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Burn My Eyes |
AP Cost (rank 5): 3 |
Skill Level: 7 |
Cooldown (rank 5): 1 |
Char Level: 7 |
Range: 12m |
Boosts the Perception of the target. Has a chance to set Warm status.
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Burning Blaze |
AP Cost (rank 5): 6 |
Skill Level: 9 |
Cooldown (rank 5): 5 |
Char Level: 7 |
Range: 15m |
Casts two projectiles of magical fire that deal fire damage. Has a chance to set Burning status.
Can be cast on the terrain to create a fire surface, burn ooze, evaporate water, or melt ice.
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Burning Touch |
AP Cost (rank 5): 4 |
Skill Level: 2 |
Cooldown (rank 5): 1 |
Char Level: 1 |
Range: 3m |
Sets fire to a nearby target. Deals fire damage.
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Explode |
AP Cost (rank 5): 3 |
Skill Level: 12 |
Cooldown (rank 5): 1 |
Char Level: 10 |
Range: 6m |
Deals fire damage to yourself and those near to you.
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Fire Resistance Shield |
AP Cost (rank 5): 5 |
Skill Level: 10 |
Cooldown (rank 5): 1 |
Char Level: 10 |
Range: 15m |
You enchant yourself or an ally with a fire shield. Provides immunity to the Burning status.
Gives a 20% chance to burn melee attackers on contact. Gives +50 Fire Resistance and -25 Water
Resistance. Lasts for 3 turns.
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Firefly |
AP Cost (rank 5): 5 |
Skill Level: 4 |
Cooldown (rank 5): 2 |
Char Level: 4 |
Range: N/A |
Creates a fire surface up to 15m long and 1m in radius.
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Flare |
AP Cost (rank 5): 6 |
Skill Level: 2 |
Cooldown (rank 5): 1 |
Char Level: 1 |
Range: 15m |
Casts magical heat that deals fire damage. Has a chance to add Warm status. Can burn targets that
are already Warm. Can be cast on the terrain to create a fire surface, burn ooze, evaporate water,
or melt ice.
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Immolation |
AP Cost (rank 5): 6 |
Skill Level: 13 |
Cooldown (rank 5): 1 |
Char Level: 13 |
Range: 15m |
Instantly sets a target on fire and deals fire damage.
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Immune to Freezing |
AP Cost (rank 5): 4 |
Skill Level: 2 |
Cooldown (rank 5): 1 |
Char Level: 1 |
Range: 5m |
Makes a target immune to being Frozen. Adds +25 Water Resistance and -25 Fire Resistance. Lasts
for 2 turns.
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Infectious Flame |
AP Cost (rank 5): 9 |
Skill Level: 16 |
Cooldown (rank 5): 6 |
Char Level: 16 |
Range: 15m |
Casts a magical flame that forks on impact and deals fire damage to multiple targets. Has a chance
to set Burning status. Forks up to 5 times, each time looking for a new target within 7m of
the original target. Can be cast on the terrain to create a fire surface, burn ooze, evaporate
water, or melt ice.
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Lava Core (scroll only) |
AP Cost (rank 5): 10 |
Skill Level: 14 |
Cooldown (rank 5): N/A |
Char Level: N/A |
Range: N/A |
Creates lava. Has a chance to set Burning status.
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Meteor Shower |
AP Cost (rank 5): 9 |
Skill Level: 19 |
Cooldown (rank 5): 14 |
Char Level: 18 |
Range: 15m |
Causes 8 fireballs to come crashing down from the sky, each dealing fire damage to anything within
2m of impact. Has a chance to set Burning status. Creates fire surfaces, melts ice surfaces, sets
ooze and oil surfaces on fire.
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Purifying Fire |
AP Cost (rank 5): 6 |
Skill Level: 11 |
Cooldown (rank 5): 1 |
Char Level: 10 |
Range: 15m |
Removes Burning, Frozen, Stun, Charm, Petrified, Healing and Shields.
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Self-Immolation |
AP Cost (rank 5): 3 |
Skill Level: 8 |
Cooldown (rank 5): 1 |
Char Level: 7 |
Range: N/A |
Creates a fire surface around you.
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Small Fireball |
AP Cost (rank 5): 7 |
Skill Level: 5 |
Cooldown (rank 5): 4 |
Char Level: 4 |
Range: 15m |
Launches an explosive ball that deals fire damage to anything within 4m of impact. Has a chance to
set Burning status. Can be cast on the terrain to create a fire surface, burn ooze, evaporate water,
or melt ice.
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Smokescreen |
AP Cost (rank 5): 4 |
Skill Level: 9 |
Cooldown (rank 5): 2 |
Char Level: 7 |
Range: N/A |
Creates a smokescreen up to 15m long and 1m in radius. Has a chance to set Blinded status.
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Summon Fire Elemental |
AP Cost (rank 5): 7 |
Skill Level: 6 |
Cooldown (rank 5): 1 |
Char Level: 4 |
Range: 15m |
Summons a fire elemental to fight for you. Lasts for 30s. You can only have one summon at a time.
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Wildfire |
AP Cost (rank 5): 6 |
Skill Level: 3 |
Cooldown (rank 5): 3 |
Char Level: 1 |
Range: 12m |
Hastes a target, increasing movement, Maximum AP, Starting AP, and Turn AP. Has a chance to set
Warm status.