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Background
The lead to find out where Mora is has led you to Captain Thunderfist. Soorman has offered you this information in return for assassinating Soorman, and with that you enter the pirate's secret harbor. This area is closed following this quest, so be sure to loot everything carefully. There is never any rush as fights don't start until you arrive, so be sure to loot all the silver pirate emblems as well, as they net a healthy 5T in the Bounty Hunt quest.
1 - Ship's Ork Zutar
Zutar is waiting here with 7 goblins and Yobbo, indicating he'll be your backup.
2 - Hidden Treasure
Hidden behind the building's pole structure is a locked chest containing 5D 5T 1F, 6x Alcohol, 100x Fire Ball, 4x Burn Salve and a Leather Shield.
3 - Boy
He sends you to Thunderfist and prevents you from going north until you've talked with her.
4 - Captain Thunderfist
Jasmine of the Creek greets you before an enormous Thorwalian woman appears. This is Eilif "Thunderfist" Sigridsdottir, and talking to her nets you 100AP. You can either warn her of Soorman's attack or tell her you're here to do the job, it matters not as Soorman has betrayed you and sent men to kill you all. Thunderfist will join your group as a temporary follow, and her three Marus will also aid you in the fight.
5 - 1st Barrier
Zutar appears with his eight goblins to fight you. If you helped Rashamama before you can simply convince them to leave, though this nets you no additional AP, but it does leave only Zutar and the four river pirates that appear
6 - 2nd Barrier
You can bribe your way through this fight with 100D, but that's really not worth the cost of admission. 20 river pirates attack you at this barier.
7 - Hidden Treasure
After the marus have smashed the second barrier you can enter this area. There are seven pirates here, guarding a craft chest and a locked chest which contains 10D 5T 9F and 39 Silver Emblems.
8 - 3rd Barrier
12 river pirates attack you. When you've killed six of them, the rest flee.
9 - 4th Barrier
Thunderfist will tell you to equip yourself up at the hut (#10).
10 - Supplies
There's two heavy chests and a heavy barrel here. They contain a Winch Crossbow, 2-Handed Saber, 100x Ropecutter, Master's Saber, 200x War Arrow, 200x War Bolt, 200x Steel Shot, 3x Healing Potion, 13x River Boatman's Lozenges, 4x Antidote, 2x Endurance Potion.
11 - Cowardly Pirates
A group of four river pirates attacks you but flees almost instantly. Three will remain standing on tall mushrooms shooting at you. You can take them out but it's easier to just run through.
12 - Captain Soorman
Soorman seems surprisingly confident for a cornered man. He has a little surprise for you, as Jasmine of the Creek charms the three marus and has them fight for her. She and Soorman also attack.
The marus are fairly tough (2x 100VI, 1x 90VI), Soorman (50VI) and Jasmine of the Creek (45VI) circle in to aid them. You will have to kill the marus and Soorman. Jasmine will flee when she is reduce to below 10VI, and as she is the highest damage dealer it's worth taking her out quick. Each Maru is worth 10AP, Soorman about 16, and when you kill him you automatically get his Golden Emblem.
Finishing the fight nets you 100AP, and Thunderfist tells you Mora can be found in Nadoret's Keep. Loot the remaining area, the vanquished foes will net you 16D 6T 5F, a Maru War Scythe, Maru Saber, Maru Ax, Basilisk Tongue and Handkerchief.
13 - Hidden Treasure
A locked chest containing 16D 1F, Ring of Life, 64x Bearskin, 72x Wild Board Skin, 81x Wolf Skin, 6x a Small Bale of Cloth.
14 - Hidden Treasure
A locked chest containing 16D 1T 9F, Helm of Heroes, Courtly Attire, 2x Olginroot Brew, Eight-Shard Amulet of Protection.
15 - Captain Thunderfist
After the fight with Soorman is over Thunderfist will wait here for you. Talk to her to be taken out of the Secret Harbor, but realise you won't be able to come back here so be sure you've finished looting.
You can find Thunderfist in the Captain's Wheel tavern in the Hammerberg afterwards. There you can pickpocket Eilif's Emblem from her for the quest Bounty Hunt.
Exits:
- Exit to Hammerberg.