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Contract: The White Lady

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Background

You'll trigger this quest by reading the note "Contract: The White Lady" on the notice board in the refugee district just south of Novigrad in the Novigrad Outskirts (#1).


Walkthrough

From the note, you'll learn that some sort of wraith is haunting the fields to the south, preventing the peasants from harvesting their crops. To learn more about the wraith, you'll need to talk to Helma, who you'll find on the southern side of the district (#2). She'll warn you that four villagers went to the fields to try and get rid of the wraith, but were killed instead.

When you go to the fields (#3), you'll only find three corpses, plus some footprints. When you follow the footprints, they'll take you to the cellar beneath Drahim Castle (#4), where you'll find the fourth corpse. After examining all four corpses, you'll decide that a noonwraith is the culprit, and that you'll need something of hers to draw her out. This will earn you 25 xp.

To figure out what you'll need, you'll have to talk to Helma again. She'll tell you that the wraith must be Luzi, a woman who committed suicide rather than go through with an arranged marriage. Helma will then reveal that Luzi killed herself using a Silver Dagger, which had been intended as a betrothal gift, and she'll give you the dagger so you can use it as the bait.

When you return to the fields during daylight hours and toss the dagger into the campfire there, you'll start the battle with the White Lady. Noonwraiths like the White Lady are vulnerable to Specter Oil and the Yrden sign, so be sure to have those things ready. When you kill the White Lady, she'll drop a leveled version of the silver sword Deithwen, a Noonwraith Trophy, and more. When you show the trophy to Helma, she'll give you your negotiated fee, and you'll also earn 260 xp.


1 - Refugee District


2 - Helma


3 - Fields


4 - Drahim Castle