|
Location: The Gulf of Madria
Did we miss anything in this section? Is there something we didn't discover?
Let us know!
Enemies
- Acid Grubbs
- Barrea Mercenaries
- Poltergeists
Annotations
1 - Cemetery
You'll get attacked by a pair of Poltergeists in the cemetery.
2 - Bandit Camp
You'll encounter three Berrea Mercenaries in the camp, but you'll also find a random treasure chest.
3 - Boat
Originally, after powering up the lighthouse (inside the
Outpost at Burning Sands), this boat would have allowed you to take a trip to Ash Island, an optional area with 4-5 hours' worth of content. But due to technical issues, that planned expansion for the game never came to pass.
Local Exits
- Front entrance to the
Outpost at Burning Sands.
- Back entrance to the
Outpost at Burning Sands.
World Exits
|
|
|