Wasteland 2, Obsidian's past hurdles with publishers and project cancellations, the franchises he...
Now that the Wasteland 2 Kickstarter drive has come to a close, inXile Entertainment's Brian Fargo has taken advantage of upd...
The fundraising drive for Wasteland 2 may have concluded today, but I suspect that we will keep seeing interviews for a littl...
Wasteland 2's Kickstarter fundraising drive has just concluded its run about 10 minutes ago at $2,933,147 which, when summed ...
With less than 9 hours to go until its conclusion, the Wasteland 2 Kickstarter project will likely be finished by the time mo...
While it's certainly not directly related to Wasteland 2, Shadowrun Returns, or The Banner Saga, given all of the news we've ...
To go into more detail on the expanded $30 tier and the new Chris Avellone-penned novella, inXile's Brian Fargo has cranked o...
inXile Entertainment's Brian Fargo has announced via Twitter that anyone pledging $30 or more to their Wasteland 2 Kickstarte...
The folks at Neogamr have gotten the chance to quiz Brian Fargo about the Kickstarter-funded sequel to Wasteland, including s...
inXile Entertainment has released a new piece of concept art from Wasteland 2, and this time it's Andree's representation of ...
The "Fireside Chat" AMA that inXile's Brian Fargo and Obsidian's Chris Avellone have been promising for the last week or so i...
For the twelfth update to the Wasteland 2 Kickstarter project, inXile Entertainment has created a detailed FAQ that starts he...
No Mutants Allowed is the next in line to interview inXile's Brian Fargo and Obsidian's Chris Avellone about their collaborat...
At this point we are 5 days away for the end of Wasteland 2's Kickstarter fundraising drive, and for its eleventh update Bria...
VG247 is offering yet another interview with inXile's Brian Fargo on Wasteland 2 and its ongoing Kickstarter fundraising driv...
The latest in Wasteland 2 coverage comes to us via Gamasutra that has an article-style interview with Brian Fargo about the r...
inXile's Brian Fargo has penned a tenth update to the Wasteland 2 Kickstarter project, in which he breaks down where the mone...
Now that Wasteland 2's Kickstarter fundraising drive has surpassed the $2.1 million milestone needed to get Chris Avellone an...
In his ninth update to the Wasteland 2 Kickstarter project, inXile CEO Brian Fargo reveals plans to add a new $55 digital-exc...
Brian Fargo penned the eight and latest update for Wasteland 2's Kickstarter drive, which focuses on what the team would do i...
NowGamer is offering up their own interview with inXile Entertainment CEO Brian Fargo about Wasteland 2, and while it covers ...
Rock, Paper, Shotgun is offering an interview with Brian Fargo that mostly focuses on the recent announcement of a possible c...
French website Dagon's Lair is next in line with an interview with inXile's Brian Fargo about his Wasteland 2 Kickstarter pro...
Over the weekend, I managed to convince Obsidian Entertainment's Chris Avellone to answer a batch of questions about his newl...
I have to hand it to Brian Fargo. Not only is his Wasteland 2 Kickstarter project filled with bullet points that you won't f...
We've been clamoring for the triumphant return of turn-based combat systems in modern day CRPGs for years now, and inXile's W...
By now the big news is already out, but Brian Fargo has kicked off a new update on the Wasteland 2 Kickstarter drive, and als...
Pretty big news comes to us via a press release from inXile Entertainment: if the company manages to raise at least $2.1 mill...
The guys over at Ripten have an expansive and very interesting interview with inXile CEO Brian Fargo, with the topic of conve...
The mention of adding "social" features to Wasteland 2 at the $2 million funding mark was generally not very well-received, a...
Brian Fargo has penned yet another update for the Wasteland 2 Kickstarter drive, where he mentions some of the team's intenti...
No Mutants Allowed offers a very short Wasteland 2 Q&A with inXile Entertainment's Brian Fargo, asking about DLC, multiplaye...
inXile's Wasteland 2 Kickstarter project has smashed through the $1.5 million barrier, which means that a Linux and Mac versi...
Considering that she worked as a designer on the original Wasteland (and Tunnels & Trolls: Crusaders of Khazan for those of u...
Your daily dose of Wasteland 2 information continues with a new Q&A with inXile CEO Brian Fargo on GamesIndustry.biz, though ...
RPG Codex is offering a a third interview centered around Wasteland 2, after one with inXile's CEO Brian Fargo and one with d...
