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Abilities: R'hllor
The R'hllor abilities become available to Alester during the riots in Riverspring. These abilities are described below.


Accelerated Combustion: Increase the burn rate on an opponent who is already on fire.

Hero Points: 1

Energy Cost: 41

Type: Damage over time, Interrupt

Effects:
   • "Combustion" (5s) (if your opponent has the state "On Fire" or "On Wildfire")


Breath of Life: Increases the amount of health recovered when "Flame of Life" is used.

Hero Points: 1

Type: Passive

Effects:
   • Revival with 50% health (instead of 30%)


Dazzling Light: Invoke R'hllor's light to blind your enemies (within a range of 5 meters). They will have trouble distinguishing allies from opponents.

Hero Points: 1

Energy Cost: 30

Type: Disorder

Effects:
   • "Madman" (10s)


Explosion: Cause a 3 meter radius explosion on a burning opponent.

Hero Points: 1

Energy Cost: 46

Type: Area interrupt, Damage

Effects (if your opponent is "On Fire" or "On Wildfire"):
   • Damage 150
   • Stunned (3s)


Flame of Life: Use the Flame of Life to revive a teammate who has been knocked out.

Hero Points: 1

Energy Cost: 30

Type: Defensive

Effects:
   • Revival with 30% health


Flaming Weapon: Use a flask of flammable oil to set your weapon alight.

Hero Points: 1

Weapon Required: One-handed weapon, ranged weapon, or sword

Type: Support

Effects:
   • "Flaming Weapon" or "Burning Projectile" (10s)


Ignition: Your ability "Accelerated Combustion" is even quicker and inflicts more damage.

Hero Points: 1

Type: Passive

Effects:
   • Damage +60% (when using "Accelerated Combustion")


Incombustible: You are more resistant to fire. Damage is decreased significantly and wildfire attacks no longer interrupt you.

Hero Points: 1

Type: Passive

Effects:
   • Fire damage suffered -50%


Inferno: Your "Explosion" ability inflicts more damage and spreads fire over a wider area.

Hero Points: 1

Type: Passive

Effects (when using "Explosion"):
   • Damage +30%
   • Range of effect increased to 5 meters


Rebirth: When you are knocked out, R'hllor gives you a second chance.

Hero Points: 1

Type: Passive

Effects:
   • You are automatically revived with 25% health (after your first knock-out in a fight)


Regenerative Heat: Generate heat that helps increase health recovery.

Hero Points: 1

Energy Cost: 24

Type: Defensive

Effects (over 10s):
   • Health Recovery +2%/s
   • Energy Recovery inactive


R'hllor's Blade: Using your mastery of fire, set your weapon alight without using flammable oil.

Hero Points: 1

Energy Cost: 35

Weapon Required: One-handed weapon, ranged weapon, or sword

Type: Damage

Effects:
   • "Flaming Weapon" or "Burning Projectile" (10s)


R'hllor's Fire: Your mastery of fire has improved, and you can set your weapon alight for a longer period of time.

Hero Points: 1

Type: Passive

Effects:
   • "Flaming Weapon" and "R'hllor's Blade" last +5s


R'hllor's Flames: Your "Regenerative Heat" ability is less restrictive and lasts longer.

Hero Points: 1

Type: Passive

Effects:
   • "Regenerative Heat" no longer prevents you from regaining energy
   • "Regenerative Heat" lasts +5s


Vial of Last Resort: When you are knocked out, you make a last ditch effort to return the favor by leaving wildfire behind (which affects enemies within 4 meters).

Hero Points: 1

Type: Passive

Effects:
   • Damage: 100
   • "On Wildfire" (6s)


Wildfire Weapon: Use wildfire to set your weapon on fire. Wildfire inflicts greater damage and spreads twice as fast as traditional fire.

Hero Points: 1

Weapon Required: One-handed weapon, ranged weapon, or sword

Type: Damage, Interrupt

Effects:
   • "Wildfire Weapon" or "Wildfire Shot" (13s)