Did we miss anything in this location? Is there something we didn't discover?
Let us know!
Summary
Enemies | Vampires (source of Vampire Fangs)
|
Special | Babik, Bloodvine, Bloodstone of Isles
|
Saves | 2 total: start at Babik, other side of loop
|
Portal | None
|
Chests | 0
|
Bosses | Smush
|
Exits | Gnome Island (previous area)
|
Description
The Gothic Castle is only accessible by speaking with Babik after saving all eight gnomes on
Gnome Island. This area is a dead-end and doesn't lead anywhere new, nor does it have anything
to do with the story arc. Other than for a little exploring, there is no reason to come to the
Gothic Castle before you have a Bag in your inventory. So assuming you have a Bag, or want to
explore this area twice, read on....
This area is a large rectangular loop with two side sections off of it. If you try and get
Babik to come with you, he will tell you "no" in a roundabout way saying he has been
here before. In a side section through some water between Smush and the 2nd save point you
will find a dangerous thorny plant. This plant is the Bloodvine that
Sylea wants, and
you can only get near it if you have the Bag in your inventory. The Bloodstone of Isles can
also be found as a random drop here. It will either be dropped by a defeated enemy or will be
found in one of the many breakable pots. Generally it will drop later rather than sooner as
you explore.
There is only one type of enemy here... vampires. Vampires are undead so the standard undead
strengths and weaknesses apply, but they are very weak melee attackers, as they like to strike
and then jump back, and they rarely block. Even swarms of vampires aren't particularly dangerous
since they tend to attack then back off. Vampires are also the only monster that have the
potential to drop vampire fangs. However, due to a bug in the game these items are useless. If
you ever find one, socket it into a valuable item just before you sell it.
Smush is an ogre mini boss that moves fast and has a strong fast melee attack with a stun chance.
He has two weaknesses: no ranged attack and like most enemies he stupid... aka very poor
pathfinding AI. There are two directions you might enter Smush's room. As soon as you see his
health bar appear, you might want to gate out to have a checkpoint close by just in case he
catches and kills you. Don't worry as it is more likely you will kill him without taking any
damage for a large amount of easy experience. On one side of the room is a ledge and if you
can get onto it he will likely stay in the water below the ledge and you can use ranged attacks
to kill him without taking any damage. To get onto the ledge it depends on which way you came
into this room. If you took the short way, it is on the opposite corner of the room and you will
have to run by Smush to get to it. If you took the long way around, it is on the left side as
you enter the room. A quick look at your map should show you where you want to be when you fight
him.
Most Efficient Route
While facing
Babik, go down the right passageway. Follow the left wall all the way around
the area. This is the long way to Smush. (Remember to follow the wall down water ways!)
Fastest Route
While facing
Babik, go down the left passageway. Follow the right wall. This is the short
way to Smush. You will probably come to the Bloodvine before you find the Bloodstone of Isles,
but sooner or later you will find both. Once you have both, use a gate scroll to leave. However,
if you have not yet delivered the Conch to
Kerriel it will be faster to leave via
Babik once you have both items. (Remember to follow the wall down water ways!)