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Charisma:
Used to calculate the chance to Control Spirits. Increases the chance to hit with offensive Conjuring spells. Unlocks new Etiquettes at ranks 2, 4, 6, 8, 10 and 12.
Rank |
Maximums (for Charisma and associated skills) |
6 |
Maximum for Trolls |
8 |
Maximum for Orks |
9 |
Maximum for Dwarves and Humans |
12 |
Maximum for Elves |
Associated Skills
Conjuring:
Main component used to calculate the chance to hit a target with Conjuring spells.
Rank |
Unlocked Abilities |
1 |
Dragon lines become visible. |
2 |
Allows use of Air Barrier. Adds a spellbook slot (if not yet unlocked). |
3 |
Dragon lines become visible through fog-of-war. |
4 |
Allows use of Lightning Barrier. Adds a second spellbook slot (if not yet unlocked). |
6 |
Allows use of Fire Barrier. Adds a third spellbook slot (if not yet unlocked). |
8 |
Allows use of Hellstorm Barrier. |
Spirit Summoning:
Used by Shamans to summon spirits. Increases the power of summoned spirits.
Rank |
Unlocked Abilities |
1 |
Spirit summoning points become visible. |
2 |
Adds a spellbook slot (if not yet unlocked). |
3 |
Totem choice becomes available. |
4 |
Adds a second spellbook slot (if not yet unlocked). |
6 |
Adds a third spellbook slot (if not yet unlocked). |
Spirit Control:
Increases the chance for Shamans to maintain control of a summoned spirit.
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