Those of you unable to support Wasteland 2 through Kickstarter due to the lack of a credit card will be happy to hear that in...
Brian Fargo has been putting a lot of effort into the promotion of Wasteland 2's Kickstarter drive, in the form of plenty of ...
A new update, penned yet again by inXile's CEO Brian Fargo, has been released on the Wasteland 2 Kickstarter page, which is n...
There's a brief article-style interview with inXile's Brian Fargo up at Digital Trends, during which the company CEO talks ab...
Vox Games has an editorial dedicated to the "revolution in game funding and collective creativity" that Kickstarter sparked, ...
Obsidian Entertainment's Josh Sawyer, recently project director on Fallout: New Vegas and the ill-fated Project North Carolin...
With a return to the tactical, turn-based combat we grew up with, a seven-character party system, an isometric viewpoint, dee...
For the first time in years, I'm genuinely excited about the future of the video game industry, and that excitement all stems...
inXile's Brian Fargo has penned a third update for the Wasteland 2 Kickstarter page, during which he not only continues to th...
With Wasteland 2 smashing through its original $900,000 funding goal in about 48 hours, inXile's Brian Fargo has treated us t...
In a new opinion piece titled "Why Kickstarter is Best For Old Games and Dead Genres", Kotaku pretty much sums up the reasons...
The editors over at GameZone are next in line to chat with inXile's Brian Fargo about his Wasteland 2 Kickstarter project, wh...
inXile's Brian Fargo continues to make the rounds discussing the $1,000,000 (and growing!) that he's raised for Wasteland 2 o...
In just about two days since the start of the drive, Wasteland 2 has already managed to meet and exceed its $900,000 goal. Co...
The Wasteland 2 Kickstarter project has already reached a staggering $630,000 in a little over a day, but it was just over a ...
Another member of the original Wasteland team at Interplay has joined the Brian Fargo-led team for the Kickstarter-powered Wa...
With nearly a quarter of a million dollars pledged as I type this, inXile's Brian Fargo has just posted the first update to t...
There is no press release as of right now as I suspect the inXile Entertainment team is all fast asleep on the west coast, b...
Through a new tweet from Brian Fargo, we learn that the submission for Wasteland 2 has not only been approved by Kickstarter,...
inXile's Brian Fargo continues to tell us everything we want to hear about the team's Kickstarter-funded Wasteland reboot, wi...
inXile's Brian Fargo brings word via Twitter that Swedish sci-fi/fantasy concept artist Andrée Wallin has joined the Waste...
The team at inXile Entertainment has presented us with a draft of their tier rewards for the soon-to-be-launched Wasteland 2 ...
RPG Codex continues their Wasteland 2 interview series with a Q&A with the one and only Michael A. Stackpole, who you'll reca...
inXile's Wasteland 2 project continues to build steam with the launch of an official website and some official forums that wi...
Following the additions of Alan Pavlish and Michael Stackpole to the Wasteland 2 development team, we now know via his person...
We kind of expected this to be the case, but No Mutants Allowed has a confirmation straight from InXile CEO Brian Fargo that...
inXile's Brian Fargo has just announced through Twitter that the Mark Morgan, the composer of the first two Fallout games and...
The RPG Codex offers the first part of an interview with inXile Entertainment CEO Brian Fargo about the as-yet-unnamed crowd...
No Mutants Allowed offers an interview with inXile Entertainment CEO Brian Fargo, covering very specific points on his plans...
Having already added Wasteland designer Michael Stackpole, Brian Fargo lets us know the Wasteland reboot team has been furthe...
In a new entry to his blog on the Obsidian Entertainment forums, veteran RPG designer and company co-founder Chris Avellone r...
Recent news, including the recent news of original Wasteland's designer Michael Stackpole joining the team at inXile to work ...
inXile Entertainment's Brian Fargo isn't wasting any time bringing his plans for a Wasteland reboot to fruition, as tonight h...
IGN has kicked up an interview with inXile Entertainment's Brian Fargo about his recent comments concerning the possibility o...
Kickstarter fever is spreading, as Brian Fargo tweets that he is considering jumping into the crowd-funding craze in order t...
inXile Entertainment's official website has been updated with what looks like three more postcard-size pieces of concept art ...
inXile Entertainment has relaunched their official website, complete with a mysterious piece of concept art that could easily...
inXile Entertainment CEO Brian Fargo has confirmed to Duck and Cover that he is "looking into bringing back the game that spa...