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by SwordfortheLord
Wed Mar 10, 2004 12:45 pm
Forum: The Elder Scrolls III: Morrowind
Topic: Money to burrrrrnnnnn!!!
Replies: 7
Views: 691

In my experience, the stores have a limited amount of cash, so you can not sell anything massive to them. However, you can buy a bunch of stuff, giving them lots of cash, then they would have enough to purchase your gem. The large soul gems are much more valuable to use rather than sell, I would ...
by SwordfortheLord
Wed Mar 10, 2004 11:39 am
Forum: Baldur's Gate
Topic: Great Stratgey for taking down wizards
Replies: 9
Views: 1229

I dealt with the two mages outside the Cloakwood mines last night, this is how I dealt with them: I started by backstabbing one of them, which killed him. (one down). Then I ran into the building nearby to avoid the spell from the other. Then I hid in the shadows, and came back outside and ...
by SwordfortheLord
Wed Mar 10, 2004 11:28 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Importing max HP?
Replies: 3
Views: 673

Importing max HP?

I am interested in importing my BG char into SoA. I would like my char to have max HP when starting SoA. Do I need to force-reload every lvl up in BG to get max HP, or does SoA start my imported char. with max HP?
by SwordfortheLord
Tue Mar 09, 2004 3:08 pm
Forum: Baldur's Gate
Topic: priest spells
Replies: 6
Views: 893

The only way the memorized spell list changes for clerics an druids if based on your alignment. Good vs Evil get a few different spells, most of which overlap, but some are specific to alignment. For example, summon deva vs summon fallen deva, depend on alignment. There are a few per level, but I've ...
by SwordfortheLord
Tue Mar 09, 2004 2:54 pm
Forum: Announcements & Feedback
Topic: Website update
Replies: 1
Views: 707

Website update

I am not sure where this thread should go, but I thought this would be the best place.

I have attempted to submit content for the website, in the BG section. It has been quite a while since I submitted my stuff, but the website has not updated. Have they frozen the site, or should I resubmit the ...
by SwordfortheLord
Mon Mar 08, 2004 11:57 am
Forum: Baldur's Gate
Topic: multiclass levelups
Replies: 3
Views: 897

Remember you can also get partial bonuses for Constitution. So a fighter with 18 Const, would get +4 HP/lvl. This would give you 1D5+2/lvl with multiclass instead of 1D10 +4. If you're hoping to reload until you get max HP, remember these few extra HP from the Con bonus.
by SwordfortheLord
Mon Mar 08, 2004 11:50 am
Forum: Baldur's Gate
Topic: cloakwood mines
Replies: 10
Views: 1383

Spoiler: (highlight to read)
The goul is located just NE from where you start. If you run quickly, and don't worry about the loot until after, you can kill all the basiliks before the goul dire charm timelimit. I usually control him seperate from my party, keeping him in the front of my view. He ...
by SwordfortheLord
Mon Mar 08, 2004 11:41 am
Forum: Dungeons & Dragons
Topic: Possible alternative to HP system
Replies: 17
Views: 1835

I like the idea of getting away from straight HP numbers. If you wear a helmet that gives you extra HP, it should only affect your ability to defend/absorb damage to your head, not to your arm. I was thinking about damage amounts to each body part, all of which have their unique strength/weaknesses ...
by SwordfortheLord
Tue Mar 02, 2004 11:48 am
Forum: Baldur's Gate II: Throne of Bhaal
Topic: Loosing HP's
Replies: 9
Views: 1018

Yeah, when I arrived at the destination, I immediately died. :( I noticed that my HP was zero just before the death movie started. I can only assume that they kept that little tidbit in the game to keep people from not resting.
by SwordfortheLord
Mon Mar 01, 2004 5:07 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: summoning spells
Replies: 10
Views: 1472

As to the Efreeti, yes they can turn on you, but as the description of the spell, they turn on you if they are killed. As long as you pull them out of battle before they get killed, then they get unsummoned, and are no worse off.

