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Cure Minor Wounds: (Conjuration (Healing)) Cures one point of damage.
Detect Magic: (Divination) Detects spells and magic items within 60 feet.
Guidance: (Divination) The subject gains a +1 competence bonus on attack rolls, saving throws and skill checks.
Inflict Minor Wounds: (Necromancy) Touch attack, one point of damage.
Read Magic: (Divination) Decipher magical inscriptions on scrolls that would otherwise be unintelligible.
Resistance: (Abjuration) Subject gains +1 on saving throws.
Virtue: (Transmutation) The subject gains one temporary hit point.
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