I'm on the sword coast, and I've explored every inch of it with a ranger and a rogue, and finished every side quest except for the Sensate quest and the Worg quest (non essentials) and I'm being sent away.
My problem:
I get clues as to where to complete the worg quest from both my druid and ...
Search found 17 matches
- Sun Dec 14, 2008 9:26 pm
- Forum: Neverwinter Nights 2
- Topic: Help with worg quest (mild spoiler)
- Replies: 1
- Views: 432
- Sun Dec 14, 2008 6:21 pm
- Forum: Neverwinter Nights 2
- Topic: SOZ Rogue build help
- Replies: 8
- Views: 3183
I enjoyed the Tiefling pure rogue build, I strongly recommend having any sort of rogue to take care of overland map exploration and trap/lock stuff as well. Dual-class with a ranger is a pretty good idea, you'll add survival skills as well as free dual-wield skills.
Whatever you choose start with ...
Whatever you choose start with ...
- Thu Dec 11, 2008 11:23 pm
- Forum: Fallout Series
- Topic: Charisma 7 - People's Reactions *very mild spoilers*
- Replies: 9
- Views: 1604
If your alignment is very negative, raiders in Paradise Falls bring you gifts so you won't hurt them. All these gifts tend to be around 2/3 useless (nuka cola, bad food), around 1/3 of the time you get like 10-20 rounds of ammo.
Karma also determines who randomly hunts you: Regulators or Talon Co ...
Karma also determines who randomly hunts you: Regulators or Talon Co ...
- Thu Dec 11, 2008 11:19 pm
- Forum: Fallout Series
- Topic: Where is Jack's stash in the scrapyard?
- Replies: 1
- Views: 3923
I had a note and a key that i got off a random encounter (I kept getting it at the Big Mart or whatever it's called, west of megaton, it's a random encounter), so I don't know whether the ammo box spawns without it, or whether you can open without a key.
The locked ammo box is in a burned out metro ...
The locked ammo box is in a burned out metro ...
- Tue Dec 02, 2008 12:29 pm
- Forum: Fallout Series
- Topic: Retro-Futurism: What it looks like.
- Replies: 1
- Views: 3430
Retro-Futurism: What it looks like.
I tried explaining what the aesthetic is that is missing in FO3, or is only partly catured by the robots and atomic cars, but I don't do the actual visionaries of the 20th century justice, so here's a link to some great artwork of what the people of the past saw in their future:
45 Vintage ‘Space ...
45 Vintage ‘Space ...
- Tue Dec 02, 2008 12:07 pm
- Forum: Fallout Series
- Topic: Opinion on Fallout 3
- Replies: 90
- Views: 19389
- Sat Nov 08, 2008 5:21 am
- Forum: Fallout Series
- Topic: Need help . . .
- Replies: 13
- Views: 1299
what things can i build on a work bench ?? i have bottle cap mine and shishkebab ....... wtf ?? lol do you know were i can find to build other things ?
Junk vendors, who come in caravans in front of megaton and other towns have schematics for sale. There are some in the game for quest rewards, I ...
Junk vendors, who come in caravans in front of megaton and other towns have schematics for sale. There are some in the game for quest rewards, I ...
- Thu Nov 06, 2008 5:20 pm
- Forum: Fallout Series
- Topic: Popular Culture in Fallout 3
- Replies: 12
- Views: 5062
Six-String Samurai would be my choice. In fact, I'd like to see more samurai stuff in there in general, particularly the Kurasawa stuff that was getting released in the '40's and '50's, his most prolific period. They got the "Them!" reference spot-on here, but didn't do much more with the monster ...
- Wed Nov 05, 2008 10:23 pm
- Forum: Fallout Series
- Topic: Opinion on Fallout 3
- Replies: 90
- Views: 19389
Sure, but all the same, these reasons beg the questions:
You need to go look up what the term "Begging the question" means, because you are essentially using it to discredit your own argument. Which is fine by me, because you are using it accurately: Creating a questionable premise and answering ...
You need to go look up what the term "Begging the question" means, because you are essentially using it to discredit your own argument. Which is fine by me, because you are using it accurately: Creating a questionable premise and answering ...
- Wed Nov 05, 2008 9:33 pm
- Forum: Fallout Series
- Topic: Walkthrough?
- Replies: 9
- Views: 1847
- Wed Nov 05, 2008 4:11 am
- Forum: Fallout Series
- Topic: Opinion on Fallout 3
- Replies: 90
- Views: 19389
Well, which game doesn't have boring moments? It's kind of weird to criticize a game for not being perfect.
I'm not criticizing it for not being perfect, that would be stupid of me wouldn't it? But you know that, which is why you try and paint me into that corner, rhetorically. Shame on you. When ...
I'm not criticizing it for not being perfect, that would be stupid of me wouldn't it? But you know that, which is why you try and paint me into that corner, rhetorically. Shame on you. When ...
- Wed Nov 05, 2008 2:27 am
- Forum: Fallout Series
- Topic: Bethsoft's Fallout Critics' Almanac
- Replies: 33
- Views: 3909
.. but all unprecedented in the Fallout series, and as far as I know any game period. I think that's his point.
Oblivion NPC's were able to look for weapons in their surroundings, so I think it's actually a pretty minor tweak to turn it into a command. Maybe they got the idea from Fable, maybe not ...
Oblivion NPC's were able to look for weapons in their surroundings, so I think it's actually a pretty minor tweak to turn it into a command. Maybe they got the idea from Fable, maybe not ...
- Tue Nov 04, 2008 4:27 am
- Forum: Fallout Series
- Topic: Bethsoft's Fallout Critics' Almanac
- Replies: 33
- Views: 3909
- Mon Nov 03, 2008 12:39 am
- Forum: Fallout Series
- Topic: Swords?
- Replies: 6
- Views: 3096
- Mon Nov 03, 2008 12:20 am
- Forum: Fallout Series
- Topic: Opinion on Fallout 3
- Replies: 90
- Views: 19389
- Sun Nov 02, 2008 11:50 pm
- Forum: Fallout Series
- Topic: Bethsoft's Fallout Critics' Almanac
- Replies: 33
- Views: 3909
- Sun Nov 02, 2008 11:40 pm
- Forum: Fallout Series
- Topic: Bethsoft's Fallout Critics' Almanac
- Replies: 33
- Views: 3909