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Race: Thorwalian
Culture: Thorwalian
He has decided to leave his ship and seek his fortune far from home. Tough and incredibly strong, he skillfully fights with Skraja and shield. He is also well-versed in the use of throwing weapons. Etiquette is an alien concept to him, and he feels out of place in high society.
Starting Attributes
- Courage: 15
- Cleverness: 8
- Intuition: 12
- Charisma: 10
- Dexterity: 12
- Agility: 13
- Constitution: 15
- Strength: 15
Base Values
- Vitality: 37
- Astral Energy: 0
- Endurance: 34
- Resist Magic: 0
Bonuses/Penalties
- Vitality Bonus: The hero is full of vigor and energy. He can easily withstand a number of injuries without complaint (+3 Vitality Points).
- Low Resistance to Magic: The hero is especially vulnerable to magical attacks and can be easily influenced by spells and incantations (-3 to Resistance to Magic).
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