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Location: Akadai Underworld

Did we miss anything in this section? Is there something we didn't discover? Let us know!


Enemies
  • Akadai Dartflingers
  • Akadai Fishgutters
  • Fetid Grubbs
  • Fetid Grubb Maggots
  • Sentinel Stalks

Notable Loot

Secrets
  • Dexterity Stew (#8)

Overview

1 - Starting Point

This is where you'll start out in the dungeon.


2 - Egg Case

Inside this egg case you'll find a Tungsten Bracket Widget. You'll need the widget in Omentor Temple.


3 - Well


4 - Royal Grave

Inside this royal grave you'll find an Akadai Withered Head and a Large Ruby. You might need the head for the quest Finding Another Way.


5 - Royal Grave

Inside this royal grave you'll find a Large Emerald.


6 - Akadai Dartflinger

An Akadai Dartflinger in this part of the dungeon will drop a Large Diamond when it dies.


7 - Egg Sacks

If you loot the three egg sacks here then you'll find three Salted Fish and the unique dagger Fishgutter.


8 - Cauldron

You'll discover some "stinky green stew" in this cauldron. If you drink some, then you'll gain +2 dexterity.


9 - Powder Keg


10 - Gate

To open this gate, you'll need to fill the nearby giant clams with the proper offerings. To determine what these offerings should be, you'll need to look at the signs behind the clams, which will show (from left to right) a red square, a green square, and a white square. That is, you'll need to fill the giant clams with a Large Ruby (#4), a Large Emerald (#5), and a Large Diamond (#6).

When you put the proper offering inside a clam, it will snap shut, and you won't be able to open it back up, so you'll lose the offering. But when you've placed the proper offering inside all three clams, the gate will open and you'll earn 500 xp.


11 - Giant Clam

You'll find the Crux of Terra inside this clam. If you have the quest The Secret of the Akadai, then you'll gain 3000 xp when you pick up the crux stone. Otherwise, you'll only gain 1500 xp.


Local Exits
  1. Strange-looking water plant. If you have a Fetid Grubb Tumor (dropped by the Fetid Grubbs found beyond the clam gate, #10) then the plant will act as an exit from the dungeon and take you back to Mirkland.