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Ember (Act II)

Did we miss anything in this section? Is there something we didn't discover? Let us know!


Area Note

You’ll be required to have Sand in your party when you leave for this area.


Walkthrough

1 - Starting Point


2 - Corpses

If you talked to Nya in Port Llast, then you’ll need to activate the bag of wyrmsage on each of the ten corpses here (#2) to complete her quest. The easiest way to do this is to drag the bag onto the quick bar, right click on a corpse to target it, and then left click on the bag in the quick bar. Each time you purify a corpse, it will disappear. After purifying all ten corpses, your journal will update.

When you approach one of the corpses (#2a), Sand will recognize that the victim was poisoned, and that the poison probably came from one of the “less friendly assassins’ guilds in Luskan.” He’ll then take a sample of the body as evidence, and you’ll earn 400 xp.

You’ll also find some dead cats around the village, but there isn’t anything that you can do for them.


3 - Quartermaster’s Log

You’ll find the log book on the ground here. Sand will notice that Luskan stopped sending shipments to Ember weeks ago -- as if they knew that the town was going to be destroyed. You’ll receive 400 xp for picking up the book.


4 - Guyven of the Road

If you’re polite to Guyven, then he’ll tell you that he came too late to see what happened here, but that the senseless slaughter has convinced him to end his travels. If you tell him that he’s welcome to visit you at your home, then you’ll see him later. If you tell him instead that you don’t care if you ever see him again, then you won’t. Either way, you’ll receive 250 xp for talking to him.


Exits:
  1. Well. If you gave Marcus Bishop’s Dagger when you first visited Ember, then he’ll have survived the battle, and you’ll find him under the well. Marcus will tell you that 12 men attacked the village, and that one of them -- a big, mean, bald man (aka Lorne) -- was magically disguised as you. Marcus will then return Bishop’s Dagger to you, he’ll agree to testify in your defense, and you’ll receive 750 xp. If you didn’t give Marcus the dagger, then you won’t find him (or even his corpse) down here. On the western side of the underground chamber, you’ll find a door leading to the Glowstone Caverns. Right next to the bucket in the chamber, you’ll also find some ore.
  2. World exit.


Walkthrough
Introduction
Gameplay Notes
Tutorial
West Harbor
Act I
West Harbor (#1)
Swamp Ruins
West Harbor (#2)
Weeping Willow Inn
Swamp Cave
Fort Locke
Bandit Camp
The Graveyard
Maiden’s Glade
Highcliff
Shandra’s Farm (#1)
Highcliff Castle Ruins
Lizardfolk Cave
NW Docks District
NW Merchant Quarter
- Leldon’s Hideout
- Tomb of the Betrayers
Skymirror
Old Owl Well
Bonegnasher Clan
Eyegouger Clan
Dwarven Scouts
The Sea Ghost
Githyanki Hideout
Neverwinter Archives
Shandra’s Farm (#2)
Ember
Githyanki Base
Act I: Bandit Quests
Initial Quests
The Back Alley
Smuggler’s Warehouse
Fihelis’ Estate
Act I: City Watch Quests
Initial Quests
The Back Alley
Smuggler’s Warehouse
Fihelis’ Estate
Act II
NW Docks District
NW Merchant Quarter
NW Blacklake District
- Bryce Crypt
- Collector’s Mansion
Port Llast
Ember
Glowstone Caverns
Duskwood
The Trial
Aldanon’s House
Tavorick Estate
Crossroad Keep (#1)
CK Escape Tunnel
Crossroad Keep (#2)
Arvahn
- Riverguard Keep
- Gem Mines
- Temple of Seasons
West Harbor
The Mere of Dead Men
Haven Approach
Ammon Jerro’s Haven
Act III
Castle Never
Circle of the Mere
True Name Meeting
Shadow Reaver Camp
Port Llast
Strange Clearing
NW Merchant Quarter
Ember
Highcliff
Ironfist Stronghold
Mount Galardrym
Nolaloth’s Valley
West Harbor
CK Roadside
Shandra’s Farm
CK Outskirts
CK Battle
Vale of Merdelain
Inner Sanctum
Miscellany
Guyven of the Road
Light of Heavens
Ore
 
 
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