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Body:
A measure of your physical resilience. Each point of Body increases Hit Points by 10.
Rank |
Maximums (for Body and associated skills) |
9 |
Maximum for Elves and Humans |
11 |
Maximum for Dwarves |
14 |
Maximum for Orks |
17 |
Maximum for Trolls |
Associated Skills
Cyberware Affinity:
Determines your body's capabilities to interact with installed cyberware. Increases critical chance with cyberweapons. Unlocks additional cyberware.
Rank |
Unlocked Abilities |
1 |
Unlocks additional cyberware, such as the Hand Razor cyberweapon. |
2 |
Unlocks additional cyberware, such as the Spur cyberweapon. Unlocks "Twin Slash" ability for Hand Razors. |
3 |
+1 Essence. Unlocks "Eviscerate" ability for Hand Razors and Spurs. |
4 |
Unlocks additional cyberware, such as the Monofilament Whip cyberweapon. Unlocks "Feint Attack" ability for Spurs and "Compound Attack" ability for Hand Razors. |
5 |
+5% chance to hit will all cyberweapons. Unlocks "Barrage" ability for Spurs and "Fray Armor" ability for Hand Razors. |
6 |
+1 Essence. Cyberwear allows you to exceed racial maximums for attributes. |
7 |
+2 Armor Pierce with all cyberweapons. |
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