Race: Middenrealmian
Culture: Middlerealmian
The soldier may not have enjoyed his long training at the war academy, but he learned all about his tough life of a soldier in an Aventurian army. He is an expert with a two-handed sword and is feared by his enemies. The finer points of etiquette are a mystery to him, but he is skilled in finding his way around a strange city.
Starting Attributes
- Courage: 14
- Cleverness: 10
- Intuition: 12
- Charisma: 10
- Dexterity: 10
- Agility: 13
- Constitution: 16
- Strength: 15
Base Values
- Vitality: 37
- Astral Energy: 0
- Endurance: 34
- Resist Magic: 4
Bonuses/Penalties
- Equipment Advantage (obligatory)
- Vitality Bonus
- Rapid Healing
Starting Talents
Sneak 0, Willpower 3, Perception 1, Survival 1, Streetwise 0, Treat Wounds 2, Human Nature 1, Fast Talk 0
Starting Combat Talents
Daggers 3, Axes and Maces 2, Sabers 2, Swords 2, Two-handed Swords 2, Brawling 3, Throwing Weapons 1
Starting Special Abilities
Mighty Blow, Armor Use I
Starting Equipment
Padded Shirt, Black Soldier's Pants, Light Leather, Boots, Hand-and-a-Halfer, 5x Simple Bandages