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Walkthrough
You won't be able to access Mine Level B at the start of the game. If you try to reach it using the wheel lift (Exit A), then you'll learn that an "impenetrable wall" blocks your path. To get past the wall, you'll need to go to
Mine Level 8 and use the malfunctioning teleporter that you'll find there. It will take you to
Mine Level 9, where you'll be able to destroy the item maintaining the wall. The only thing you'll need to do on this mine level is reach the exit to the dungeon (Exit B).
1 - Umber Hulks
At these places you'll get attacked by Umber Hulks. They'll drop a random item or two when they die.
2 - Tainted Air
When you enter one of these locations, your party will take about 20 points of damage. If you have a Cute Yellow Canary with you (available for sale in
New Verdigris), then you'll get a notice that it has died, and you'll be allowed to retreat before taking damage. But there isn't any way to avoid taking damage if you want to cross through the tainted air.
3 - Bag of Gems
At these places you'll find a bag of gems on the floor. Each bag will net you over 100 gems.
4 - Freshly Dug Areas
If you dig in these places, then you'll find some gems. If you have a dwarf in your party, then you'll find twice as many gems.
5 - Monster Guards
At these spots you'll encounter a patrol of guards, and you'll have to defeat some combination of Basilisks, Centipedes, Cockatrices, Giant Spiders, Margoyles, Medusae, and / or Phase Spiders.
Exits
- Wheel lift. The wheel lift will allow you to visit any of the mine's ten other levels or return to the
Ruins.
- Exit to
Dungeon Level 10. The first time you go through the exit you'll see the image of a "raving madman" who will look forward to your eventual destruction.