|
Sorcerer/Wizard Spells - Level 0
Acid Splash: (Creation) [Acid] Small orb deals 1d3 acid damage.
Daze: (Compulsion) [Mind-Affecting] Humanoid creature of 4 Hit Dice or less loses next action.
Detect Magic: (Divination) Detect spells and magic items within 60 ft.
Disrupt Undead: (Necromancy) Deals 1d6 damage to one undead creature.
Flare: (Evocation) [Light] Dazzles one creature, which receives -1 on attack rolls.
Open/Close: (Transmutation) Opens or closes doors and small chests -- does not open doors that have been magically locked.
Ray of Frost: (Evocation) [Cold] Ray deals 1d3 cold damage.
Read Magic: (Divination) Gives ability to read scrolls.
Resistance: (Abjuration) Target gains +1 on saving throws.
|
|
|