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Cloud of Poison |
Summons a cloud of poison, which moves through the battlefield in the direction of enemy targets. The cloud inflicts a variable amount of poison damage to all targets enveloped within it. |
Base Stats: Damage: 20-40, Attacks: 5, Rest: 4, Rage Required: 8 |
Damage Upgrade 1: Damage: 30-60, Rage Required: +2 |
Damage Upgrade 2: Damage: 50-100, Rage Required: +3 |
Damage Upgrade 3: Damage: 80-160, Rage Required: +4 |
Damage Upgrade 4: Damage: 120-240, Rage Required: +5 |
Attacks Upgrade 1: Attacks: 7, Rage Required: +2 |
Attacks Upgrade 2: Attacks: 9, Rage Required: +2 |
Rest Upgrade 1: Rest: -1 |
Rest Upgrade 2: Rest: -1 |
Rage Upgrade 1: Rage Required: -5 |
Rage Upgrade 2: Rage Required: -5 |
Maximum Stats: Damage: 120-240, Attacks: 9, Rest: 2, Rage Required: 16 |
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Evil Shoal |
Summons five large fish, which inflict a variable amount of damage to all targets in their path. |
Base Stats: Damage: 150-200, Rest: 3, Rage Required: 15 |
Damage Upgrade 1: Damage: 190-240, Rage Required: +1 |
Damage Upgrade 2: Damage: 230-280, Rage Required: +2 |
Damage Upgrade 3: Damage: 270-320, Rage Required: +3 |
Damage Upgrade 4: Damage: 310-360, Rage Required: +4 |
Damage Upgrade 5: Damage: 350-400, Rage Required: +5 |
Damage Upgrade 6: Damage: 400-450, Rage Required: +6 |
Rest Upgrade 1: Rest: -1 |
Rest Upgrade 2: Rest: -1 |
Rage Upgrade 1: Rage Required: -5 |
Rage Upgrade 2: Rage Required: -5 |
Maximum Stats: Damage: 400-450, Rest: 1, Rage Required: 26 |
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Glot's Armor |
Surrounds a friendly unit with a magic field that absorbs a specific amount of damage before dissipating. While it's a great defense, this field does not allow the unit to move. |
Base Stats: Damage Absorbed: 400, Rest: 5, Rage Required: 7 |
Absorption Upgrade 1: Damage Absorbed: 600, Rage Required: +3 |
Absorption Upgrade 2: Damage Absorbed: 800, Rage Required: +4 |
Absorption Upgrade 3: Damage Absorbed: 1000, Rage Required: +5 |
Absorption Upgrade 4: Damage Absorbed: 1200, Rage Required: +6 |
Absorption Upgrade 5: Damage Absorbed: 1700, Rage Required: +7 |
Absorption Upgrade 6: Damage Absorbed: 2300, Rage Required: +8 |
Rest Upgrade 1: Rest: -1 |
Rest Upgrade 2: Rest: -1 |
Rage Upgrade 1: Rage Required: -5 |
Rage Upgrade 2: Rage Required: -5 |
Maximum Stats: Damage Absorbed: 2300, Rest: 3, Rage Required: 30 |
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Poisonous Spit |
Attacks the target with poisonous mucous, inflicting a variable amount of damage and poisoning the target. Poisoned targets inflict less damage and take poison damage each turn. |
Base Stats: Damage: 50-80, Poison Damage: 30-40, Rest: 3, Rage Required: 5 |
Damage Upgrade 1: Damage: 80-110, Rage Required: +1 |
Damage Upgrade 2: Damage: 120-150, Rage Required: +1 |
Damage Upgrade 3: Damage: 170-200, Rage Required: +2 |
Damage Upgrade 4: Damage: 230-260, Rage Required: +2 |
Damage Upgrade 5: Damage: 300-330, Rage Required: +3 |
Damage Upgrade 6: Damage: 380-410, Rage Required: +3 |
Poison Upgrade 1: Poison Damage: 40-60, Rage Required: +2 |
Poison Upgrade 2: Poison Damage: 100-120, Rage Required: +3 |
Rest Upgrade 1: Rest: -1 |
Rest Upgrade 2: Rest: -1 |
Rage Upgrade 1: Rage Required: -5 |
Rage Upgrade 2: Rage Required: -5 |
Maximum Stats: Damage: 380-410, Poison Damage: 100-120, Rest: 1, Rage Required: 12 |
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