|
|
Black Hole |
Inflicts a variable amount of astral damage to all enemy targets. The lower the morale of the enemy target, the greater the damage the target will take. |
Base Stats: Damage: 300-700, Rest: 5, Rage Required: 40 |
Damage Upgrade 1: Damage: 500-900, Rage Required: +15 |
Damage Upgrade 2: Damage: 700-1100, Rage Required: +15 |
Damage Upgrade 3: Damage: 900-1300, Rage Required: +15 |
Damage Upgrade 4: Damage: 1100-1500, Rage Required: +15 |
Rest Upgrade 1: Rest: -1 |
Rest Upgrade 2: Rest: -1 |
Rest Upgrade 3: Rest: -1 |
Rage Upgrade 1: Rage Required: -10 |
Rage Upgrade 2: Rage Required: -10 |
Maximum Stats: Damage: 1100-1500, Rest: 2, Rage Required: 80 |
|
Rage Draining |
Inflicts a variable amount of astral damage and drains the rage of all enemy targets within a 19-hex area. |
Base Stats: Damage: 50-180, Rage Drained: 10, Rest: 5, Rage Required: 5 |
Damage Upgrade 1: Damage: 70-200, Rage Drained: 15 |
Damage Upgrade 2: Damage: 90-220, Rage Drained: 20 |
Damage Upgrade 3: Damage: 110-240, Rage Drained: 25 |
Damage Upgrade 4: Damage: 130-260, Rage Drained: 30 |
Damage Upgrade 5: Damage: 150-280, Rage Drained: 35 |
Damage Upgrade 6: Damage: 170-300, Rage Drained: 40 |
Rest Upgrade 1: Rest: -1 |
Rest Upgrade 2: Rest: -1 |
Maximum Stats: Damage: 170-300, Rage Drained: 40, Rest: 3, Rage Required: 5 |
|
Soul Draining |
Drains the target's soul, killing a percentage of troops in the unit. Effects only living creatures. |
Base Stats: Unit Death: 10%, Rest: 3, Rage Required: 10 |
Death Upgrade 1: Unit Death: 20%, Rage Required: +5 |
Death Upgrade 2: Unit Death: 30%, Rage Required: +15 |
Death Upgrade 3: Unit Death: 40%, Rage Required: +25 |
Death Upgrade 4: Unit Death: 50%, Rage Required: +35 |
Exist Upgrade 1: Exist: +1, Rage Required: +5 |
Exist Upgrade 2: Exist: +1, Rage Required: +5 |
Rest Upgrade 1: Rest: -1 |
Rest Upgrade 2: Rest: -1 |
Rage Upgrade 1: Rage Required: -10 |
Rage Upgrade 2: Rage Required: -10 |
Maximum Stats: Unit Death: 50%, Rest: 1, Rage Required: 70 |
|
Time Back |
Returns the unit to the position which it occupied at the start of its previous turn. |
Base Stats: Target Level: 1, Rest: 5, Rage Required: 20 |
Target Upgrade 1: Target Level: 1-2, Rage Required: +5 |
Target Upgrade 2: Target Level: 1-3, Rage Required: +5 |
Target Upgrade 3: Target Level: 1-4, Rage Required: +5 |
Target Upgrade 4: Target Level: 1-5, Rage Required: +5 |
Rest Upgrade 1: Rest: -1 |
Rest Upgrade 2: Rest: -1 |
Rage Upgrade 1: Rage Required: -10 |
Rage Upgrade 2: Rage Required: -10 |
Maximum Stats: Target Level: 1-5, Rest: 3, Rage Required: 20 |
|
|