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1 - Magic Shop
On the first floor of the magic shop, you'll meet Mage Lyssanore, who will give you the secondary
quest
A Dark Ohm. Upstairs, you can pick up a couple of books:
Zaramoth's Ascendance and
Downfall (Book 15) and
Symbology of the Azunites (Book 19).
2 - Inn
You'll find a few people of interest in the inn. Roland will give you the secondary quest
Lothar's Innocence, assuming that you have Lothar in your party. Athelas will give you the
secondary quest
A Family Heirloom, Part Two, assuming that you've finished the secondary quest
A Family Heirloom. Amren will offer to join your party. And Barkeeper Drudwyn will give you
the secondary quest
The Aman'lu Arena, provided that you ask him for a drink but then keep declining to tell him
stories (the elevator behind the bar leads to the arena).
Upstairs in the inn, you can also find a spirit and the book
Elandir's Life and Teachings
(Book 16).
3 - Blacksmith Apprentice Fyrndolf
Fyrndolf is involved in the Act One quest
Feldwyr the Blacksmith.
4 - Book
At this spot you'll find the book
Taclak Perversity (Book 21).
5 - Ithir'renne's House
Ithir'renne the Fletcher is involved in the secondary quest
Lelani's Sorrow.
6 - Drianjul's House
Drianjul is Drevin's sister. When you speak with her after talking to Celeb'hel the Elder (#8),
she'll inform you that your family perished in Valdis' attack on the town, and she'll give you a
letter from Drevin (Book 11).
7 - Tywlis' House
Tywlis the Mage will give you the secondary quest
Tywlis' Broken Staff. Also, in the main area of the house, you can pick up the book
Valdis
and His Armies (Book 17), and, in the cellar (past a couple secret doors), you can meet another
spirit.
8 - Town Hall
Inside the Town Hall, you'll meet Celeb'hel the Elder and Guardian Commander Wethril. Celeb'hel is
involved in the primary quest
The Town of Aman'lu, and talking to him will gain you a few things: you'll be allowed to pass
through the northern gate of the town (Exit B), and you'll receive the
Aman'lu Teleporter
Activation Scroll (Quest Item 28) and a
map of Aman'lu (Map 5).
Also in the Town Hall, you can find the book
Turmanar and Its Aftermath (Book 13).
9 - Eumenidie
Eumenidie will give you the secondary quest
Viperclaw.
10 - Eolanda's House
Eolanda the Combat Mage will trigger the secondary quest
Arinth's Legendary Staff, and she'll give you the book
The Legend of Arinth the Mad
(Book 12). You can also find two more books in her house:
The Dryads and their Customs
(Book 14) and
Fables of Ancient Artifacts (Book 18).
11 - Pet Shop
Pet Seller Galeron will give you the secondary quest
Mythrilhorn, provided that you ask him about "special" pets.
12 - Prospector Albain
Prospector Albain will give you the secondary quest
Deru's Treasure Hunt, provided that you have Deru in your party when you talk to him.
13 - Merchant Kendril's House
Inside the house you'll find
an intriguing stone sitting on a table. If you pick it up,
you'll trigger the secondary quest
Mark of the Assassin.
14 - Bridge
When you first enter Aman'lu, the bridge will be broken. You won't be able to cross it until
Finala fixes it, and that won't happen until after you've completed the primary quest
The Elen'lu Isles.
15 - Eldoriath's House
Eldoriath Wilwarin will give you the secondary quest
A Servant's Haunt.
16 - Alar'ithil's House
Alar'ithil is involved in the secondary quest
Lelani's Sorrow. Inside his house, you can also find the book
Downfall of the Manu
Ostar (Book 20).
Exits:
- Portal to the
Temple of Xeria.
- Northern gate. The gate leads to the
Aman'lu Hills, but you won't be able to go through it until after you've spoken with Celeb'hel
the Elder (#8).
- Southern gate. The gate leads to the
Southern Vai'lutra Forest, but you won't be able to get to the gate until after you've completed
the primary quest
The Elen'lu Isles.