The Assassin is a killer trained in discreet and efficient murder, relying on anonymity and surprise to perform his task.
Available Race(s): Human, Elf, Half-Elf, Gnome, Halfling, Dwarf, Half-Orc
Primary Attribute(s) Dexterity (9 Minimum)
Stronghold: The Assassin can acquire Mae'Var's Guildhall in the Docks District. See our
Thief Quests section for more information.
Strengths
- +1 to THAC0 and Damage
- Can coat weapon in poison once/day for every 4 levels (next hit injects poison, dealing 1 damage/second for 24 seconds [3 damage for first 6 seconds], Save vs. Poison limits damage to 12 maximum)
- Backstab
- Set Traps
- Detect Illusions
- Move Silently
- Hide in Shadows
- Pick Pockets
- Pick Locks
- Find/Remove Traps
Weaknesses
- Only 15 percentage points for thieving abilities per level
- Cannot be Lawful Good
- Can only wear Leather or Studded Leather Armor
- Can only use Bucklers
- Limited weapon selection
Possible High-Level Abilities [ToB]
Alchemy
Assassination
Avoid Death
Evasion
Greater Evasion
Scribe Scrolls
Set Exploding Trap
Set Spike Trap
Set Time Trap
Use Any Item