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by ferncliff
Tue Sep 12, 2006 11:21 am
Forum: General RPG Discussion
Topic: Manticore in cave, Fayum Oasis (spoiler)
Replies: 6
Views: 2365

Manticore in cave, Fayum Oasis (spoiler)

I'm playing Epic level as warfare/ defense character. I found a Manticore boss at the end of that long cave in Fayum Oasis area. It killed me with one shot so I waited a while till I leveled up a few times and went back, same story. Does someone have some hints on how to take him out? What attack ...
by ferncliff
Sat Sep 09, 2006 5:30 pm
Forum: General RPG Discussion
Topic: Temple of Atum Spoiler!
Replies: 2
Views: 1145

The only time I've had a problem with NEHEBKAU the Scorpus King was when my poison resistance was too low. He will sting you for lots of Hp. I picked up some low level armor with some poison resist just to fight him (which I did a bunch of times to loot his chests). D
by ferncliff
Thu May 04, 2006 2:58 pm
Forum: Fable Series
Topic: tricks for looting houses? "spoilers"
Replies: 4
Views: 1019

tricks for looting houses? "spoilers"

Any one have some good tricks for looting houses without getting caught? D
by ferncliff
Wed May 03, 2006 11:52 am
Forum: Fable Series
Topic: sound problem
Replies: 2
Views: 646

sound problem

Maybe someone else has experienced this problem and can help. While playing Fable TLC the sound will cut off. The game doesn't crash but when I try to exit the game, after the last "yes" I want to quit, the screen goes black and I have to reboot my computer to get out. Any suggestions? D
by ferncliff
Tue May 02, 2006 5:59 pm
Forum: Fable Series
Topic: trophies
Replies: 2
Views: 736

trophies

What do you use the trophies for? D
by ferncliff
Sun Apr 16, 2006 2:54 pm
Forum: Baldur's Gate II: Throne of Bhaal
Topic: missing dialogs
Replies: 5
Views: 711

[QUOTE=fable]The game wasn't released with the last official patch, to keep that in mind.[/QUOTE]
I'll check that out. I did a reinstall and fixed my problem, thanks for your help. D
by ferncliff
Sun Apr 16, 2006 10:23 am
Forum: Baldur's Gate II: Throne of Bhaal
Topic: missing dialogs
Replies: 5
Views: 711

Thanks for the quick reply fable. I have a new copy of SoA and ToB and am under the impression that it contains all the patches. May try a reinstall. D
by ferncliff
Sun Apr 16, 2006 10:07 am
Forum: Baldur's Gate II: Throne of Bhaal
Topic: missing dialogs
Replies: 5
Views: 711

missing dialogs

I just finished SoA and installed ToB. After starting ToB all the dialog is missing. The game pauses and the dialog box pops up but there is nothing in the box. If I click around in the box I can hit a reply and the dialog advances but of couse I have no idea what anyone is saying. I have flirt pack ...
by ferncliff
Sun Mar 12, 2006 11:41 am
Forum: Dungeon Lords
Topic: I Need Help, Please (Getting to Arindale)
Replies: 16
Views: 2767

[QUOTE=spitball88]Ill try that. Thanx.. Btw I tried to enter the doors in his castle but they are locked. Maybe I should try them now beings I spoke to the king.[/QUOTE]
Only one door will be open, the one to your left just to the king's right. D
by ferncliff
Sun Mar 12, 2006 11:38 am
Forum: Dungeon Lords
Topic: SR water jumping frustration
Replies: 7
Views: 1608

There are 2 reasons the shadow gate will close before you get to the other side assuming you are following the walkthrough and making your jumps. If you touch the water at all the gate closes. If you don't have the shadow stone in inventory the gate will close at about the third pillar.
I disagree ...
by ferncliff
Fri Mar 10, 2006 11:13 am
Forum: Dungeon Lords
Topic: Ring of Protection early in game?
Replies: 8
Views: 1965

