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Summary
Enemies | Melee goblins, archer goblins, shaman goblins, fire beetles (source of Fire Beetle Eyes)
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Special | None
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Saves | 2 total: start, middle
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Portal | None
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Chests | 3
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Bosses | Threshold the Feeble, Krabul Skull Crusher, Grungoll
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Exits | Shorefire (South Obsidian Forest)
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Description
Mithaniel Marr sent you to collect the Shard of Fire before he will give you the Shard
of Valor. Unlike the previous elemental planes, the majority of enemies on this plane use fire
so now is a very good time to improve your fire resistance. Breakable containers appear as clay
pots, and later as charred corpses. Look out for black pots as these are chests for this plane
and are easy to mistake as rocks. This area favors range attacks as there are few obstacles,
and arrows even go over the walls.
You will encounter goblins (in the standard three varieties) for the first time but they
basically fight like orcs. Any attack has a small chance to stun any goblin type. They shouldn't
give you much trouble unless there is a large number or they are using fire enchanted weapons
and you don't have any fire resistance. The glowing goblin shaman are more than just support
here as they now have some good offensive fire spells as well as being able to fire enchant
the weapons of their comrades. Deal with them as you deal with all shaman just use a little
more caution.
There are three large goblin mini bosses in this area. You only have to fight Grungoll as he
blocks the way to the exit. The others can be avoided if you try. There is no reason to avoid
them as they only have standard melee attacks and are pretty weak for mini bosses. They are
about as fast as you but there is a high probability for them to have fire enchanted weapons.
If that is the case you should run in small circles instead of blocking to avoid fire damage
as you trade blows. It also possible to lure all the mini bosses near walls where you can shoot
them from the other side and they cannot counter attack, but you should be able to kill them
easily without having to put a wall between you. Just avoid fighting them when they have archer
support and you should be fine.
Most Efficient Route
Follow the right wall to the 1st mini boss and a chest. Continue following the right wall past
a bottleneck to when you see water. Follow the left wall down a dead-end for a chest and continue
to the 2nd save point. Follow the left wall for the last chest and 2nd mini-boss. When the path
bottlenecks, go back to the 2nd save point past the water. Turn around and follow the right wall
up to the exit.
Fastest Route
Go left after passing the save point. Follow the right wall to the exit.
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