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Companions: Gann
Name:

Gannayev (aka Gann, aka Gann-of-Dreams)


Personality:

Chaotic neutral hagspawn spirit shaman

Starting Ability Scores:

10 STR, 14 DEX, 14 CON, 10 INT, 20 WIS, 14 CHA


Location:

You'll meet Gann in the Mulsantir prison. It won't take much to convince him to join you.


Best Quotes:

"My crime? It is a serious one -- you see, I am too handsome to look upon."

"I am emotionally wounded. Deeply, I think. What a curious sensation."


Influence:

Amt Act Location Situation
+6 I Mulsantir Prison When you first meet Gann, pass a diplomacy check and introduce yourself as his "benefactor."
+6 I Mulsantir Prison When you first meet Gann, pass three spellcraft checks to notice that the runes in his cell were altered by an expert.
+6 I Mulsantir Prison When you first meet Gann, ask him what crime he's been jailed for. Your next response will gain you influence.
+11, -6 I Mulsantir Prison When convincing Gann to join your party, pass a charisma check (+11), or claim it's a "fair trade" (-6), or say "I'm not bartering with a criminal" (-6).
±6 I Mulsantir Prison When convincing Gann to join your party, tell him that it will be "more exciting than prison" but promise him nothing (+6), or swear to it (-6).
+6 I Mulsantir Prison When you first meet Gann, say "Let us see what we can do to feed your pride."
-6 I Mulsantir Prison When you first meet Gann, say "Your powers of perception are indeed amazing."
+6 I Mulsantir Prison When you first meet Gann and he detects "a little sincerity" in your words, take it as "a slight compliment."
+6 I N/A When discussing your backgrounds, tell Gann that you're an orphan.
±6 I N/A When discussing Gann's parents, say "Good riddance to them" (+6), or say "I am sorry" (-6).
±6, -11 I N/A When Gann comments on Kaelyn's eyes, tell Kaelyn that Gann's ego "can fill a castle" (+6), or just tell her to ignore him (-6), or say "Silence, hagspawn" (-11).
-6 I N/A When Gann and Kaelyn start talking about Kaelyn's eyes, say "We don't have time for this."
±6 I Mulsantir In the Temple of Kelemvor, tell Gann that there are "worse hells" than the Wall of the Faithless (+6), or try to convince him that the Wall really exists (-6).
+6 I Mulsantir Inside the Sloop, shake down Shelvedar Nuum for 3000 gold.
+6 II Wells of Lurue When speaking to Janiik, ask Gann if "stable" is a metaphor.
-6 II Wells of Lurue When speaking to Janiik, say "Forgive Gann" or "Let's hear him out."
-6 II Immil Vale When meeting the bheur, call her a hag.
+6 II Nightshore After dealing with the hagspawn door guards, tell Gann "Speaking to you is much more pleasant."
-15 II Coveya Kurg'annis When the uthraki tell you that they're hungry, offer them a bite of Gann.
+6 II Coveya Kurg'annis When the Mistress blocks your path, allow Gann to speak for you (+6), or don't (-6).
-6 II The Skein When you first meet the Sleeper, tell Gann "I say we dispose of her."
+6 II The Skein When talking to Gulk'aush, say "We don't need to see any proof" or "I think we should hear her out."
-11 II The Skein Devour Gulk'aush's soul.
±15 II The Skein After allowing Gulk'aush to go free (female characters only), tell Gann that you love him (+15), or say "I am not a surrogate for your broken dreams" (-15).
+6 II Coveya Kurg'annis During the dream sequence, tell Magda "I'll play along."
+11 II Coveya Kurg'annis During the dream sequence (female characters only), tell Bishop "Gann means a great deal to me."
+15, -11 II Coveya Kurg'annis When talking to the Slumbering Coven, say "Go on, Gann" (+15), or say "Enough, Gann" (-11).
-15 II Coveya Kurg'annis Say that you don't plan to attack the Slumbering Coven.
±15 II Coveya Kurg'annis Attack the Slumbering Coven (+15), or don't (-15).
+6 II Wells of Lurue During Anya's dream sequence, tell Gann "I guarantee you have more elegant words for love than he does."
+15 III Death God's Vault When heading through the Betrayer's Gate, tell Gann that you love him (even if you've already told him this).


Influence Bonuses (Gann):

Influence Bonus
Supportive (25) +1 Charisma
Loyal (50) +2 Charisma
Devoted (75) +4 Charisma


Influence Bonuses (You):

Influence Bonus
Loyal (50) +1 Charisma, +5% Bonus to Devour Spirit Ability
Devoted (75) +2 Charisma, +10% Bonus to Devour Spirit Ability


Spoilers (Highlight to Read):

Gann will travel with you during dream sequences.

Gann is the romance option for female characters. If you fall in love with Gann (after meeting his mother in Coveya Kurg'annis), then you'll gain a romance feat that will give you SR 30 and immunity to mind-affecting spells.