As to the death spell, yes, it does kill summons instantly, BUT, that ...
by SwordfortheLord
Mon Mar 01, 2004 2:45 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Where'd the Weaponsmith go?
Replies: 4
Views: 579

Thanks for the info, I didn't realize they were the same person. Now I can upgrade my fighter, weee.! :D
by SwordfortheLord
Fri Feb 27, 2004 2:22 pm
Forum: Baldur's Gate
Topic: Should I get Baldur's Gate?
Replies: 18
Views: 1457

The saga is best when you play it in full. I enjoy playing from BG1 through ToSC, then BG2:SoA and finally ToB. Talk about getting involved in your character! It's like watching LOTR all the way through, extended versions.

IMHO, I play the game solo, all the way through. It's very tough, and ...
by SwordfortheLord
Fri Feb 27, 2004 2:12 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: First Irenicus fight
Replies: 11
Views: 928

I think they should have written him with an innate ability of improved alacrity. They have him using it during the opening of chapter 2, it seems like that would balance things out a bit, especially if he had a pile of spells, like the lichs do.
by SwordfortheLord
Fri Feb 27, 2004 2:08 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Where'd the Weaponsmith go?
Replies: 4
Views: 579

Where'd the Weaponsmith go?

I found the horn of Valhala, and I have a diamond. I go to the weaponsmith's house, and he's not there! Is there anything else I have to do to get him to appear? Do I have to go during the night/day? I've stopped by everytime I go back to the Promenade, but he's never been there. :(
by SwordfortheLord
Fri Feb 27, 2004 1:34 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: summoning spells
Replies: 10
Views: 1472

Agreed, the first time I faced him, I was toast after 6 imprisonments, all five summons, then me. DOAH.

If summons get imprisoned, they never expire, putting a cramp in my summoning style. I had to change all my memorized spells for him. I chose spell immunity for all my lvl 5s, then melfs minute ...
by SwordfortheLord
Thu Feb 26, 2004 5:13 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: summoning spells
Replies: 10
Views: 1472

Ah, the art of summoning

I enjoy plaing a summoner. Cleric/Mage is the best combo, IMHO.

Using the mage spell summon elemental is not the best choice, but if you need to use it, then make sure to use it before you get into battle. The mental struggle takes a round or two, which can be terrible ...
by SwordfortheLord
Thu Feb 26, 2004 4:26 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Dual-class Scimitar wielding Mage?
Replies: 4
Views: 786

Thanks for the feedback. I missed the class restrictions on the scarlet, that does pose a problem. This is the SOA forum, so I am assuming no HLAs (like greater whirlwind.) I suppose at higher levels, I won't be melee fighting anyway, I'll be casting, so its more important to have mage-enhancing ...
by SwordfortheLord
Thu Feb 26, 2004 2:43 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Dual-class Scimitar wielding Mage?
Replies: 4
Views: 786

Dual-class Scimitar wielding Mage?

I have been browsing the items on the strategy pages, and was thinking, what if I made a fighter/mage, and specialized in duel-weilding scimitars? Then I could use the Scarlet Ninja-To and Belm+2. If I dueled at lvl 13, wouldn't I get... lets see...1+1/2+1/2+1+2 = 5 attacks per round, unhasted? Then ...
by SwordfortheLord
Wed Feb 25, 2004 2:41 pm
Forum: Diablo Series
Topic: Character Renaming
Replies: 3
Views: 1161

I'm running the current version, 1.1 I think. What you're saying makes sense, I guess I'll have to be happy with only one template character at a time. :o
by SwordfortheLord
Wed Feb 25, 2004 10:54 am
Forum: Diablo Series
Topic: Character Renaming
Replies: 3
Views: 1161

Character Renaming

I have created character templates, playing new characters into Normal Act 2, getting the cube, and all without using a single stat or skill point. Once done, I save the character and back it up onto a disk, so I can import and modify the character into any type I want (amazon becomes bowazon ...