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DLC Assignment: Overlord


Map Legend:
[B - Background Info]   [C - Credits]   [M - Medi-Gel]   [P - Power Cells]
[R - Resource]   [U - Upgrade]   [W - Weapon]

Did we miss anything in this section? Is there something we didn't discover? Let us know!


Background

After installing the DLC, you'll receive a private message from the Illusive Man. He'll inform you that he's lost contact with Project Overlord, a Cerberus cell "experimenting with highly volatile technology," and he'll ask you to check in on it. This message will trigger the assignment.


Walkthrough

You'll find the Cerberus cell on the planet Aite (Typhon / Phoenix Massing). When you land on the planet, you'll receive a transmission from Dr. Gavin Archer. He'll inform you that the project suffered a "catastrophic VI breakout," and he'll instruct you to disable the transmission dish to keep the outbreak contained.

When you enter the Lobby, Archer will contact you via a monitor, and he'll give you a few more details -- that a rogue VI program has seized control of the facility, and that geth are roaming the hallways. You won't encounter any geth as you make your way to the Control Room, but when you when retract the Transmission Dish there, the VI will say something unintelligible (and probably nasty) to you, and it will override the controls. Archer will then contact you again, and he'll tell you that you'll need to take the Tram to the dish and destroy its antenna.

As you make your way to the Tram and then to the Transmission Dish, you'll finally encounter some geth, including geth troopers, geth destroyers, geth hunters, and even a couple of geth primes. When you reach the top of the Transmission Dish, Archer will tell you that the only way to disable the dish is to destroy the struts supporting it. You'll find four struts at the top of the dish. At each one you'll need to operate a strut console and then shoot the strut, all while fending off waves of geth. When the last strut goes down, the entire dish will collapse, but you and your crewmates will leap to safety.

At this point, Dr. Archer will finally show himself, and that's where the mission will come to an end.

Note: To enter the Office of the facility, you'll need to shoot the window and then jump inside.


Rewards
  • Experience: 250

  • Credits: 7500 (1125 from Cerberus terminal in Office, 525 from PDA in Lounge, 450 from cafe register in Cafeteria, 1125 from wall safe in Sleeping Quarters, 525 from Spare Parts at Tram, and 3750 from Cerberus)

  • Resources: 2000 Palladium (1000 from container at Landing Platform and 1000 from container in Storage Room 2)