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Soldier
Race: Middenrealmian
Culture: Middlerealmian

The soldier may not have enjoyed his long training at the war academy, but he learned all about his tough life of a soldier in an Aventurian army. He is an expert with a two-handed sword and is feared by his enemies. The finer points of etiquette are a mystery to him, but he is skilled in finding his way around a strange city.

Starting Attributes
  • Courage: 14
  • Cleverness: 10
  • Intuition: 12
  • Charisma: 10
  • Dexterity: 10
  • Agility: 13
  • Constitution: 16
  • Strength: 15
Base Values
  • Vitality: 37
  • Astral Energy: 0
  • Endurance: 34
  • Resist Magic: 4
Bonuses/Penalties
  • Equipment Advantage (obligatory)
  • Vitality Bonus
  • Rapid Healing
Starting Talents
Sneak 0, Willpower 3, Perception 1, Survival 1, Streetwise 0, Treat Wounds 2, Human Nature 1, Fast Talk 0

Starting Combat Talents
Daggers 3, Axes and Maces 2, Sabers 2, Swords 2, Two-handed Swords 2, Brawling 3, Throwing Weapons 1

Starting Special Abilities
Mighty Blow, Armor Use I

Starting Equipment
Padded Shirt, Black Soldier's Pants, Light Leather, Boots, Hand-and-a-Halfer, 5x Simple Bandages