[QUOTE=George_K]True, True. What gets me is right off the bat you're told that you should strive to get the ring as early as possible. A terrible oversight in the game![/QUOTE]
I think they meant it as a come on to get you going. It comes across as poor attempt to add depth and complexity to the ...
by ferncliff
Fri Mar 10, 2006 9:36 am
Forum: Dungeon Lords
Topic: Ring of Protection early in game?
Replies: 8
Views: 1965

I could be mistaken but I believe people have tried this and it does bring about the end sequence. D
by ferncliff
Fri Mar 10, 2006 9:04 am
Forum: Dungeon Lords
Topic: i need help please hellpp meeee !!!!
Replies: 3
Views: 1819

I would think adding a shadow stone would be a lot easier to do then changing your position. Mostly because you can find the hex number for a shadow stone but I have no idea what the coordinates are for the next room.
Anyhow here is a free program to edit your game http://www.indominae.com/files ...
by ferncliff
Fri Mar 10, 2006 8:46 am
Forum: Dungeon Lords
Topic: Ring of Protection early in game?
Replies: 8
Views: 1965

Plus if you climbed over the talking rock heads and got the ring it would bring about the end sequence and even though you could probably continue hunting relics the moon bridges would be turned off. D
by ferncliff
Thu Mar 09, 2006 9:27 pm
Forum: Dungeon Lords
Topic: I Need Help, Please (Getting to Arindale)
Replies: 16
Views: 2767

[QUOTE=spitball88]I found the horn, gave it to the king, he told me I can leave out the west gate yet the guards still wont let me out? Whats up with that?[/QUOTE]
Not sure what the problem might be. You might need to give us some more info. The first time you talk to the king he tells you to go ...
by ferncliff
Wed Mar 08, 2006 9:22 pm
Forum: Dungeon Lords
Topic: deathlord question
Replies: 13
Views: 1913

I ran through it again and the numbers stayed the same. My Marauder isn't getting a bonus for heavy armor or shields. I tried Paladin/ Knight and they both got a bonus for heavy armor and shields (other numbers are the same).
With intelligence 50
For paladin/ marauder to raise heavy armor from 0 to ...
by ferncliff
Wed Mar 08, 2006 5:31 pm
Forum: Dungeon Lords
Topic: scouting
Replies: 6
Views: 1535

[QUOTE=jenniann]Thanks for the help though it total sucks that now you cannot see the chests on the map anymore makes it really tough to tell where they are. Does anyone know whether this will ever be fixed
thanks :mad: [/QUOTE]
If you increase your view distance in options I believe you can see ...
by ferncliff
Wed Mar 08, 2006 5:14 pm
Forum: Dungeon Lords
Topic: deathlord question
Replies: 13
Views: 1913

[QUOTE=swcarter]That's strange. When I turned in Paladin first and then Marauder second, I saw a decrease in experience cost by about 50% (14,000 to 6888). So I don't know what to say here.

SWC[/QUOTE]
Yes seems weird to me. I'll check it again. I'm going to lower my intelligence to 50, a more ...
by ferncliff
Wed Mar 08, 2006 3:11 pm
Forum: Dungeon Lords
Topic: deathlord question
Replies: 13
Views: 1913

Here are the numbers I came up with. My intelligence was 99 so the amount of exp points needed will be higher if your intelligence is lower. There are 2 situations. In the first I picked up Paladin first then Marauder. In the second one I picked up Marauder first then Paladin. The bonus percentages ...
by ferncliff
Wed Mar 08, 2006 1:31 am
Forum: Dungeon Lords
Topic: deathlord question
Replies: 13
Views: 1913

[QUOTE=Frodo1]It's important to note that Marauder's do get heavy armor and shield, but don't get the learning bonuses for those skills. That's why it's so difficult to get those skills to level 10.

I recently played a Fighter/Adept/Celestial/Marauder/Deathlord. It took me till about level 42 to ...