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Cleric
The cleric is a generic priest (of any mythos) who tends to the spiritual needs of a community. He is both protector and healer. He is not purely defensive, however. When evil threatens, the cleric is well suited to seek it out on its own ground and destroy it.


Available Race(s): Human, Elf, Half-Elf, Gnome, Halfling, Dwarf, Half-Orc


Primary Attribute(s): Wisdom (9 Minimum)


Stronghold: The Cleric can join the church that corresponds with his alignment in the Temple District. See our Priest Quests section for more information.


Strengths

- Spell casting

- Can wear any type of armor


Weaknesses

- Can only use blunt weapons

- Can only get one proficiency (+) per weapon


Possible High-Level Abilities [ToB]

Aura of Flaming Death
Earth Elemental Transformation
Elemental Summoning
Energy Blades
Fire Elemental Transformation
Globe of Blades
Implosion
Mass Raise Dead
Storm of Vengeance
Summon Deva
Summon Fallen Deva