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Laboratory Level 3
Did we miss anything in this location? Is there something we didn't discover? Let us know!


TURRET CONTROL

As you start out on level two, enter the side room to the west first thing and activate the console. You'll get control of a turret in the next room. Use it to clear out anything you can.


TURRET OUT OF CONTROL

When you enter that room there will still be some Mutants that the turret couldn't reach. Get rid of them and loot the room to the east. There is another control console, but the turret it serves is malfunctioning. Head around the corner and you will find another turret that you can control.


SHOP-TEC

By now you should already have the most powerful weapons and armor, but you can get ammo at the Shop-Tec machine in the starting room.


ROBOT BODYGUARD

You'll soon find a machine that will allow you to purchase a robot bodyguard. If you have caps to burn and feel like extra help in the next room, go ahead and splurge. You'll have to fight a mini-boss Mutant grunt and a whole bunch of regular Mutants in the next room. When you have killed them all, the doors will open and you can resume exploring.


SOLDIER MUTANT

Going through the south door, you'll have a very similar boss fight with a "Soldier Mutant" and some regular Mutants. Again, kill them all to open the doors. Head through the door to the east.


SUPER MUTANT

You'll get a third mini-boss fight, this time with a Super Mutant and several Mutants with energy guns.


MUTANT NIGHTKIN

Head through the north door and you'll get a fourth mini-boss fight against a Mutant Nightkin. The sneaky thing about him (in addition to his invisibility) is that he's a mini-Mutant. Winning this fight opens a door back to the starting room. It also opens a door to the east that takes you to the Vault Laboratory Core. On the way to this door, you can pick up a mini-nuke.


CORE

Exit through the east door to enter the laboratory core.