Did we miss anything on this map? Is there something we didn't discover? Let us know!
1 - Eyes of Zaramoth
These contraptions are actually weapons. If you attack them and do enough damage, they'll shoot out
a powerful laser. But be careful; they can hurt you as well as your enemies.
2 - Agallan Obelisk
If you click on the obelisk, you'll become immune to damage for 30 seconds.
3 - Sanctuary Door
The door requires a character with Ranged 35. In the room beyond, you'll find the
greater chant
of ranged skill (Chant 72).
4 - Sanctuary Door
The door requires a character with Melee 35. In the room beyond, you'll find the
greater chant
of melee skill (Chant 71).
5 - Lectern
On the lectern, you'll find the
chant of power (Chant 73).
6 - Sanctuary Door
The door requires a character with Nature Magic 35. In the room beyond, you'll find the
greater
chant of magic skill (Chant 70).
7 - Sanctuary Door
The door requires a character with Combat Magic 35. In the room beyond, you'll find the
greater
chant of magic skill (Chant 70).
Exits:
- Portal to the
Agallan Peaks.
- Elevator.
- Elevator.
- Elevator.
- Elevator.
- Elevator.
- Elevator.
- Stairs to
Zaramoth's Horns (Part Two).